Personal Information
Organization / Workplace
Stockholm Sweden
Occupation
Persuasive/Gamification - Designer/Consultant
Industry
Technology / Software / Internet
About
I love creativity and problem-solving, from complex management issues to coding; designing the route to success.
Mount Creative is where I live and breath and learning new things while developing previous skills are my mantra.
The most amazing subject of all for me has been human behavior related subjects such as loyalty, inspiration and manipulation, weather in bussiness or everyday life.
I love team work, Leader or a normal team member; I'll do my best to lift the team to the best it can be.
Designing a product, a service; based on the ever changing market in an iterative and lean manner is my passion and I'm trying hard to succeed.
Tags
gamification
gamify
business
design
گیمیفیکیشن
گیمیفای
small business
marketing
game design
introduction
startup
gamification design
ux
video games
game
engagement
startups
iran gamification association
persuasive design
انجمن گیمیفیکیشن ایران
games
behavioral economics
playful
entrepreneurship
workshop
behavioral design
mobile game
growth
loyalty
fun
behavior
online business
cognitivepsychology
cognition
design thinking
user experience
persuasive
learning
nudge
flow
game development
future
economy
financial services
fintech
banking
presentation
education
lifestyle
balance
mobile
employee engagement
game economy design
game economy
game monetization
business and economy
digital marketing
marketing campaign
campaign
company
بازاریابی
play
funormal
psychology
بازاریابی دیجیتال
persuasion
strategy
entrepreneur
cognitive
life
platform
elearning
talk
work
control
customer experience
مشتری
تغییر رفتار
arsh
industry
ios
android
leader board
badges
start-up
urban
citizen
city
crowdsourcing
intelligence
hacking
environment
sustainability
green
neurogaming
neuroscience
productivity
knowledge
growthhack
digital media
digital product
university
market share
technology
golden circle
animation
game-based learning
language
emotional
black-hat
decoy effect
pareto rule
loss aversion
persuasivedesign
influence
mobile application development
application
enterprise
motivation
loyalty 3.0
loyalty program
economics
mental health
emotional design
definition
simulation
neural networks
ai
business intelligence
artificial intelligence
unesco
sdt
octalysis
ethical design
human resources
product design
chain store
retail
open banking
open data
healthcare
تجربه کاربری
web design
interaction design
interaction
human-focused
globalsummerschool
iaac
summerschool
human
meetup
insurance
financial
iga
اخلاق
ethics
viral
f2p
health
culture
darsplatform
tamp
art
education and training
teaching
usability
service design
service
product management
product
outsourcing
hr
team building
team
کمپین بازاریابی
unity3d
See more
Presentations
(64)Likes
(197)Gamification and Usability
Dudi Peles
•
13 years ago
Gamification & User Experience UX Connect
Andrzej Marczewski
•
7 years ago
Gamification
mohsen saeidi
•
8 years ago
Gamification for startups
Thijs de Vries
•
10 years ago
Gamification, Crowdsourcing & Big Data: The Convergence Point – Are We Here?
Crowdsourcing Week
•
9 years ago
What's next in gamification? - World HRD Congress - Mumbai, India
An Coppens
•
9 years ago
Gamification and employee engagement Istanbul feb 2016
An Coppens
•
9 years ago
"Understanding Gameful Design" @ Vértice "Bienal de animación, Interactividad y Diseño" USFQ
Elizabeth Lawley
•
11 years ago
The coming age of gameful design and employee engagement
Leonard Goffe
•
9 years ago
Introduction To A Gameful Mindset
Randall Fujimoto
•
12 years ago
Best Practices for Publishing Posts on LinkedIn
LinkedIn
•
10 years ago
Gamification Intro for Content Strategy
Corinne Schmid, MBA, ECMm
•
13 years ago
Gamification & Digital Strategy #GWC15 2015 Gamification World Congress Bernardo Crespo
Bernardo Crespo Velasco
•
9 years ago
The Gamification of...Everything?
