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Last updated on Feb 5, 2025
  1. All
  2. Art
  3. Animation

Your animation software is lagging on old hardware. How can you streamline your workflow?

When animation software lags on older hardware, optimizing your workflow is essential to maintain productivity. Here are some strategies to streamline your process:

  • Optimize your project settings: Lower the resolution and frame rate to reduce the load on your hardware.

  • Use proxies: Replace high-res files with lower-res versions while animating, and switch back for the final render.

  • Manage your assets: Keep your project files organized and delete unnecessary assets to free up memory.

What strategies have you found effective for handling laggy animation software?

Animation Animation

Animation

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Last updated on Feb 5, 2025
  1. All
  2. Art
  3. Animation

Your animation software is lagging on old hardware. How can you streamline your workflow?

When animation software lags on older hardware, optimizing your workflow is essential to maintain productivity. Here are some strategies to streamline your process:

  • Optimize your project settings: Lower the resolution and frame rate to reduce the load on your hardware.

  • Use proxies: Replace high-res files with lower-res versions while animating, and switch back for the final render.

  • Manage your assets: Keep your project files organized and delete unnecessary assets to free up memory.

What strategies have you found effective for handling laggy animation software?

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Help others by sharing more (125 characters min.)
62 answers
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    Himanshi Aggarwal

    Multimedia Artist | 3D + Animation + Brand Design | Building Blue Butterfly Studio 🦋 — A Creative Space for Soulful Brands | Open to Freelance Work

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    1. Lower settings: Reduce resolution, FPS, and effects. 2. Use proxies: Work with low-res assets, replace later. 3. Optimize workflow: Break scenes, simplify rigs, reuse assets. 4. Free up resources: Close apps, update drivers, use SSD. 5. Try lighter tools: Consider Krita, OpenToonz, or Blender.

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    Dylan Ludwig

    Helping Brands Tell Their Story Through Video, Motion Graphics & Design | Owner, Digital Origin Productions

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    A few things I would consider to improve workflow: Use Proxies: Work with lower-resolution versions of assets whenever possible to reduce processing strain. Limit Extensions/Plugins: While helpful, some extensions add unnecessary overhead—disable those not essential to your project. Optimize Motion & Playback: Simplify animations, disable motion blur while editing, and lower your playback resolution to enhance real-time performance. Manage Audio Layers: Turn off music and sound effects while animating to free up processing power for smoother playback. Close Unnecessary Programs: Ensure your system resources are dedicated to your animation software by closing non-essential applications.

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    Jacqueline Chavarria

    Senior Motion Designer

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    Here are a few approaches I would recommend: - Clear your disk cache. - Reduce the resolution or sample factor. Additionally, close any unnecessary applications that may be consuming extra RAM.

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    Noor Mohammed

    🚀 Creative Visionary | Business Strategist | AI Enthusiast | Brand Storyteller | Ex-Walt Disney Art Lead 🌟

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    Softwares keep updating. We need to update hardware accordingly, if you are professional who earns by producing animation content.

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    Andrej Šeter

    I'm 51% Business, 49% Creative.

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    You buy new computer or you tell your company that you need a new computer. Because that is your main tool for work. Because it is called an investment in your work. If you were taxi driver with a car for only 3 people, and you start taking more and more drives for 4 people. You would not fit all of them in so they fill uncomfortable, you should buy a new, bigger car. Also, it will make you happier at your workplace, more motivated, more productive. It is actually great investment.

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    Ajay C

    3D Artist

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    Lower the resolution, reduce polygons, and use proxies or low-quality previews while working. Close background apps, optimize project settings, and use external render farms if needed. If possible, upgrade RAM or use a lighter software for basic tasks. And if nothing works, I look into borrowing or renting a better system for the project.

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    3
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    Tomesh Dutta

    MBA Marketing Management.

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    Some ways that help smooth my workflow are: 1. Creating proxies. 2. If there are too many layers in After Effects, it can slow down the system. Try keeping them in pre-comps consisting of smaller groups of layers whenever possible. 3. Ensure that imported images or AI/PSD files are of the actual size or close to the comp size, and not too high resolution. In most cases, you shouldn’t need to scale down an element by more than 30%-40%. 4. Playback at 1/4 resolution 5. Keep in and out maker on the segment you wanna preview and hit Shift+Num0 (this may vary depending on what shortcut profile you have set). 6. Clear you media & disk cache every second day

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    2
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    Tapeshwar Yadav

    Manager (Retail International) at Aptech I Assistant Professor (MEDIA STUDIES & DESIGN) I Sr. Motion Graphics Artist I GenAI Tools I Educator I AVGC I 3D And VFX Faculty

    • Report contribution

    If your animation software lags on old hardware, optimize settings by lowering preview resolution, disabling motion blur, and using disk cache on an SSD. Reduce project complexity by using proxies, pre-rendering heavy elements, and merging layers. Upgrade hardware if possible—add more RAM, switch to an SSD, and close background apps. Optimize workflow by working in passes, using keyboard shortcuts, and planning animations carefully. Avoid unnecessary 3D layers and effects. Ensure GPU acceleration is enabled and drivers are updated. These tweaks can significantly improve performance without requiring new hardware.

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    2
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    Jobaer Ahamed Pasha

    Helping Creators with Engaging Video Editing Services | Turning Clips into Clicks | Creative Strategy & Concept

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    Ugh, laggy animation software on old hardware? I feel your pain! First, I always optimize my scene: fewer polygons, smaller textures. Then, I disable unnecessary features like real-time shadows. Finally, I render previews often to catch problems early. I got HUGE performance boosts doing this!

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