public static class Util{
[DllImport("user32.dll")]
private extern static void SwitchToThisWindow(IntPtr hWnd, bool fAltTab);
[DllImport("user32.dll", EntryPoint = "FindWindow")]
private extern static IntPtr FindWindow(string lpClassName, string lpWindowName);
public static IntPtr getWindowPtr(string lpClassName, string lpWindowName) {
return FindWindow(lpClassName, lpWindowName);
}
/// <summary>
/// 程序是否正在运行中
/// </summary>
/// <param name="processName"></param>
/// <returns></returns>
public static bool IsRunning(string processName,string windowName)
{
Process[] arrayProcess = Process.GetProcessesByName(processName);
if (arrayProcess.Length > 0) {
IntPtr ptr = FindWindow(null, windowName);
SwitchToThisWindow(ptr, true);
return true;
}
return false;
}
}
脚本1:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEngine;
/// <summary>
/// 打开选择窗口
/// </summary>
namespace Common
{
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class FileDlg
{
public int structSize = 0;
public IntPtr dlgOwner = IntPtr.Zero;
public IntPtr instance = IntPtr.Zero;
public String filter = null;
public String customFilter = null;
public int maxCustFilter = 0;
public int filterIndex = 0;
public String file = null;
public int maxFile = 0;
public String fileTitle = null;
public int maxFileTitle = 0;
public String initialDir = null;
public String title = null;
public int flags = 0;
public short fileOffset = 0;
public short fileExtension = 0;
public String defExt = null;
public IntPtr custData = IntPtr.Zero;
public IntPtr hook = IntPtr.Zero;
public String templateName = null;
public IntPtr reservedPtr = IntPtr.Zero;
public int reservedInt = 0;
public int flagsEx = 0;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class OpenFileDlg : FileDlg
{
}
public class OpenFileDialog
{
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetOpenFileName([In, Out] OpenFileDlg ofd);
}
public class SaveFileDialog
{
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
public static extern bool GetSaveFileName([In, Out] SaveFileDlg ofd);
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public class SaveFileDlg : FileDlg
{
}
}
脚本2:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Common;
public class Utils : MonoBehaviour {
#region 打开窗口对话框
/// <summary>
/// 打开窗口 对话框
/// </summary>
/// <returns></returns>
public static string OpenWindowDlg()
{
OpenFileDlg pth = new OpenFileDlg();
pth.structSize = System.Runtime.InteropServices.Marshal.SizeOf(pth);
pth.filter = "Excel文件(*.xlsx)\0*.xlsx";
pth.file = new string(new char[256]);
pth.maxFile = pth.file.Length;
pth.fileTitle = new string(new char[64]);
pth.maxFileTitle = pth.fileTitle.Length;
pth.initialDir = Application.dataPath; // default path
pth.title = "打开Excel文件";
pth.defExt = "xlsx";
pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000008;
//flags的意义,网址链接:https://docs.microsoft.com/zh-cn/windows/desktop/api/commdlg/ns-commdlg-tagofna
//0x00080000 是否使用新版文件选择窗口
//0x00000200 是否可以多选
if (OpenFileDialog.GetOpenFileName(pth))
{
string filepath = pth.file;//选择的文件路径;
return filepath;
}
else
{
Debug.Log("没有选择文件");
}
return string.Empty;
}
/// <summary>
/// 保存文件对话框
/// </summary>
public static string SaveProject()
{
IntPtr hwndOwner = Util.getWindowPtr(null, "你unity的里面的productName");
SaveFileDlg pth = new SaveFileDlg();
pth.structSize = System.Runtime.InteropServices.Marshal.SizeOf(pth);
saveFileDlgPth.dlgOwner = hwndOwner;//加这句是为了发布exe的时候,让对话框一直显示在软件前面
pth.filter = "Excel文件(*.xlsx)\0*.xlsx";
pth.file = new string(new char[256]);
pth.maxFile = pth.file.Length;
pth.fileTitle = new string(new char[64]);
pth.maxFileTitle = pth.fileTitle.Length;
pth.initialDir = Application.dataPath; // default path
pth.title = "保存Excel文件";
pth.defExt = "xlsx";
pth.file = "打开窗口后的默认文件名称";
pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
if (SaveFileDialog.GetSaveFileName(pth))
{
string filepath = pth.file;//选择的文件路径;
Debug.Log(filepath);
return filepath;
}
return "";
}
#endregion
}
将两个脚本导入后就可以直接用了,比较简单,就不多说了,
附上完整demo github地址:https://github.com/yiwei151/OpenWindowDlg