#include<iostream>
using namespace std;
#include<string>
//类模板
template<class NameType,class AgeType>
class Person {
public:
Person(NameType name, AgeType age) {
this->name = name;
this->age = age;
}
void showPerson() {
cout << this->name << " , " << this->age << endl;
}
NameType name;
AgeType age;
};
void test01() {
Person<string, int> p("Tom", 11);
p.showPerson();
}
int main() {
test01();
return -1;
}
2、类模板的创建时机
#include<iostream>
using namespace std;
//类模板的成员函数创建时机
class Person1 {
public:
void showPerson1() {
cout << "Person1" << endl;
}
};
class Person2 {
public:
void showPerson2() {
cout << "Person2" << endl;
}
};
template<class T>
class Myclass {
public:
T obj;
void func1() {
obj.showPerson1();
}
void func2() {
obj.showPerson2();
}
};
void test01() {
Myclass<Person1> m1;
m1.func1();
//m1.func2();
}
void test02() {
Myclass<Person2> m2;
//m2.func1();
m2.func2();
}
int main() {
test01();
test02();
system("pause");
return -1;
}
3、类模板对象做函数参数
#include<iostream>
using namespace std;
//类模板对象做函数参数
template<class T1, class T2>
class Person {
public:
Person(T1 name, T2 age) {
m_name = name;
m_age = age;
}
void showPerson() {
cout << "姓名: " << m_name << " 年龄: " << m_age << endl;
}
T1 m_name;
T2 m_age;
};
void printPerson1(Person<string, int> &p) {
p.showPerson();
}
//1、指定传入类型
void test01() {
Person<string, int> p("孙悟空",100);
printPerson1(p);
}
template<class T1, class T2>
void printPerson2(Person<T1, T2> &p) {
p.showPerson();
cout << "T1的类型为:" << typeid(T1).name()
<< "T2的类型为:" << typeid(T2).name() << endl;
}
//2、参数模板化
void test02() {
Person<string, int> p("孙悟空", 100);
printPerson2(p);
}
template<class T>
void printPerson3(T &p) {
p.showPerson();
}
//3、整个类模板化
void test03() {
Person<string, int> p("孙悟空", 100);
printPerson3(p);
}
int main() {
test01();
test02();
test03();
system("pause");
return -1;
}
4、类模板遇到继承遇到以下几点问题:
#include<iostream>
using namespace std;
//类模板遇到继承遇到以下几点问题:
//1、当子类继承的父类是一个类模板,子类在声明的时候,要指出父类中的T类型
//2、如果不指定,编译器无法给子类分配内存
//3、如果想灵活指定父类的T类型,子类也需要变为模板
template<class T>
class Base {
T m;
};
class Son :public Base<int> {
};
void test01() {
Son s1;
}
//如果想灵活指定父类的T类型,子类也需要变为模板
template<class T1, class T2>
class Son1 :public Base<T2> {
public:
Son1() {
cout << "T1类型为:" << typeid(T1).name() << endl;
}
T1 obj;
};
void test02() {
Son1<int, char> s1;
}
int main() {
test02();
return -1;
}
5、类模板成员函数类外实现
#include<iostream>
using namespace std;
#include<string>
//类模板成员函数类外实现
template<class T1,class T2>
class Person {
public:
Person(T1 name, T2 age); /*{
m_name = name;
m_age = age;
}*/
void showPerson();/* {
cout << "name: " << m_name << " age: " << m_age << endl;
}*/
T1 m_name;
T2 m_age;
};
template<class T1,class T2>
Person<T1, T2>::Person(T1 name, T2 age) {
m_name = name;
m_age = age;
}
template<class T1, class T2>
void Person<T1, T2>::showPerson() {
cout << "name: " << m_name << " age: " << m_age << endl;
}
void test01() {
Person<string, int> p("Tom", 11);
p.showPerson();
}
int main() {
test01();
return -1;
}
6、类模板的友元函数的类内类外实现
#include<iostream>
using namespace std;
#include<string>
template<class T1, class T2>
class Person;
template<class T1, class T2>
void printPerson1(Person<T1, T2> p) {
cout << "name: " << p.m_name << " age: " << p.m_age << endl;
}
template<class T1, class T2>
class Person {
public:
// 类内实现
friend void printPerson(Person<T1, T2> p) {
cout << "name: " << p.m_name << " age: " << p.m_age << endl;
};
//类外实现
//加上一个模板空参,还得声明,让编译器知道
friend void printPerson1<>(Person<T1, T2> p);
Person(T1 name, T2 age) {
this->m_name = name;
this->m_age = age;
