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Designing, Implementing And Supporting
Digital Learning
Tindi Seje Nuru, PhD
University of Technology Papua New Guinea
tindi.nuru@pnguot.ac.pg
Learning Outcomes
On successful completion of this colloquy, you shouldbe
able to:
 determine key considerations when designing,
implementing or facilitating digital learningand
teaching; and
 identify the affordances of technologies, andhow
they can be used in blended and Digital learning.
Optimizing Digital Teaching experience
 Use a Personal Learning Network for sounding out
your ideas andgetting feedback and support
 Useyour critical friendsand informal networks
 Communities of Practice; peers in the dpt/campus,
reviewers, students
Context of & for Digital Learning
 Have a school-wide shared usage of the term ‘Digital Learning’
 Have well designed courses, Interactive and Engaging content and
flexible deadlines that allows students pace their learning
 Models of Digital Learning
 On campus, face to faceenvironments
 Fullyonlineenvironments
 Blended learning
.
From Ad-hoc to Design-based Digital Learning
 Keeping the characteristics of yourstudents in mind
 Engaging them in activities that help them achieve the
desired learning outcomes
 Giving students sufficient resources and guidance to
engage in the activities
 Aligning the assessment with the activities and
learning outcomes.
Frameworks for Incorporation of Technology in
learning Design
 Technological Pedagogical Content Knowledge (TPACK)
 Technology Integrated Matrix (TIM)
 Substitution, Augmentation, Modification and
Redefinition (SAMR)
Relating technologies to learning experiences
Learning experience
 Attending, apprehending
 Investigating, exploring,
curating
 Discussing, debating
 Articulating, expressing
Method/technologies examples
 Text, TV, podcast, iTunes, YouTube,
Vimeo
 Library (catalogue), internet search,
social bookmarking
 Discussion board, online
conferencing, social networking
Experimenting, practising  Laboratory, field trip, simulation,
virtual worlds, ‘game’
 Blog, wiki, Google Doc,animation,
model
Engaging Learners? Ask yourself….
 What is the technology environment familiar to your
students?
 Is student learning being enhanced by the use of digital
tools?
 Are you using asynchronous collaborative tools (e.g. discussion
boards, wikis, blogs) to enable a more inclusive environment?
 Are you attempting to future-proof the learning experience?
Interest them on YOUR learning Journey…
 Choose the most appropriate design and collaborative
tools sothat students are not passive in the learning
experience;
 Scaffold interactions between learners online,
 Integrate the digital and physical environments,
 Integrate digital tools, e.g. the Learning Management
Systemand other online applications
 Use technology in assessment design to enable more
authentic assessment.
Site design navigation and user experience
 The learning flow or learning journey forstudents.
 Consider how students access your activities and
materials. ….Quick links
 The use of graphics and clear menu structure
 Use of multimedia
Open Educational Resources (OERs) - reusing
existing materials
 Quite often you won’t have the time or resources to
create multimedia or learning objects fromscratch.
 A good solution is to reuse existing materials thatare
freely available.
 Make sure though that you refer to the copyright
section soas not to be in breach of the copyright rules
Evaluation
 Inyour unitdesign, consider the importance
of obtaining student feedback.
 You may want to use a survey, quiz or feedback
tool within your LMS
 Don’twait until students have completed your
whole unit,….
Facilitate!!
 Aspects to building presence:
 using sharing/Feedback as a communication strategy
 giving clear guidelines to students about the expectations for
participation;
 sustaining participation (via questioning, focussing and
modelling)
 shaping the direction of learning and progressing meaning-
makingand understanding.
Reflecting on your online teaching
 Double check your assumptions on digital teaching so you can improve
both the learning experience for students and your experience of
teaching
 Most teachers assume that familiarity with online environments, and
knowing how to use a computer is enough to prepare students for online
learning
 Another assumption is that 'if you put it online .... they will read it'. Good
news is that you can see who has accessed what and when by looking at
the learning analytics
 Instructors’ attitude towards technology use andtheir levels of digital
literacy play an important role in shaping overall learning experience.
 Recap of the Colloquy
References
Adams Becker, S., Cummins, M., Davis, A., Freeman, A., Hall Giesinger, C., & Ananthanarayanan, V. (2017). NMC Horizon Report: 2017 Higher
Education Edition. Austin, TX: The New Media Consortium. Retrieved from http://www.nmc.org/publication/nmc-horizon-report-2017-higher-
education-edition/
Baran, E., Correia, A-P., & Thompson, A. (2011). Transforming online teaching practice: Critical analysis of the literature on the roles and
competencies of online teachers. Distance Education, 32(3), 421-439. doi:10.1080/01587919.2011.610293
Benson, R., & Brack, C. (2010). Online learning and assessment in higher education: A planning guide. Cambridge, UK: Chandos Publishing.
Bonk, C. J., & Khoo, E. (2014). Adding some TEC-variety: 100+ activities for motivating and retaining learners online. Bloomington, IN: Open
World Books.
Garrison, D. R., & Cleveland-Innes, M. (2005). Facilitating cognitive presence in online learning: Interaction is not enough. The American
Journal of Distance Education, 19(3), 133-148.
