A critical Unity vulnerability (CVE-2025-59489) enables remote code execution via crafted command-line arguments, affecting versions since 2017.1. Microsoft and Steam release patches to address the risk. #UnityCVE #GameSecurity #USA link: https://ift.tt/4SUuBo9
Unity CVE-2025-59489: Remote Code Execution Vulnerability Fixed
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A critical Unity engine flaw from version 2017.1 enables remote code execution on Android and privilege escalation on Windows via unsafe file loading. Valve and Microsoft have released security advisories. #UnityEngine #RemoteCode #USA link: https://ift.tt/JHgP4kh
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Recently, I was solving one question, I saw JS compiler behavior that they react on the situation of the code. For example here is the question: let a = 4; let b=2; and I have these two consoles: console.log("4" + 2); Answers : 6, 42, error console.log("4" - 2); Answers : error, 2, 4-2 what you think, what will be the answer and also explain why this is happening?
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🎮 Don’t Let Secure Boot Lock You Out of Battlefield 6! The wait is over—Battlefield 6 is live, but PC players must enable Secure Boot to join the fight. EA’s Javelin anti-cheat uses this feature to create a secure gaming environment, preventing cheating at the boot level Here’s your quick-start guide: https://lnkd.in/giK88CaU 🔥 4 Steps to Enable Secure Boot: 1️⃣Check Your PC: Press Win + R, type msinfo32, and ensure "BIOS Mode" shows UEFI and "Secure Boot State" is On. If not, proceed below! 2️⃣Convert Disk to GPT: Use Windows' mbr2gpt tool or MBR to GPT converter software(https://lnkd.in/gECdaBjg) to switch from MBR to GPT effortlessly, with no data loss. 3️⃣Switch to UEFI Boot: Restart into BIOS (via Advanced Startup) and disable Legacy/CSM mode. Enable UEFI for compatibility 4️⃣Turn on TPM 2.0 & Secure Boot: In BIOS, enable TPM 2.0 and locate "Secure Boot" under Boot/Security settings. Set it to "Enabled"
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Unity CVE-2025-59489: rebuild or risk it A newly disclosed Unity Runtime flaw (CVE-2025-59489, CVSS 8.4) enables code execution and data exposure via unsafe/abused command-line loading. Platform vendors moved fast—Valve/Steam shipped mitigations and Microsoft delisted some titles—but developers still need to rebuild affected games and apps. Why this matters (no fluff): The issue spans Unity 2017.1 → recent on Windows, macOS, Linux, Android. It’s a local argument-injection / unsafe load vector—serious enough that multiple platforms added hard blocks. Risk persists until your app is rebuilt and republished with patched Unity Runtime. What we recommend (do it now): Upgrade & rebuild with Unity’s patched editor/runtime; republish across stores. If you truly can’t rebuild yet, use Unity’s temporary patcher where eligible—but treat it as a bridge, not a fix. Harden launch paths: block untrusted command-line args; validate loaders and plugin search paths. Operate ringed releases with immediate rollback, and track MTTR/MTTP (mean time to remediate/patch). Player comms: publish a status note; advise launching through Steam only until your update lands. Sources & further details: Unity security advisory & remediation guide: https://lnkd.in/gTgc_eGX
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Threat actor TigerJack distributes malicious VSCode extensions like C++ Playground and HTTP Format on both Microsoft Marketplace and OpenVSX, stealing crypto and installing backdoors. Some remain active on OpenVSX. #TigerJack #OpenVSX #CryptoTheft link: https://ift.tt/u1aUqPC
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🎮 If you can monitor a Minecraft world, you can monitor anything in your infrastructure. It might sound like a game, but a live Minecraft server is a complex microcosm of any production environment. This fun project is a powerful reminder: The same principles and tools we use for "serious" business infrastructure apply everywhere. If you can gather metrics, create alerts, and build a beautiful dashboard for a game, you can do it for any system. This fun project is a powerful reminder: The same principles and tools we use for "serious" business infrastructure apply everywhere. If you can gather metrics, create alerts, and build a beautiful dashboard for a game, you can do it for any system.
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How fast can I make a C++/SDL game, day 27. Dropped movement bound to the grid. Implemented movement bound by velocity. Implemented some translation from the velocity-movement (the player) to the grid-movement (the selector that sits on the grid).
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#remedy releases a surprise 1.3 update for #control, adding new visual features, missions, and performance options across #ps5, #ps5pro, #XboxSeriesX, and #pc. #gamingnews https://lnkd.in/guY6Mj88
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A requirement for building embedded systems for Medical use or the United States Department of War is the restriction of unsigned code. Fortunately FreeBSD and ZFS make the tooling easy and you can keep your intellectual property private. The basic steps are to enable secure boot and verisign and configure your kernel to disallow the loading of dynamic kernel modules. ZFS provides the read only boot filesystem, snapshots, and checksums.
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Navigating technical difficulties can be a hurdle, especially during important tests. One individual faced browser compatibility issues while taking the Foreign Service Officer test. Despite trying Chrome, Microsoft Edge, Safari, and possibly Firefox, the text display remained overlapped on one PC. Switching to another PC resolved the problem. It highlights the importance of ensuring technical setups are reliable, particularly when facing high-stakes situations. Consider testing equipment beforehand to avoid unexpected disruptions. #techissues #browsers #ForeignService #troubleshooting #testing #compatibility #PearsonVue #FSOT
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