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Android Tutorial
Larry Walters
OOSE Fall 2011
References
This tutorial is a brief overview of some major
concepts…Android is much richer and more
complex
Developer’s Guide
http://developer.android.com/guide/index.html
API Reference
http://developer.android.com/reference/packages.html
Tools
Phone
Eclipse ( http://www.eclipse.org/downloads/ )
Android Plugin (ADT)
Android SDK ( http://developer.android.com/sdk/index.html )
Install everything except Additional SDK
Platforms, unless you want to
Windows Users: may need to install Motorola
Driver directly ( http://www.motorola.com/Support/US-
EN/Support-Homepage/Software_and_Drivers/USB-and-PC-
Charging-Drivers )
Android SDK
Once installed open the SDK Manager
Install the desired packages
Create an Android Virtual Device (AVD)
SDK Manager
AVD
ADT Plugin (1)
In Eclipse, go to Help -> Install New Software
Click ‘Add’ in top right
Enter:
Name: ADT Plugin
Location: https://dl-ssl.google.com/android/eclipse/
Click OK, then select ‘Developer Tools’, click Next
Click Next and then Finish
Afterwards, restart Eclipse
Specify SDK location (next 3 slides)
Must do this every time start a new project in a new
location (at least in Windows)
ADT Plugin (2)
ADT Plugin (3)
ADT Plugin (4)
Creating a Project (1)
Creating a Project (2)
Need
the
items
circled
Then
click
Finish
Project Components
src – your source code
gen – auto-generated code (usually just R.java)
Included libraries
Resources
Drawables (like .png images)
Layouts
Values (like strings)
Manifest file
XML
Used to define some of the resources
Layouts (UI)
Strings
Manifest file
Shouldn’t usually have to edit it directly,
Eclipse can do that for you
Preferred way of creating UIs
Separates the description of the layout from any
actual code that controls it
Can easily take a UI from one platform to another
R Class
Auto-generated: you shouldn’t edit it
Contains IDs of the project resources
Enforces good software engineering
Use findViewById and Resources object to
get access to the resources
Ex. Button b = (Button)findViewById(R.id.button1)
Ex. getResources().getString(R.string.hello));
Layouts (1)
Eclipse has a great UI creator
Generates the XML for you
Composed of View objects
Can be specified for portrait and landscape
mode
Use same file name, so can make completely
different UIs for the orientations without modifying
any code
Layouts (2)
Layouts (3)
Click ‘Create’ to make layout modifications
When in portrait mode can select ‘Portrait’ to make a
res sub folder for portrait layouts
Likewise for Landscape layouts while in landscape mode
Will create folders titled ‘layout-port’ and ‘layout-land’
Note: these ‘port’ and ‘land’ folders are examples of
‘alternate layouts’, see here for more info
http://developer.android.com/guide/topics/resources/providing-resources.html
Avoid errors by making sure components have the
same id in both orientations, and that you’ve tested
each orientation thoroughly
Layouts (4)
Strings
In res/values
strings.xml
Application wide available strings
Promotes good software engineering
UI components made in the UI editor should
have text defined in strings.xml
Strings are just one kind of ‘Value’ there are
many others
Manifest File (1)
Contains characteristics about your application
When have more than one Activity in app, NEED to
specify it in manifest file
Go to graphical view of the manifest file
Add an Activity in the bottom right
Browse for the name of the activity
Need to specify Services and other components too
Also important to define permissions and external
libraries, like Google Maps API
Manifest File (2) – Adding an Activity
Android Programming Components
Activity
http://developer.android.com/guide/topics/fundamentals/activities.html
Service
http://developer.android.com/guide/topics/fundamentals/services.html
Content Providers
Broadcast Receivers
Android in a nutshell:
http://developer.android.com/guide/topics/fundamentals.html
Activities (1)
The basis of android applications
A single Activity defines a single viewable
screen
the actions, not the layout
Can have multiple per application
Each is a separate entity
They have a structured life cycle
Different events in their life happen either via the
user touching buttons or programmatically
Activities (2)
Services (1)
Run in the background
Can continue even if Activity that started it dies
Should be used if something needs to be done while the user is not
interacting with application
Otherwise, a thread is probably more applicable
Should create a new thread in the service to do work in, since the
