This document discusses the structure of programs using the 'functional core and imperative shell' paradigm, specifically applying it to the Game of Life example in both Haskell and Scala. It provides a program structure flowchart that illustrates how the program is divided into a functional core, which handles logic, and an imperative shell, which manages input and output. The document also includes code snippets and describes the behavior of the Game of Life when run with a specific initial configuration.