Happening Now 🔴 Beamable CEO Jon Radoff is live with Hotspotty on The Verified Space to talk about the Beamable Network Checker Node, the $BMB token, and how our decentralized infrastructure is powering real games at scale. If you’re building in Web3, DePIN, or live games — this AMA dives into how Beamable connects real player activity with real on-chain utility. 🎥 Watch live: #Beamable #BeamableNetwork #DePIN #Solana #Web3Gaming #BMBToken #CheckerNodes #GameDev
Beamable
Computer Games
Boston, MA 3,102 followers
We provide the infrastructure and tools to launch faster, monetize smarter, and operate live games at scale.
About us
Build Fast. Launch Smart. No Limits. That's Beamable. The game backend platform that helps studios build, operate, and scale live games faster - without reinventing the infrastructure. Whether you’re running a free-to-play mobile RPG or a Web3-powered MMO, Beamable gives your team the tools to launch faster, monetize smarter, and stay in control. Designed for Unity and Unreal, Beamable offers plug-and-play features like multiplayer services, commerce systems, live events, and social tools - all operable by non-engineers through our LiveOps Portal. Beamable also powers decentralized games via Beamable.Network, our DePIN (Decentralized Physical Infrastructure Network) built to scale online games with greater performance, security, and cost-efficiency. From indie startups to AAA studios, thousands of developers choose Beamable to ship games, grow communities, and power long-term success.
- Website
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http://beamable.com
External link for Beamable
- Industry
- Computer Games
- Company size
- 11-50 employees
- Headquarters
- Boston, MA
- Type
- Privately Held
- Founded
- 2020
Locations
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Primary
Get directions
Boston, MA, US
Employees at Beamable
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Amy Jo Kim
I help founders & product leaders nail retention & build delightful product experiences
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Trapper Markelz
Chief Operating Officer at Beamable / Co-Founder Modi Boxi / NFT & Crypto Enthusiast / Published Poet
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Christopher Hill
Managing Director EdenBase / Advisor / Senior Executive
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Tim Wright
Updates
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🚀 Great dev teams ship faster because they stop reinventing infrastructure. Every live-service game needs accounts, economy, and live ops—so why build them from scratch? See how Beamable helps studios launch faster and focus on gameplay 👇 https://hubs.ly/Q03PHm0W0
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Introducing Beamable LaunchPad — a new developer acceleration program that gives studios $2,500 in Beamable Credits to build, launch, and scale live games faster. Whether you’re an indie team or an established studio, LaunchPad helps you start smarter: 🛠️ Fast-track setup with Laser Beam onboarding 👩💻 Extend your backend with implementation support 📦 Access up to 12 months of Beamable Studio or Pro licenses Beamable LaunchPad removes the biggest barrier to game development—backend complexity—so your team can focus on what players actually experience: the game itself. 👉 Learn more today: https://hubs.ly/Q03NWgjp0 #GameDev #LiveService #Unity #UnrealEngine #Beamable #LaunchPad #GameBackend #GameDevTools
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🚨 DIY backends don’t scale! They work great for prototypes—but live games need real infrastructure. When concurrency, economy systems, and player data start to grow, Firebase collapses under its own simplicity. Beamable gives studios a scalable backend that’s built for games, not mobile apps. Learn why innovative teams are switching 👇 https://hubs.ly/Q03NzZb20
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🎮 This week: BITKRAFT Founders Day 2025 Beamable COO Trapper Markelz is in Los Angeles this Thursday and Friday for BITKRAFT Ventures Founders Day, connecting with visionary founders, builders, and investors shaping the future of gaming and interactive worlds. If you’re attending, find Trapper to talk about how Beamable is helping studios ship faster, scale smarter, and own their success—from backend to blockchain. Or get a jump and schedule some time to chat here: https://hubs.ly/Q03Nscjm0 Let’s build the future of games together. 💬 #BITKRAFT #GameDev #Web3 #DePIN #BeamableNetwork #GamingInfrastructure #FoundersDay2025
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🎮 Fun is hard to measure. Engagement isn’t. Great studios operationalize retention (D1/D7/D30) and iterate faster to move those numbers — not just hope the game is “fun.” #GameDev #LiveOps #PlayerEngagement #GameDesign #Beamable
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Many studios built their games on PlayFab—but live-service expectations have evolved. If you’re ready to modernize your backend, Beamable gives you the freedom, flexibility, and tools to scale faster. Ali El Rhermoul shares how teams are migrating with confidence: 🔗 https://hubs.ly/Q03MZPz20 #GameDev #Backend #PlayFab #LiveOps #Beamable #Migration
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Game studios are rethinking the backend — and DePIN is leading the charge. Beamable Network is proud to be at the forefront of this shift. Read Jon Radoff’s latest guest column in BlockchainGamer.biz 👇
Why the future of game backends is DePIN Check out our latest guest column from Beamable's Jon Radoff https://lnkd.in/eK737Jpm
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Studio leaders face one of the most expensive decisions before launch: which backend to choose. Pick right → your game ships faster, scales smoother, and keeps players engaged. Pick wrong → delays, ballooning costs, missed opportunities. Trapper Markelz breaks down 5 questions every studio should ask before committing to a live game backend. 👉 Full breakdown on the Beamable blog: https://hubs.ly/Q03LYNvs0
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🚀 Introducing Build Fast. Launch Smart. — the Beamable Newsletter Game development is under more pressure than ever. Budgets are tight. Timelines are shorter. Expectations keep rising. That’s why we’re launching a new LinkedIn newsletter to share insights, trends, and lessons from 200+ studios and 4,000+ developers already building and scaling with Beamable. Each edition will deliver: 🎮 Lessons on scaling live games ⚡ Insights from studios shipping faster 📊 Proven strategies to reduce risk and stay focused on players Stay ahead of the challenges every studio faces — and learn how the best teams keep launching lean, scaling smart, and adapting as players grow. Jon Radoff Ali El Rhermoul Trapper Markelz #gamedev #gameindustry #liveops #Beamable