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July 25, 2011

Comments

Some comments:

When I tried parts of this code, I discovered that the .Normal function of the PlanarFace object sometimes shows incorrect values for faces with a positive or negative z-direction.

This especially affects the code part:

if( f is PlanarFace && PointsUpwards( ((PlanarFace)f).Normal ) )

A solution that so far has given me correct values is to replace the .Normal function of the PlanarFace object with the .ComputeNormal function.

I found problems when analyzing faces that had a positive or negative z-value of its normal. So, not only the boundary faces of the wall but also top and bottom faces of its openings...

/Henrik

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Jeremy Tammik

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