| com.google.android.gms.cast.games.PlayerInfo |
Represents a player with regards to the Game Manager.
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Returns the player-specific JSON of data defined by the game.
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Returns the unique string identifier for this player.
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Returns the current state of the player.
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Returns
true if this player is in a connected state. | |||||||||||
Returns
true if the player was created on this sender device. | |||||||||||
Returns the player-specific JSON of data defined by the game. This data is persisted while the game is running.
Returns the unique string identifier for this player.
Returns the current state of the player. Player state constants like are defined in
GameManagerClient and start with PLAYER_STATE.
Returns true if this player is in a connected state. A player is considered to be in
a connected state if getPlayerState() returns
PLAYER_STATE_IDLE,
PLAYER_STATE_AVAILABLE,
PLAYER_STATE_PLAYING and
PLAYER_STATE_READY.
Returns true if the player was created on this sender device.