Tags
animation
computer graphics
visualization
character animation
line clipping
virtual reality and augmented reality
computer aided design
augmented reality
graphics
robotics
fluid simulation
3d animation
ontology
virtual plant
inverse kinematics
animation systems
feature extraction
circle boundary
high dynamic range imaging
hyperbolic vertex
parallelization
ghost removal
computer graphics education
coloured object reconstruction
data driven model
inverse problem
3-d object extraction
visual hull
digital actor
convergence
color saturation
new search engine
computer animation
digital double
instructional animation
shoulder complex
real-time graphics
3d visualization
computer science
photogrammetry
rigging
framework
3d scan
plant animation
constructive solid geometry
body scan
image processing
distance matrices
projections
n-dimensional space
semantic concept extraction
video
semantic classification
data visualization
logo removal
logo inpainting
logo tracking
image forgery
personalization.
light attenuation factor.
culture
instructional multimedia
stereoscopic.
depth perception
volumetric
meshsegmentation
region growing
character setup
biped
biped animation
3ds max
height map
photoscan
programming education
geometry
2d computer graphics
vector calculus
virtual volume sampling function
isosurface
surface construction
constructive volumetric geometry
plant ontology
segmenting principle
multimedia learning.
weighted sum
color artifacts
color correction
dynamic range
saturated region
sph
color restoration
logo
visualization software
hci/user interfaces
logo detection
human perception
modeling
animation aesthetics
tintin
hyper-realistic
webgl.
xgboost
frascati r&d
user experience
affective computing
e-commerce
support vector machine
folktales
negative attributes
metaverse
ethnographic animation
splines
rational bézier curves
blending curves
• big data • big data techniqu
point cloud
motion detection
exposure fusion
noise removal
infrared sensor
motion capture
high dynamic range image
computer graphics • modeling • rendering • hci/use
virtual reality
thermodynamics
opengl/sl
navier-stokes equations
local geometry
coordinatization
computation method
video compression
volumetric video
terrain
ict
3d rendering
height field
invariance
convex object
discrete fourier transform
light attenuation factor
cartoons
computer animation software
shot boundary detection
scene change detection
displaced frame difference
scale invariant feature transform
block matching algorithm
video indexing.
key frame
curvelet wavelet
cubemap
illumination
film industries
bangladesh
advertisement
marketing
interpolating rational splines
interpolation
appearance
specular
diffuse
haar wavelet
rendering
i.3.5 computational geometry and object modelling
categories and subject descriptors: i.3.3 viewing
shading
radiance map generation
signature
mesh sim - plification
volume cost
map maker
transition patterns
augment reality
accommoda tion
footprints
locomotion composition
region mergin
visual learning
multimedia
local g eometry
blended learning
education
medical students
b iped rigging
gridpoints
coupled
manipulate control rig
multimedia mining.
structural fidelity
high dynamic range im age
tone mapping
objective quality assessment
visual saliency
fr actals
geometric wavelet
motion estimation
optical flow
block- based.
disparity
curvelet transform
multimodal face recognition
depth
stereo
chain code
svm
naive bayes
k-nn
facial motion data
facial animation
feature points
blur estimation
local geometry
image fusion
noise estimation
exposure
level of detail
vertex decimation
multi - resolution
coordinatizations
hyperbolic vertex
visual saliency
structural fidelity
biped rigging
image acquisition & medical image processing
pattern recognition and analysis
image coding and compression
face recognition & super-resolution imaging
region merging
accommodation
biomedical imaging technologies biometrics and p
• modeling • rendering • hci/user interfaces • gra
• computer animation • algorithms & techniques • a
modeling rendering hci/user interfaces gra
and augmented reality media immersion graphics
and augmented reality • media immersion • graphics
customized mask
filter. image composite
disparity estimation
region of interest
3-d effect
disparity search
subjective evaluation
stereoscopic video
taylor series expansion
parallax
3-d video
moving average filter
similarity measure
2d animation
autodesk maya
animated film
fractals
objective quality assessment
tone mapping
higher education
ready player one
thematic analysis
belle
multicore technologmulticore t
multicore architecture
multicore technology
pattern recognition
computation
video streaming
holographic video
ai-driven solutions
fluid simulation;
zero implicit surfaces
implicit set blends
the scale method
the displacement method
splicing
big data
big data techniques
big data infrastructure
big data search
big data security
big data applications
big data tools and systems big data mining big
virtual stu
analysis
re
cultural balance
participatory design.
virtual studio
three-dimensions
news broadcasting
undergraduate students
technology intervention
ecd
ray tracing
ray shooting
kd-tree
structures acceleration
uncalibrated view synthesis
planar segmentation
planar region-based view synthesis
homography
graphical models
computer art
particle animation
smoothed particle hydrodynamics
cuda
gpu.
compression
position based fluids
constraint fluids
position based dynamics
pcisph
adaptive fluid simulation
adaptive position-based fluids
motion style
cartoon style
hotel transylvania
human figure animation
ai technique
algorithms & techniques
image quality
moments
multiblock cosine transforms
information visualization
design
cloud application
infrastructure and platforms
location based services
presence
availability
and locality
gene ontology
plant trait ontology
plant environment ontology.
skinning
blender
vertex
weight distribution.
local descriptor
features tuple
keypoint
cascaded fusion.
blocking artifacts
dct.
ai techniques
plausible motion simulation
globalization
local content
afrimation
business strategy
prototyping
product design
face scan
photorealistic human
photogrammetry pipeline
digital replication
multi-camera
foundations.
