Personal Information
Organization / Workplace
Kingston upon Thames, United Kingdom United Kingdom
Occupation
Senior Solution Consultant | Gamification | User Experience | Loyalty | Speaker | Author
Website
www.gamified.uk
About
Awarded "Best Contribution to the Gamification Industry" at the 2016 Gamification World Congress.
Since 2011 I have been involved in all things gamification and am now working as a gamification solution consultant full time.
What does that mean?
I work with clients to discover gamification and game-based solutions for their engagement and user experience problems. Through initial scoping, to user research all the way through to strategy, product design and delivery. This could be described as my “professional joy”.
The list of clients grows daily, but spans massive multinationals, to public sector and defence all the way to startups and small forums.
Along the way, I have been luc...
Tags
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Presentations
(34)Documents
(8)Likes
(22)What is Artificial Intelligence | Artificial Intelligence Tutorial For Beginners | Edureka
Edureka!
•
7 years ago
Study: The Future of VR, AR and Self-Driving Cars
LinkedIn
•
8 years ago
Guided Reading: Making the Most of It
Jennifer Jones
•
9 years ago
Designing the Future: When Fact Meets Fiction
Dean Johnson
•
9 years ago
Habits at Work - Merci Victoria Grace, Growth, Slack - 2016 Habit Summit
Habit Summit
•
9 years ago
Enterprise Gamification by itzCorinne
Corinne Schmid, MBA, ECMm
•
13 years ago
Gamification and Game-Thinking
Karl Kapp
•
11 years ago
Gamification drives results. And we'll prove it...
Learning Pool Ltd
•
8 years ago
Rules of Engagement: How Gamification is Changing the World
Margaret Wallace
•
13 years ago
Gamification - What is it and What it is in Moodle
Gavin Henrick
•
11 years ago
Fun in Functional 2009
Amy Jo Kim
•
16 years ago
Virtual Goods, Real Pleasure
Amy Jo Kim
•
16 years ago
Gamification - Defining, Designing and Using it
Zac Fitz-Walter
•
12 years ago
Gamification Workshop 2010
Amy Jo Kim
•
14 years ago
Gamification 101: Learn the Basics of Gamification Strategy
TechnologyAdvice
•
11 years ago
Persuasive games - concept, state of the art and issues on sustainability applications
SmartH2O
•
10 years ago
9,5 Theses on the Power and Efficacy of Gamification
Sebastian Deterding
•
12 years ago
WTF - Why the Future Is Up to Us - pptx version
Tim O'Reilly
•
8 years ago
Meta-analysis Research Studies Related to Storytelling, Video Games and Active Learning
Karl Kapp
•
10 years ago
Health Gamification, Dallas Buyers Club, Invictus and Wolf of Wall Street
David Wortley
•
11 years ago
Gamification Keynote - New Marketing International Congress 2012
Tyler Altrup
•
12 years ago
Mobile gamification
Dr. Marigo Raftopoulos
•
12 years ago
Personal Information
Organization / Workplace
Kingston upon Thames, United Kingdom United Kingdom
Occupation
Senior Solution Consultant | Gamification | User Experience | Loyalty | Speaker | Author
Website
www.gamified.uk
About
Awarded "Best Contribution to the Gamification Industry" at the 2016 Gamification World Congress.
Since 2011 I have been involved in all things gamification and am now working as a gamification solution consultant full time.
What does that mean?
I work with clients to discover gamification and game-based solutions for their engagement and user experience problems. Through initial scoping, to user research all the way through to strategy, product design and delivery. This could be described as my “professional joy”.
The list of clients grows daily, but spans massive multinationals, to public sector and defence all the way to startups and small forums.
Along the way, I have been luc...
Tags
gamification
games
enterprise gamification
engagement
serious games
user types
player types
motivation
game design
marczewski
education
business
marketing
game thinking
andrzej marczewski
user experience
edtech
bartle
loyalty
gamification design
ux
gamification world congress
play
gwc14
innovation
design thinking
gwc15
knowledge management
design
ui
gamifiers
strategy
rewards
behavioural change
memes
hexad
storytelling
video games
narrative
gamify
gamifies
behavior
km
gmail
kmuk
flow
game theory
customer satisfaction
mmo
richard bartle
events
gwc13
mario herger
2013
sap ag
captain up
sap
sales
advice
images
wisdom
mental health
silly
fun
gamified
feedback loops
story
lenses
gamified uk
ramp
self determination theory
simulations
points
hr
gamification europe
lessons
amy jo kim
social games
learning
technology
crowd sourcing
skills
seroius games
users
player journey
workshop
gameffective
research
gaming
happiness
meaning
management
purpose
unicorns
career
mistakes
See more