Indiana University. (2013, April 19). General tips for choosing technology in a classroom [Blog post]. Retrieved
from https://icoblog.wordpress.com/2013/04/19/general-tips-for-choosing-technology-in-a-classroom/
Kuhlmann, T. (2018). Visual & graphic design [Blog post]. Retrieved from https://blogs.articulate.com/rapid-elearning/visual-graphic-design/
Leonard, E. (n.d.). Great expectations: Students and video in higher education: A SAGE white paper. Retrieved
from https://studysites.sagepub.com/repository/binaries/pdfs/StudentsandVideo.pdf [pdf, 280KB]
Lin, S. (2014). 3 easy methods to create eLearning videos. Retrieved from https://elearningindustry.com/3-easy-methods-create-elearning-videos
Mayer, R. (2014). Incorporating motivation into multimedia learning. Learning and Instruction, 29, 171-173. doi:10.1016/j.learninstruc.2013.04.003
OECD. (2016). Skills for a digital world: 2016 Ministerial meeting of the digital economy: Background report. OECD Digital Economy Papers (No.
250). OECD Publishing. http://dx.doi.org/10.1787/5jlwz83z3wnw-en (Links to an external site.)
Oliver, R., & Herrington, J. (2001). Teaching and learning online: A beginner's guide to e-learning and e-teaching in higher education. Mount
Lawley, Australia: Centre for Research in Information Technology and Communications, Edith Cowan University.
Richardson, J. C., Besser, E., Koehler, A., Lim, J., & Strait, M. (2016). Instructors’ perceptions of instructor presence in online learning
environments. The International Review of Research in Open and Distributed Learning, 17(4). doi:10.19173/irrodl.v17i4.2330
Rienties, B., Giesbers, B., Lygo-Baker, S., Ma, H. W. S., & Rees, R. (2016). Why some teachers easily learn to use a new virtual learning
environment: A technology acceptance perspective. Interactive Learning Environments, 24(3). doi:10.1080/10494820.2014.881394
Siemens, G., Gašević, D., & Dawson, S. (2015). Preparing for the digital university: A review of the history and current state of distance, blended,
and online learning. Retrieved from http://linkresearchlab.org/PreparingDigitalUniversity.pdf [pdf, 1.42MB] (Links to an external site.)
Smith, B., & Brame, C. (n.d.). Blended and online learning. Retrieved from https://cft.vanderbilt.edu/guides-sub-pages/blended-and-online-
learning/
Standard, R. (2015). Is technology transforming education? Retrieved from http://ltsig.iatefl.org/is-technology-transforming-education/

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PPTs for Online Teaching Training(1).pptx

  • 1. Designing, Implementing And Supporting Digital Learning Tindi Seje Nuru, PhD University of Technology Papua New Guinea [email protected]
  • 2. Learning Outcomes On successful completion of this colloquy, you shouldbe able to:  determine key considerations when designing, implementing or facilitating digital learningand teaching; and  identify the affordances of technologies, andhow they can be used in blended and Digital learning.
  • 3. Optimizing Digital Teaching experience  Use a Personal Learning Network for sounding out your ideas andgetting feedback and support  Useyour critical friendsand informal networks  Communities of Practice; peers in the dpt/campus, reviewers, students
  • 4. Context of & for Digital Learning  Have a school-wide shared usage of the term ‘Digital Learning’  Have well designed courses, Interactive and Engaging content and flexible deadlines that allows students pace their learning  Models of Digital Learning  On campus, face to faceenvironments  Fullyonlineenvironments  Blended learning .
  • 5. From Ad-hoc to Design-based Digital Learning  Keeping the characteristics of yourstudents in mind  Engaging them in activities that help them achieve the desired learning outcomes  Giving students sufficient resources and guidance to engage in the activities  Aligning the assessment with the activities and learning outcomes.
  • 6. Frameworks for Incorporation of Technology in learning Design  Technological Pedagogical Content Knowledge (TPACK)  Technology Integrated Matrix (TIM)  Substitution, Augmentation, Modification and Redefinition (SAMR)
  • 7. Relating technologies to learning experiences Learning experience  Attending, apprehending  Investigating, exploring, curating  Discussing, debating  Articulating, expressing Method/technologies examples  Text, TV, podcast, iTunes, YouTube, Vimeo  Library (catalogue), internet search, social bookmarking  Discussion board, online conferencing, social networking Experimenting, practising  Laboratory, field trip, simulation, virtual worlds, ‘game’  Blog, wiki, Google Doc,animation, model
  • 8. Engaging Learners? Ask yourself….  What is the technology environment familiar to your students?  Is student learning being enhanced by the use of digital tools?  Are you using asynchronous collaborative tools (e.g. discussion boards, wikis, blogs) to enable a more inclusive environment?  Are you attempting to future-proof the learning experience?
  • 9. Interest them on YOUR learning Journey…  Choose the most appropriate design and collaborative tools sothat students are not passive in the learning experience;  Scaffold interactions between learners online,  Integrate the digital and physical environments,  Integrate digital tools, e.g. the Learning Management Systemand other online applications  Use technology in assessment design to enable more authentic assessment.