cloud computing
See more
Presentations
(17)Documents
(135)Tags
animation
computer graphics
visualization
character animation
line clipping
virtual reality and augmented reality
computer aided design
augmented reality
graphics
robotics
fluid simulation
3d animation
ontology
virtual plant
inverse kinematics
animation systems
feature extraction
circle boundary
high dynamic range imaging
hyperbolic vertex
parallelization
ghost removal
computer graphics education
coloured object reconstruction
data driven model
inverse problem
3-d object extraction
visual hull
digital actor
convergence
color saturation
new search engine
computer animation
digital double
instructional animation
shoulder complex
real-time graphics
3d visualization
computer science
photogrammetry
rigging
framework
3d scan
plant animation
constructive solid geometry
body scan
image processing
distance matrices
projections
n-dimensional space
semantic concept extraction
video
semantic classification
data visualization
logo removal
logo inpainting
logo tracking
image forgery
personalization.
light attenuation factor.
culture
instructional multimedia
stereoscopic.
depth perception
volumetric
meshsegmentation
region growing
character setup
biped
biped animation
3ds max
height map
photoscan
programming education
geometry
2d computer graphics
vector calculus
virtual volume sampling function
isosurface
surface construction
constructive volumetric geometry
plant ontology
segmenting principle
multimedia learning.
weighted sum
color artifacts
color correction
dynamic range
saturated region
sph
color restoration
logo
visualization software
hci/user interfaces
logo detection
human perception
modeling
animation aesthetics
tintin
hyper-realistic
webgl.
xgboost
frascati r&d
user experience
affective computing
e-commerce
support vector machine
folktales
negative attributes
metaverse
ethnographic animation
splines
rational bézier curves
blending curves
• big data • big data techniqu
point cloud
motion detection
exposure fusion
noise removal
infrared sensor
motion capture
high dynamic range image
computer graphics • modeling • rendering • hci/use
virtual reality
thermodynamics
opengl/sl
navier-stokes equations
local geometry
coordinatization
computation method
video compression
volumetric video
terrain
ict
3d rendering
height field
invariance
convex object
discrete fourier transform
light attenuation factor
cartoons
computer animation software
shot boundary detection
scene change detection
displaced frame difference
scale invariant feature transform
block matching algorithm
video indexing.
key frame
curvelet wavelet
cubemap
illumination
film industries
bangladesh
advertisement
marketing
interpolating rational splines
interpolation
appearance
specular
diffuse
haar wavelet
rendering
i.3.5 computational geometry and object modelling
categories and subject descriptors: i.3.3 viewing
shading
radiance map generation
signature
mesh sim - plification
volume cost
map maker
transition patterns
augment reality
accommoda tion
footprints
locomotion composition
region mergin
visual learning
multimedia
local g eometry
blended learning
education
medical students
b iped rigging
gridpoints
coupled
manipulate control rig
multimedia mining.
structural fidelity
high dynamic range im age
tone mapping
objective quality assessment
visual saliency
fr actals
geometric wavelet
motion estimation
optical flow
block- based.
disparity
curvelet transform
multimodal face recognition
depth
stereo
chain code
svm
naive bayes
k-nn
facial motion data
facial animation
feature points
blur estimation
local geometry
image fusion
noise estimation
exposure
level of detail
vertex decimation
multi - resolution
coordinatizations
hyperbolic vertex
visual saliency
structural fidelity
biped rigging
image acquisition & medical image processing
pattern recognition and analysis
image coding and compression
face recognition & super-resolution imaging
region merging
accommodation
biomedical imaging technologies biometrics and p
• modeling • rendering • hci/user interfaces • gra
• computer animation • algorithms & techniques • a
modeling rendering hci/user interfaces gra
and augmented reality media immersion graphics
and augmented reality • media immersion • graphics
customized mask
filter. image composite
disparity estimation
region of interest
3-d effect
disparity search
subjective evaluation
stereoscopic video
taylor series expansion
parallax
3-d video
moving average filter
similarity measure
2d animation
autodesk maya
animated film
fractals
objective quality assessment
tone mapping
higher education
ready player one
thematic analysis
belle
multicore technologmulticore t
multicore architecture
multicore technology
pattern recognition
computation
video streaming
holographic video
ai-driven solutions
fluid simulation;
zero implicit surfaces
implicit set blends
the scale method
the displacement method
splicing
big data
big data techniques
big data infrastructure
big data search
big data security
big data applications
big data tools and systems big data mining big
virtual stu
analysis
re
cultural balance
participatory design.
virtual studio
three-dimensions
news broadcasting
undergraduate students
technology intervention
ecd
ray tracing
ray shooting
kd-tree
structures acceleration
uncalibrated view synthesis
planar segmentation
planar region-based view synthesis
homography
graphical models
computer art
particle animation
smoothed particle hydrodynamics
cuda
gpu.
compression
position based fluids
constraint fluids
position based dynamics
pcisph
adaptive fluid simulation
adaptive position-based fluids
motion style
cartoon style
hotel transylvania
human figure animation
ai technique
algorithms & techniques
image quality
moments
multiblock cosine transforms
information visualization
design
cloud application
infrastructure and platforms
location based services
presence
availability
and locality
gene ontology
plant trait ontology
plant environment ontology.
skinning
blender
vertex
weight distribution.
local descriptor
features tuple
keypoint
cascaded fusion.
blocking artifacts
dct.
ai techniques
plausible motion simulation
globalization
local content
afrimation
business strategy
prototyping
product design
face scan
photorealistic human
photogrammetry pipeline
digital replication
multi-camera
foundations.
cloud computing
See more