The document discusses 10 board games that can be used by EFL teachers in the classroom to make language learning more engaging. Some of the games described include hot seat/back to the board where students define words written on the board without looking, hangman using words, phrases or phonemic symbols, countdown where students make words from random letters, and bingo using recently learned vocabulary words. Other games include board races for spelling practice, pictionary to draw vocabulary words, blockbusters and word/sentence jumbles to practice rearranging letters and grammar. The document advocates for using games to promote student interaction and autonomy.
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