service runs in the main thread
Can be bound to an application
In which case will terminate when all applications bound to it unbind
Allows multiple applications to communicate with it via a common
interface
Needs to be declared in manifest file
Like Activities, has a structured life cycle
Services (2)
Running in Eclipse (1)
Similar to launching a regular Java app, use
the launch configurations
Specify an Android Application and create a
new one
Specify activity to be run
Can select a manual option, so each time
program is run, you are asked whether you
want to use the actual phone or the emulator
Otherwise, it should be smart and use whichever
one is available
Running in Eclipse (2)
Running in Eclipse (3)
Running in Eclipse (4)
USB Debugging
Should be enabled on phone to use
developer features
In the main apps screen select Settings ->
Applications -> Development -> USB
debugging (it needs to be checked)
Android Debug Bridge
Used for a wide variety of developer tasks
Read from the log file
Show what android devices are available
Install android applications (.apk files)
In the ‘platform-tools’ directory of the main
android sdk directory
Recommend putting this directory and the ‘tools’
directory on the system path
adb.exe
Debugging
Instead of using traditional System.out.println, use the Log class
Imported with android.util.Log
Multiple types of output (debug, warning, error, …)
Log.d(<tag>,<string>)
Can be read using logcat.
Print out the whole log, which auto-updates
adb logcat
Erase log
adb logcat –c
Filter output via tags
adb logcat <tag>:<msg type> *:S
can have multiple <tag>:<msg type> filters
<msg type> corresponds to debug, warning, error, etc.
If use Log.d(), then <msg type> = D
Reference
http://developer.android.com/guide/developing/debugging/debugging-log.html
Screen Shots
Some say you need to root the phone – that
is not true
One option: Android Screen Capture
http://www.mightypocket.com/2010/08/android-
screenshots-screen-capture-screen-cast/
It’s slow, but fine for screenshots of applications
whose screens aren’t changing fast
Read their installation help, following the extra
steps if need be (I had to copy adb.exe and some
dll files, as they explain)
Maps Example (1)
Using Google Maps in your app
Setup project to use ‘Google API’ version
Edit Manifest file
To indicate the app will use maps and the internet
Get a maps API key
Note: Google Maps API can display a map and draw overlays,
but is not the full Google Maps experience you enjoy on the web
For example, there does not seem to be inherent support for
drawing routes between points (if you find it let me
know)…however, you can draw lines between points and almost
any type of overlay, but that’s different than street routes
The directions API is a web service, which is different, among
several other Google web services
Read the Google API terms of use
Maps Example (2)
Maps Example (3) – Manifest (1)
Open Manifest file
Add map library tag
Add the ‘Uses Library’ com.google.android.maps
Indicate the app will access the internet
Add the ‘Permission’ android.permission.lNTERNET
End goal is to add the following two lines to XML
file, under the <manifest> and <application tags>,
respectively
Under the <manifest> tag
<uses-permission android:name="android.permission.INTERNET"></uses-permission>
Under the <application> tag
<uses-library android:name="com.google.android.maps"></uses-library>
Following is GUI way to add them
Maps Example (4) – Manifest (2)
1
2
Maps Example (5) – Manifest (3)
Select ‘Add’ under ‘Uses Library’ (last slide)
Then select ‘Uses Library at this prompt
Set name as: com.google.android.maps (next
slide) and save
Maps Example (6) – Manifest (4)
Maps Example (7) – Manifest (5)
2
1
Maps Example (8) – Manifest (6)
Select ‘Permissions’ and then ‘Add’ (last slide)
Select ‘Uses Permissions’ at this prompt
Set name to: android.permission.INTERNET
and save (next slide)
Maps Example (9) – Manifest (7)
Maps Example (10) – Maps API Key (1)
All Android applications need to be signed
The debug mode signs for you with special debug
certificate
All MapView elements in map applications
need to have an API key associated with
them
That key must be registered with the certificate
used to sign the app
When releasing app, need to sign with a
release certificate and get a new API Key
Maps Example (11) – Maps API Key (2)
For debug mode, get the MD5 fingerprint of the debug certificate
Locate the ‘keystore’
Windows Vista: C:Users<user>.androiddebug.keystore
Windows XP: C:Documents and Settings<user>.androiddebug.keystore