}
private:
T1 m_name;
T2 m_age;
};
void test01() {
Person<string, int> p("Tom", 11);
printPerson(p);
}
void test02() {
Person<string, int> p("Jack", 12);
printPerson1(p);
}
int main() {
test01();
test02();
return -1;
}
7、类模板的案例一
实现一个通用的数组类,要求如下:
-
可以对内置数据类型以及自定义数据类型的数据进行存储
-
将数组中的数据存储到堆区
-
构造函数中可以传入数组的容量
-
提供对应的拷贝构造函数以及operator=防止浅拷贝问题
-
提供尾插法和尾删法对数组中的数据进行增加和删除
-
可以通过下标的方式访问数组中的元素
-
可以获取数组中当前元素个数和数组的容量
main()
#include<iostream>
using namespace std;
#include "MyArray.hpp"
#include<string>
void test01() {
MyArray<int> arr(5);
MyArray<int> arr1(arr);
MyArray<int> arr2(10);
arr2 = arr1;
}
void printMyArray(MyArray<int> &arr) {
for (int i = 0; i < arr.getSize() ;i++) {
cout << arr[i] << " ";
}
cout << endl;
}
void test02() {
MyArray<int> arr(10);
for (int i = 0; i < 10; i++) {
arr.push_Back(i);
}
printMyArray(arr);
cout <<"数组容量: "<<arr.getCapacity()<<endl;
cout << "元素数量: " << arr.getSize() << endl;
MyArray<int> arr2(arr);
cout << "arr2的打印输出为:" << endl;
printMyArray(arr2);
arr2.pop_Back();
cout << "arr2的打印输出为:" << endl;
printMyArray(arr2);
cout << "数组容量: " << arr2.getCapacity() << endl;
cout << "元素数量: " << arr2.getSize() << endl;
}
//测试自定义类
class Person {
public:
Person(){}
Person(string name, int age) {
m_name = name;
m_age = age;
}
string m_name;
int m_age;
};
void printArray(MyArray<Person> &arr) {
for (int i = 0; i < arr.getSize(); i++) {
cout <<"姓名:" << arr[i].m_name << " 年龄:" << arr[i].m_age<<endl;
}
}
void test03() {
MyArray<Person> arr(10);
Person p1("111", 11);
Person p2("222", 22);
Person p3("333", 33);
Person p4("444", 44);
Person p5("555", 55);
arr.push_Back(p1);
arr.push_Back(p2);
arr.push_Back(p3);
arr.push_Back(p4);
arr.push_Back(p5);
printArray(arr);
cout << "数组容量: " << arr.getCapacity() << endl;
cout << "元素数量: " << arr.getSize() << endl;
}
int main() {
//test01();
//test02();
test03();
return -1;
}
MyArray.hpp文件
#pragma once
#include<iostream>
using namespace std;
template<class T>
class MyArray {
public:
MyArray(int capacity) {
cout << "MyArray 构造函数" << endl;
this->m_capacity = capacity;
this->m_size = 0;
this->pAddress = new T[this->m_capacity];
}
MyArray(const MyArray &p) {
cout << "MyArray 拷贝构造函数" << endl;
this->m_capacity = p.m_capacity;
this->m_size = p.m_size;
this->pAddress = new T[this->m_capacity];
for (int i = 0; i < this->m_size; i++) {
this->pAddress[i] = p.pAddress[i];
}
}
MyArray& operator=(const MyArray &p) {
cout << "operator运算符 重载" << endl;
if (this->pAddress != NULL) {
delete[] this->pAddress;
this->pAddress = NULL;
this->m_capacity = 0;
this->m_size = 0;
}
this->m_capacity = p.m_capacity;
this->m_size = p.m_size;
this->pAddress = new T[this->m_capacity];
for (int i = 0; i < this->m_capacity;i++) {
this->pAddress[i] = p.pAddress[i];
}
return *this;
}
void push_Back(const T &val) {
if (this->m_capacity <= this->m_size) {
cout << "容量满足,不能再添加";
return;
}
this->pAddress[this->m_size++] = val;
}
void pop_Back() {
if (this->m_size == 0) {
cout << "数组为空,不能删除" << endl;
return;
}
this->m_size--;
}
//通过下标方式访问数组的元素
T& operator[] (int index) {
/*if (index >= 0 && index < this->m_size &&index < this->m_capacity) {
return this->pAddress[index];
}
else {
cout << "下标越界" << endl;
return ;
}*/
return this->pAddress[index];
}
//返回数组容量
int getCapacity() {
return this->m_capacity;
}
//返回数组大小
int getSize(){
return this->m_size;
}
~MyArray() {
cout << "MyArray 析构函数" << endl;
if (this->pAddress != NULL) {
delete[] this->pAddress;
this->pAddress = NULL;
}
}
private:
T* pAddress; //指针指向堆区开辟的真实数组
int m_capacity; // 数组容量
int m_size; //数组大小
};