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Seongdae Kim
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Personal Information
Organization / Workplace
Anyang, Gyeonggi-do, Korea Korea, South
Occupation
Game and 3D Graphics Programmer
Industry
Technology / Software / Internet
Website
http://www.postcar999.com
About
- Game Developer at Smilegate Games - Computer Graphics Programmer Skills : Global Illumination Theory, Ray Tracing, Parallel Programming, Rendering Pipeline, Unreal Engine 3/4, Direct3D, OpenGL, OpenMP, C/C++, Java.
Contact Details
Tags
lighting
high resolution shadow
shadowing
openworld
simd
burst compile
unity
rendering
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Presentations
(2)
쉐도우맵을 압축하여 대규모씬에 라이팅을 적용해보자
6 years ago
•
799 Views
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Precomputed Voxelized-Shadows for Large-scale Scene and Many lights
6 years ago
•
838 Views
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Documents
(1)
유니티에서 Burst Compiler+ThreadedJobs+SIMD 적용사례
2 days ago
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10 Views
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Personal Information
Organization / Workplace
Anyang, Gyeonggi-do, Korea Korea, South
Occupation
Game and 3D Graphics Programmer
Industry
Technology / Software / Internet
Website
http://www.postcar999.com
About
- Game Developer at Smilegate Games - Computer Graphics Programmer Skills : Global Illumination Theory, Ray Tracing, Parallel Programming, Rendering Pipeline, Unreal Engine 3/4, Direct3D, OpenGL, OpenMP, C/C++, Java.
Tags
lighting
high resolution shadow
shadowing
openworld
simd
burst compile
unity
rendering
See more
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