  • 10. Site design navigation and user experience  The learning flow or learning journey forstudents.  Consider how students access your activities and materials. ….Quick links  The use of graphics and clear menu structure  Use of multimedia
  • 11. Open Educational Resources (OERs) - reusing existing materials  Quite often you won’t have the time or resources to create multimedia or learning objects fromscratch.  A good solution is to reuse existing materials thatare freely available.  Make sure though that you refer to the copyright section soas not to be in breach of the copyright rules
  • 12. Evaluation  Inyour unitdesign, consider the importance of obtaining student feedback.  You may want to use a survey, quiz or feedback tool within your LMS  Don’twait until students have completed your whole unit,….
  • 13. Facilitate!!  Aspects to building presence:  using sharing/Feedback as a communication strategy  giving clear guidelines to students about the expectations for participation;  sustaining participation (via questioning, focussing and modelling)  shaping the direction of learning and progressing meaning- makingand understanding.
  • 14. Reflecting on your online teaching  Double check your assumptions on digital teaching so you can improve both the learning experience for students and your experience of teaching  Most teachers assume that familiarity with online environments, and knowing how to use a computer is enough to prepare students for online learning  Another assumption is that 'if you put it online .... they will read it'. Good news is that you can see who has accessed what and when by looking at the learning analytics  Instructors’ attitude towards technology use andtheir levels of digital literacy play an important role in shaping overall learning experience.
  • 15.  Recap of the Colloquy
  • 16. References Adams Becker, S., Cummins, M., Davis, A., Freeman, A., Hall Giesinger, C., & Ananthanarayanan, V. (2017). NMC Horizon Report: 2017 Higher Education Edition. Austin, TX: The New Media Consortium. Retrieved from http://www.nmc.org/publication/nmc-horizon-report-2017-higher- education-edition/ Baran, E., Correia, A-P., & Thompson, A. (2011). Transforming online teaching practice: Critical analysis of the literature on the roles and competencies of online teachers. Distance Education, 32(3), 421-439. doi:10.1080/01587919.2011.610293 Benson, R., & Brack, C. (2010). Online learning and assessment in higher education: A planning guide. Cambridge, UK: Chandos Publishing. Bonk, C. J., & Khoo, E. (2014). Adding some TEC-variety: 100+ activities for motivating and retaining learners online. Bloomington, IN: Open World Books. Garrison, D. R., & Cleveland-Innes, M. (2005). Facilitating cognitive presence in online learning: Interaction is not enough. The American Journal of Distance Education, 19(3), 133-148. Indiana University. (2013, April 19). General tips for choosing technology in a classroom [Blog post]. Retrieved from https://icoblog.wordpress.com/2013/04/19/general-tips-for-choosing-technology-in-a-classroom/ Kuhlmann, T. (2018). Visual & graphic design [Blog post]. Retrieved from https://blogs.articulate.com/rapid-elearning/visual-graphic-design/ Leonard, E. (n.d.). Great expectations: Students and video in higher education: A SAGE white paper. Retrieved from https://studysites.sagepub.com/repository/binaries/pdfs/StudentsandVideo.pdf [pdf, 280KB] Lin, S. (2014). 3 easy methods to create eLearning videos. Retrieved from https://elearningindustry.com/3-easy-methods-create-elearning-videos Mayer, R. (2014). Incorporating motivation into multimedia learning. Learning and Instruction, 29, 171-173. doi:10.1016/j.learninstruc.2013.04.003 OECD. (2016). Skills for a digital world: 2016 Ministerial meeting of the digital economy: Background report. OECD Digital Economy Papers (No. 250). OECD Publishing. http://dx.doi.org/10.1787/5jlwz83z3wnw-en (Links to an external site.) Oliver, R., & Herrington, J. (2001). Teaching and learning online: A beginner's guide to e-learning and e-teaching in higher education. Mount Lawley, Australia: Centre for Research in Information Technology and Communications, Edith Cowan University. Richardson, J. C., Besser, E., Koehler, A., Lim, J., & Strait, M. (2016). Instructors’ perceptions of instructor presence in online learning environments. The International Review of Research in Open and Distributed Learning, 17(4). doi:10.19173/irrodl.v17i4.2330 Rienties, B., Giesbers, B., Lygo-Baker, S., Ma, H. W. S., & Rees, R. (2016). Why some teachers easily learn to use a new virtual learning environment: A technology acceptance perspective. Interactive Learning Environments, 24(3). doi:10.1080/10494820.2014.881394 Siemens, G., Gašević, D., & Dawson, S. (2015). Preparing for the digital university: A review of the history and current state of distance, blended, and online learning. Retrieved from http://linkresearchlab.org/PreparingDigitalUniversity.pdf [pdf, 1.42MB] (Links to an external site.) Smith, B., & Brame, C. (n.d.). Blended and online learning. Retrieved from https://cft.vanderbilt.edu/guides-sub-pages/blended-and-online- learning/ Standard, R. (2015). Is technology transforming education? Retrieved from http://ltsig.iatefl.org/is-technology-transforming-education/