장소 라이브러리를 로드하려면 다음 스니펫과 같이 애플리케이션 코드에 인라인 부트스트랩 로더를 추가하여 Maps JavaScript API를 먼저 로드하세요.
<script>
(g=>{varh,a,k,p="The Google Maps JavaScript API",c="google",l="importLibrary",q="__ib__",m=document,b=window;b=b[c]||(b[c]={});vard=b.maps||(b.maps={}),r=newSet,e=newURLSearchParams,u=()=>h||(h=newPromise(async(f,n)=>{await(a=m.createElement("script"));e.set("libraries",[...r]+"");for(king)e.set(k.replace(/[A-Z]/g,t=>"_"+t[0].toLowerCase()),g[k]);e.set("callback",c+".maps."+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=>h=n(Error(p+" could not load."));a.nonce=m.querySelector("script[nonce]")?.nonce||"";m.head.append(a)}));d[l]?console.warn(p+" only loads once. Ignoring:",g):d[l]=(f,...n)=>r.add(f)&&u().then(()=>d[l](f,...n))})({key:"YOUR_API_KEY",v:"weekly",// Use the 'v' parameter to indicate the version to use (weekly, beta, alpha, etc.).// Add other bootstrap parameters as needed, using camel case.});
</script>
그런 다음 아래와 같이 await 연산자를 사용하여 async 함수 내에서 importLibrary()를 호출합니다.
[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-08-10(UTC)"],[[["\u003cp\u003eThis guide explains how to prepare your application to work with the Google Maps Places API's Place class.\u003c/p\u003e\n"],["\u003cp\u003eYou'll need to set up a Cloud project, obtain an API key, and enable necessary APIs including Maps JavaScript API, Places API, and Places API (New).\u003c/p\u003e\n"],["\u003cp\u003eThe Places Library is loaded by including the Maps JavaScript API bootstrap loader and then calling \u003ccode\u003eimportLibrary("places")\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eOnce set up, you can utilize the Place class for searching places, retrieving details, and using Place Autocomplete.\u003c/p\u003e\n"]]],["To use the Place class, you must first create a Cloud project with billing, obtain an API key, and enable the Maps JavaScript API, Places API, and Places API (New). Then, load the Places Library by including the Maps JavaScript API bootstrap loader in your code, and utilizing the `importLibrary()` function within an `async` context. This allows for the use of the \"places\" library, and subsequent place related tasks.\n"],null,["**European Economic Area (EEA) developers** If your billing address is in the European Economic Area, effective on 8 July 2025, the [Google Maps Platform EEA Terms of Service](https://cloud.google.com/terms/maps-platform/eea) will apply to your use of the Services. Functionality varies by region. [Learn more](/maps/comms/eea/faq).\n\nThis page shows you how to get an API key, enable the required APIs, and load the Places Library,\nso that you can work with the Place class.\n\nGet an API key and enable the required APIs\n\nBefore using the Place class, you need to:\n\n- Create a Cloud project with a billing account.\n- Get an API key.\n- Enable the following APIs: \n - Maps JavaScript API\n - Places API\n - Places API (New) (required to use Text Search (New) and Place Autocomplete)\n\nTo learn more, see [Set up your Google Cloud project](/maps/documentation/javascript/cloud-setup).\n[Get an API key](/maps/documentation/javascript/get-api-key)\n\n\n[Enable Places API (New)](https://console.cloud.google.com/apis/library/places.googleapis.com)\n\nLoad the Places Library\n\nTo load the Places Library, first load the Maps JavaScript API, by adding the\ninline bootstrap loader to your application code, as shown in the following snippet: \n\n```javascript\n\u003cscript\u003e\n (g=\u003e{var h,a,k,p=\"The Google Maps JavaScript API\",c=\"google\",l=\"importLibrary\",q=\"__ib__\",m=document,b=window;b=b[c]||(b[c]={});var d=b.maps||(b.maps={}),r=new Set,e=new URLSearchParams,u=()=\u003eh||(h=new Promise(async(f,n)=\u003e{await (a=m.createElement(\"script\"));e.set(\"libraries\",[...r]+\"\");for(k in g)e.set(k.replace(/[A-Z]/g,t=\u003e\"_\"+t[0].toLowerCase()),g[k]);e.set(\"callback\",c+\".maps.\"+q);a.src=`https://maps.${c}apis.com/maps/api/js?`+e;d[q]=f;a.onerror=()=\u003eh=n(Error(p+\" could not load.\"));a.nonce=m.querySelector(\"script[nonce]\")?.nonce||\"\";m.head.append(a)}));d[l]?console.warn(p+\" only loads once. Ignoring:\",g):d[l]=(f,...n)=\u003er.add(f)&&u().then(()=\u003ed[l](f,...n))})({\n key: \"YOUR_API_KEY\",\n v: \"weekly\",\n // Use the 'v' parameter to indicate the /maps/documentation/javascript/versions to use (weekly, beta, alpha, etc.).\n // Add other /maps/documentation/javascript/load-maps-js-api#required_parameters as needed, using camel case.\n });\n\u003c/script\u003e\n```\n\nNext, use the `await` operator to call `importLibrary()`\nfrom within an `async` function, as shown here: \n\n```javascript\n const {Place} = await google.maps.importLibrary(\"places\");\n \n```\n\nYour function can also load libraries without declaring a variable\nfor the needed classes: \n\n```javascript\n async function initMap() {\n google.maps.importLibrary(\"places\");\n ...\n }\n\n initMap();\n \n```\n\nAlternatively, you can load the libraries directly in HTML as shown here: \n\n```javascript\n \u003cscript\u003e\n google.maps.importLibrary(\"places\");\n \u003c/script\u003e\n \n```\n\n\nFor more information about loading libraries, see\n[Load the Maps JavaScript API](/maps/documentation/javascript/load-maps-js-api).\n\nNext steps\n\n- [Search for places](/maps/documentation/javascript/place-search)\n- [Get place details](/maps/documentation/javascript/place-details)\n- [Use Place Autocomplete](/maps/documentation/javascript/place-autocomplete-new)"]]