Margaret Wallace
•
14 years ago
A literature review of gamification design frameworks
Alberto Mora
•
9 years ago
There Be Dragons: Ten Potential Pitfalls of Gamification
Sebastian Deterding
•
14 years ago
Gamification: How Effective Is It?
Socialphysicist
•
13 years ago
Gamification & Learning
Campbellsville University
•
11 years ago
Gamification and Game-Thinking
Karl Kapp
•
11 years ago
30 Effective Social Media Tactics
Barry Feldman
•
9 years ago
5 Creative Principles for Remarkable Presentations
Michelle Mazur
•
9 years ago
Startup Product Management - Execution
Jean-Luc David
•
10 years ago
How to be awesome one habit at a time
Hugh Culver
•
10 years ago
Gamify Your Marketing
Mara Lewis
•
13 years ago
Introduction to Gamification
Martin Thörnkvist
•
13 years ago
Gamification...should you gamify your business ??
Divya Sangwan
•
12 years ago
Value Proposition Design
Yves Pigneur
•
10 years ago
Culture Design: Mapping Your Company Culture
XPLANE
•
10 years ago
59 Responses to “What’s the Best Business Advice You’ve Ever Received?”
Constant Contact
•
10 years ago
Personal Information
Organization / Workplace
Stockholm Sweden
Occupation
Persuasive/Gamification - Designer/Consultant
Industry
Technology / Software / Internet
About
I love creativity and problem-solving, from complex management issues to coding; designing the route to success.
Mount Creative is where I live and breath and learning new things while developing previous skills are my mantra.
The most amazing subject of all for me has been human behavior related subjects such as loyalty, inspiration and manipulation, weather in bussiness or everyday life.
I love team work, Leader or a normal team member; I'll do my best to lift the team to the best it can be.
Designing a product, a service; based on the ever changing market in an iterative and lean manner is my passion and I'm trying hard to succeed.
Tags
gamification
gamify
business
design
گیمیفیکیشن
گیمیفای
small business
marketing
game design
introduction
startup
gamification design
ux
video games
game
engagement
startups
iran gamification association
persuasive design
انجمن گیمیفیکیشن ایران
games
behavioral economics
playful
entrepreneurship
workshop
behavioral design
mobile game
growth
loyalty
fun
behavior
online business
cognitivepsychology
cognition
design thinking
user experience
persuasive
learning
nudge
flow
game development
future
economy
financial services
fintech
banking
presentation
education
lifestyle
balance
mobile
employee engagement
game economy design
game economy
game monetization
business and economy
digital marketing
marketing campaign
campaign
company
بازاریابی
play
funormal
psychology
بازاریابی دیجیتال
persuasion
strategy
entrepreneur
cognitive
life
platform
elearning
talk
work
control
customer experience
مشتری
تغییر رفتار
arsh
industry
ios
android
leader board
badges
start-up
urban
citizen
city
crowdsourcing
intelligence
hacking
environment
sustainability
green
neurogaming
neuroscience
productivity
knowledge
growthhack
digital media
digital product
university
market share
technology
golden circle
animation
game-based learning
language
emotional
black-hat
decoy effect
pareto rule
loss aversion
persuasivedesign
influence
mobile application development
application
enterprise
motivation
loyalty 3.0
loyalty program
economics
mental health
emotional design
definition
simulation
neural networks
ai
business intelligence
artificial intelligence
unesco
sdt
octalysis
ethical design
human resources
product design
chain store
retail
open banking
open data
healthcare
تجربه کاربری
web design
interaction design
interaction
human-focused
globalsummerschool
iaac
summerschool
human
meetup
insurance
financial
iga
اخلاق
ethics
viral
f2p
health
culture
darsplatform
tamp
art
education and training
teaching
usability
service design
service
product management
product
outsourcing
hr
team building
team
کمپین بازاریابی
unity3d
See more