Built two clickable prototypes in 48 hours using AI

View profile for Joe Caprara

Founder / CTO @ basiq.work | Building in public and sharing the warts and wins along the way

Two working app prototypes. Built in 48 hours each. Not mockups: full, clickable prototypes my cofounder Warren Kucker could use to pitch real customers on major new directions for our product. I don’t say this lightly because it sounds a bit like a sales pitch, but this is a real shift that product and engineering teams should be taking advantage of. A bit on the process: I take a concept that’s been discussed and vetted by our team - minimal designs, a text-based workflow, etc, and use coding agents to turn it into a prototype within a staging environment for our app. Because we’re aiming for feedback, not production, I can worry much less about quality of the code. I can mock data quickly, and minimize my reviews to just ensuring its secure. If the idea lands, I’ll rebuild it cleanly later - with a nice clickable visual as my guide. The result is we go from whiteboard to clickable prototype, inside the visual framework of our existing app, in two days. I’ve lost count of the number of times a promising idea died because getting something in front of customers was too heavy a lift. Teams that learn to blend AI-assisted prototyping into their product cycles will move faster, test smarter, and waste less time debating hypotheticals. Anyone else seeing similar gains? What's getting in the way of you doing this for more of your work?

Warren Kucker

CRO at Basiq.work | Helping Sales People Close Deals Faster | Helping Engineers Build Better Product | Connecting Meetings to Workflows

2w

The prototypes were mind-blowing. Fully clickable and working. Great for early stage demo's where you gauging the unknown solution to a potential problem.

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