OS X and Linux: ~/.android/debug.keystore
Use Keytool (comes with Java, in the bin directory with the other
Java tools, should put that dir on system PATH) to get fingerprint
keytool -list –v -alias androiddebugkey -keystore
“<path_to_debug_keystore>” -storepass android -keypass android
If don’t include –v option, then will probably get only 1 fingerprint, and if it’s
not MD5, then need –v (Java 7 needs –v)
Extract the MD5 fingerprint, SHA will not work unfortunately
Go to https://code.google. com/android/maps-api-signup.html ,
agree to terms and paste MD5 fingerprint, you will then be given
an API Key
Maps Example (12)
Need to put MapView tag in XML
com.google.android.maps.MapView
MapView is the basic view that represents a Google Map
display
Must include API Key in XML, inside a layout
<com.google.android.maps.MapView
android:id="@+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:clickable="true"
android:apiKey=“<api key>”/>
Maps API Reference
http://code.google.com/android/add-ons/google-apis/reference/index.html
Acknowledgements
Android Developer’s Website
Activity and Service life-cycle flow charts
Tons of other Android info
Google Maps API external library
http://code.google.com/android/add-ons/google-apis/maps-overview.html
MightyPocket
http://www.mightypocket.com/2010/08/android-screenshots-screen-capture-screen-cast/
Numerous Forums & other developer sites, including:
http://www.javacodegeeks.com/2011/02/android-google-maps-tutorial.html
http://efreedom.com/Question/1-6070968/Google-Maps-Api-Directions
http://www.mail-archive.com/android-developers@googlegroups.com/msg28487.html
http://android.bigresource.com/ threads
http://groups.google.com/group/android-developers threads
Many http://stackoverflow.com threads
http://www.anddev.org/google_driving_directions_-_mapview_overlayed-t826.html
Zainan Victor Zhou – for advice and his own tutorial

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Android tutorial

  • 2. References This tutorial is a brief overview of some major concepts…Android is much richer and more complex Developer’s Guide http://developer.android.com/guide/index.html API Reference http://developer.android.com/reference/packages.html
  • 3. Tools Phone Eclipse ( http://www.eclipse.org/downloads/ ) Android Plugin (ADT) Android SDK ( http://developer.android.com/sdk/index.html ) Install everything except Additional SDK Platforms, unless you want to Windows Users: may need to install Motorola Driver directly ( http://www.motorola.com/Support/US- EN/Support-Homepage/Software_and_Drivers/USB-and-PC- Charging-Drivers )
  • 4. Android SDK Once installed open the SDK Manager Install the desired packages Create an Android Virtual Device (AVD)
  • 6. AVD
  • 7. ADT Plugin (1) In Eclipse, go to Help -> Install New Software Click ‘Add’ in top right Enter: Name: ADT Plugin Location: https://dl-ssl.google.com/android/eclipse/ Click OK, then select ‘Developer Tools’, click Next Click Next and then Finish Afterwards, restart Eclipse Specify SDK location (next 3 slides) Must do this every time start a new project in a new location (at least in Windows)
  • 12. Creating a Project (2) Need the items circled Then click Finish
  • 13. Project Components src – your source code gen – auto-generated code (usually just R.java) Included libraries Resources Drawables (like .png images) Layouts Values (like strings) Manifest file
  • 14. XML Used to define some of the resources Layouts (UI) Strings Manifest file Shouldn’t usually have to edit it directly, Eclipse can do that for you Preferred way of creating UIs Separates the description of the layout from any actual code that controls it Can easily take a UI from one platform to another
  • 15. R Class Auto-generated: you shouldn’t edit it Contains IDs of the project resources Enforces good software engineering Use findViewById and Resources object to get access to the resources Ex. Button b = (Button)findViewById(R.id.button1) Ex. getResources().getString(R.string.hello));
  • 16. Layouts (1) Eclipse has a great UI creator Generates the XML for you Composed of View objects Can be specified for portrait and landscape mode Use same file name, so can make completely different UIs for the orientations without modifying any code
  • 18. Layouts (3) Click ‘Create’ to make layout modifications When in portrait mode can select ‘Portrait’ to make a res sub folder for portrait layouts Likewise for Landscape layouts while in landscape mode Will create folders titled ‘layout-port’ and ‘layout-land’ Note: these ‘port’ and ‘land’ folders are examples of ‘alternate layouts’, see here for more info http://developer.android.com/guide/topics/resources/providing-resources.html Avoid errors by making sure components have the same id in both orientations, and that you’ve tested each orientation thoroughly
