Personal Information
Organization / Workplace
Milan Area, Italy Italy
Occupation
Owner and CEO at imaginary srl
Industry
Technology / Software / Internet
About
General Manager
Research Director
Business Development
Tags
serious games
ehealth
gamification
rehabilitation
games for health
active ageing
enabling technologies
participatory design
patient empowerment
motivation
prevention
interactive technologies
education and training
personalised health
telemedicine
smart city
ageing society
marketing
emergency service
technology
reflective learning
neuro-rehabilitation
cognitive impairment
hospital training
training
therapy adherence
creativity
social technologies
games
experiential learning; gamification; virtual world
future trends
arts
social media
health
investment
sales
psychology
international
persuasive technologies
green mobility
artificial intelligence; personalised learning; se
seriousgames
virtual reality
autism
artificial intelligence
accettazione
forza
libertà
benessere
crescita personale
radicamento
guarigione
amore
volontà
consapevolezza
medical training
empowerment
presenza
centratura
cambiamento
cavallo
chakra
crowdsourcing
research
social networking
innovation
personalised learning
See more
Presentations
(17)Likes
(4)Imaginary s@lute 2017: MyCyFAPP
imaginary srl
•
8 years ago
RehAbility la suite di games per la riabilitazione fisica e cognitiva.
imaginary srl
•
9 years ago
imaginary: serious games and gamification
imaginary srl
•
10 years ago
The MIRROR Project - Reflective Learning at Work
Angela Fessl
•
11 years ago
Personal Information
Organization / Workplace
Milan Area, Italy Italy
Occupation
Owner and CEO at imaginary srl
Industry
Technology / Software / Internet
About
General Manager
Research Director
Business Development
Tags
serious games
ehealth
gamification
rehabilitation
games for health
active ageing
enabling technologies
participatory design
patient empowerment
motivation
prevention
interactive technologies
education and training
personalised health
telemedicine
smart city
ageing society
marketing
emergency service
technology
reflective learning
neuro-rehabilitation
cognitive impairment
hospital training
training
therapy adherence
creativity
social technologies
games
experiential learning; gamification; virtual world
future trends
arts
social media
health
investment
sales
psychology
international
persuasive technologies
green mobility
artificial intelligence; personalised learning; se
seriousgames
virtual reality
autism
artificial intelligence
accettazione
forza
libertà
benessere
crescita personale
radicamento
guarigione
amore
volontà
consapevolezza
medical training
empowerment
presenza
centratura
cambiamento
cavallo
chakra
crowdsourcing
research
social networking
innovation
personalised learning
See more