The document contains listings of OpenGL functions with their parameters and types. There are over 150 functions listed, including functions for blending, buffering, clearing, clipping, coloring, drawing, enabling/disabling, evaluating, feedback, fog, lighting, lists, loading textures, matrix manipulation, pixel operations, points/lines/polygons, querying, rendering, shaders, stenciling, and texture mapping. The functions provide capabilities for graphics processing, geometry management, and rendering using the OpenGL API.