  • 20. Strings In res/values strings.xml Application wide available strings Promotes good software engineering UI components made in the UI editor should have text defined in strings.xml Strings are just one kind of ‘Value’ there are many others
  • 21. Manifest File (1) Contains characteristics about your application When have more than one Activity in app, NEED to specify it in manifest file Go to graphical view of the manifest file Add an Activity in the bottom right Browse for the name of the activity Need to specify Services and other components too Also important to define permissions and external libraries, like Google Maps API
  • 22. Manifest File (2) – Adding an Activity
  • 24. Activities (1) The basis of android applications A single Activity defines a single viewable screen the actions, not the layout Can have multiple per application Each is a separate entity They have a structured life cycle Different events in their life happen either via the user touching buttons or programmatically
  • 26. Services (1) Run in the background Can continue even if Activity that started it dies Should be used if something needs to be done while the user is not interacting with application Otherwise, a thread is probably more applicable Should create a new thread in the service to do work in, since the service runs in the main thread Can be bound to an application In which case will terminate when all applications bound to it unbind Allows multiple applications to communicate with it via a common interface Needs to be declared in manifest file Like Activities, has a structured life cycle
  • 28. Running in Eclipse (1) Similar to launching a regular Java app, use the launch configurations Specify an Android Application and create a new one Specify activity to be run Can select a manual option, so each time program is run, you are asked whether you want to use the actual phone or the emulator Otherwise, it should be smart and use whichever one is available
  • 32. USB Debugging Should be enabled on phone to use developer features In the main apps screen select Settings -> Applications -> Development -> USB debugging (it needs to be checked)
  • 33. Android Debug Bridge Used for a wide variety of developer tasks Read from the log file Show what android devices are available Install android applications (.apk files) In the ‘platform-tools’ directory of the main android sdk directory Recommend putting this directory and the ‘tools’ directory on the system path adb.exe
  • 34. Debugging Instead of using traditional System.out.println, use the Log class Imported with android.util.Log Multiple types of output (debug, warning, error, …) Log.d(<tag>,<string>) Can be read using logcat. Print out the whole log, which auto-updates adb logcat Erase log adb logcat –c Filter output via tags adb logcat <tag>:<msg type> *:S can have multiple <tag>:<msg type> filters <msg type> corresponds to debug, warning, error, etc. If use Log.d(), then <msg type> = D Reference http://developer.android.com/guide/developing/debugging/debugging-log.html
  • 35. Screen Shots Some say you need to root the phone – that is not true One option: Android Screen Capture http://www.mightypocket.com/2010/08/android- screenshots-screen-capture-screen-cast/ It’s slow, but fine for screenshots of applications whose screens aren’t changing fast Read their installation help, following the extra steps if need be (I had to copy adb.exe and some dll files, as they explain)
  • 36. Maps Example (1) Using Google Maps in your app Setup project to use ‘Google API’ version Edit Manifest file To indicate the app will use maps and the internet Get a maps API key Note: Google Maps API can display a map and draw overlays, but is not the full Google Maps experience you enjoy on the web For example, there does not seem to be inherent support for drawing routes between points (if you find it let me know)…however, you can draw lines between points and almost any type of overlay, but that’s different than street routes The directions API is a web service, which is different, among several other Google web services Read the Google API terms of use
  • 38. Maps Example (3) – Manifest (1) Open Manifest file Add map library tag Add the ‘Uses Library’ com.google.android.maps Indicate the app will access the internet Add the ