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Graphics Interface 2009: Kelowna, British Columbia, Canada
- Amy Ashurst Gooch, Melanie Tory:

Proceedings of the Graphics Interface 2009 Conference, May 25-27, 2009, Kelowna, British Columbia, Canada. ACM International Conference Proceeding Series, ACM Press 2009, ISBN 978-1-56881-470-4
Awards
- Michael A. J. Sweeney Award: Graphics 2009 Award Winner "Parallax Photography: Creating 3D Cinematic Effects from Stills" by Ke Zheng, Alex Colburn, Aseem Agarwala, Maneesh Agrawala, Brian Curless, David Salesin, Michael Cohen. 1

- Michael A. J. Sweeney Award: HCI 2009 Award Winner "Determining the Benefits of Direct-Touch, Bimanual, and Multifinger Input on a Multitouch Workstation" by Kenrick Kin, Maneesh Agrawala, Tony DeRose. 2

- Alain Fournier Award 2008: Samuel Hasinoff, University of Toronto, Canada, CHCCS/SCDHM Alain Fournier Award Recipient 2008. 3

- Achievement Award 2009: Przemyslaw Prusinkiewicz, University of Calgary, Canada, CHCCS/SCDHM Achievement Award Recipient 2009. 4

Invited speakers
- Vidya Setlur:

Semantic graphics for more effective visual communication. 5 - David P. Luebke:

Graphics hardware & GPU computing: past, present, and future. 6
Geometry processing
- Mathieu Gauthier, Pierre Poulin:

Preserving sharp edges in geometry images. 1-6 - The-Kiet Lu, Kok-Lim Low, Jianmin Zheng:

Fast visualization of complex 3D models using displacement mapping. 7-14
Surfaces and meshes
- Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, Renato Pajarola, Ruggero Pintus:

Fast low-memory streaming MLS reconstruction of point-sampled surfaces. 15-22 - Steven Brown, Bryan S. Morse, William A. Barrett:

Interactive part selection for mesh and point models using hierarchical graph-cut partitioning. 23-30 - David E. Johnson, Elaine Cohen:

Computing surface offsets and bisectors using a sampled constraint solver. 31-37
Image editing: depth, focus, and balance
- Todd J. Kosloff, Michael W. Tao, Brian A. Barsky:

Depth of field postprocessing for layered scenes using constant-time rectangle spreading. 39-46 - Amit Shesh, Antonio Criminisi, Carsten Rother, Gavin Smyth:

3D-aware image editing for out of bounds photography. 47-54 - Jeremy Long, Amy Ashurst Gooch:

One-click white balance using human skin reflectance. 55-62
Rendering: moonbeams, mist, and iridescent gems
- Theodore C. Yapo, Barbara Cutler:

Rendering lunar eclipses. 63-69 - Vincent Pegoraro, Mathias Schott, Steven G. Parker:

An analytical approach to single scattering for anisotropic media and light distributions. 71-77 - Andrea Weidlich, Alexander Wilkie:

Rendering the effect of labradoescence. 79-85
Graphs, paths, and rigs
- Daniel Archambault:

Structural differences between two graphs through hierarchies. 87-94 - James McCrae, Karan Singh:

Sketch-based path design. 95-102 - Martin Poirier, Eric Paquette:

Rig retargeting for 3D animation. 103-110
Best student papers
- Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Maneesh Agrawala, David Salesin, Brian Curless, Michael F. Cohen:

Parallax photography: creating 3D cinematic effects from stills. 111-118 - Kenrick Kin, Maneesh Agrawala, Tony DeRose:

Determining the benefits of direct-touch, bimanual, and multifinger input on a multitouch workstation. 119-124
Haptics and novel interaction techniques
- Tadeusz Stach, T. C. Nicholas Graham, Jeffrey Yim, Ryan E. Rhodes:

Heart rate control of exercise video games. 125-132 - Bradley A. Swerdfeger, Jennifer Fernquist, Thomas W. Hazelton, Karon E. MacLean:

Exploring melodic variance in rhythmic haptic stimulus design. 133-140 - Deepak Vembar, Andrew T. Duchowski, Anand K. Gramopadhye, Carl Washburn:

Improving simulated borescope inspection with constrained camera motion and haptic feedback. 141-148
Pen and touch interfaces
- Brian David Eoff, Tracy Anne Hammond:

Who dotted that 'i'?: context free user differentiation through pressure and tilt pen data. 149-156 - Tracy Anne Hammond, Randall Davis:

Recognizing interspersed sketches quickly. 157-166 - Tovi Grossman, Patrick Baudisch, Ken Hinckley:

Handle Flags: efficient and flexible selections for inking applications. 167-174 - Miguel A. Nacenta, Patrick Baudisch, Hrvoje Benko, Andy Wilson:

Separability of spatial manipulations in multi-touch interfaces. 175-182
Contextual design
- Carman Neustaedter, Elena A. Fedorovskaya:

Presenting identity in a virtual world through avatar appearances. 183-190 - Carman Neustaedter, Elena A. Fedorovskaya:

Understanding and improving flow in digital photo ecosystems. 191-198
HCI notes
- Masaki Omata, Manabu Kajino, Atsumi Imamiya:

A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors. 199-202 - Jean Simard, Mehdi Ammi, Flavien Picon, Patrick Bourdot:

Potential field approach for haptic selection. 203-206 - Gerry Chu, Tomer Moscovich, Ravin Balakrishnan:

Haptic conviction widgets. 207-210 - Valérie Maquil, Markus Sareika, Dieter Schmalstieg, Ina Wagner:

MR Tent: a place for co-constructing mixed realities in urban planning. 211-214
Pointing, selection, and text input
- Sara L. Su, Sylvain Paris, Frédo Durand:

QuickSelect: history-based selection expansion. 215-221 - Daniel Natapov, Steven J. Castellucci, I. Scott MacKenzie:

ISO 9241-9 evaluation of video game controllers. 223-230 - Garth Shoemaker, Leah Findlater, Jessica Q. Dawson, Kellogg S. Booth:

Mid-air text input techniques for very large wall displays. 231-238

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