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Engineering and Social Informatics (ESOTICS)

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Digital addiction and what you need to know
Pragmatic requirements for adaptive systems a goal driven modeling and analysis approach
Socially augmented software empowering software operation through social contacts
Mitigating circumstances in cyber crime
The design of software based peer groups to combat digital addiction
Crowdsourcing transparency requirements through structured feedback and social
Persuasive and culture aware feedback acquisition
Adaptive software based feedback acquisition a personas-based design
A modelling language for transparency requirements in business information systems
Modelling and analysing contextual failures for dependability requirements
Engineering software based motivation a persona-based approach
REfine a gamifiedplatform for participatory requirements engineering
The Emerging Requirement for Digital Addiction Labels
Gamification for volunteer cloud computing