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Blender 3D Asset Creation for the Metaverse

You're reading from   Blender 3D Asset Creation for the Metaverse Unlock endless possibilities with 3D object creation, including metaverse characters and avatar models

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Product type Paperback
Published in Jul 2023
Publisher Packt
ISBN-13 9781801814324
Length 482 pages
Edition 1st Edition
Tools
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Author (1):
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Vinicius Machado Venâncio Vinicius Machado Venâncio
Author Profile Icon Vinicius Machado Venâncio
Vinicius Machado Venâncio
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Table of Contents (16) Chapters Close

Preface 1. Part 1: Inorganic Asset Modeling
2. Chapter 1: Modeling the 3D Asset FREE CHAPTER 3. Chapter 2: Optimizing Your Asset for Better Rendering Performance 4. Chapter 3: UV Unwrapping Your 3D Asset 5. Chapter 4: Texturing Your 3D Asset Using PBR and Procedural Textures 6. Chapter 5: Texture Painting and Using Real-Life Images as Textures 7. Part 2: Organic Asset Modeling
8. Chapter 6: Introduction to Blender’s Sculpting Tools 9. Chapter 7: Making the Base Mesh for a Humanoid Character 10. Chapter 8: Refining the Base Meshes 11. Chapter 9: Optimizing the Base Meshes 12. Chapter 10: Rigging the Base Meshes 13. Chapter 11: Further Development as a 3D Artist 14. Index 15. Other Books You May Enjoy

Blender’s default sculpting tools

Before we start any sculpting, we need to know what tools we have to do the job, right? So, we’ll start by going into each of the main UI elements, the default brushes available, and their main settings.

UI elements

To access the Sculpting workspace, we can either select it from the menu at the top-left of the screen (as we covered while texture painting) or select the Sculpting tab from the several options in the menu bar above the viewport (third from left to right).

Here’s the full window once you enter Sculpt Mode:

Figure 6.1 – Full sculpting workspace window

Figure 6.1 – Full sculpting workspace window

We’ll cover all the interface elements of this mode (except the brushes themselves, which will have a dedicated section right after this one) from left to right, starting with the top bar of settings.

Figure 6.2 – Active brush

Figure 6.2 – Active brush

At first, we have the actual brush we’re using...

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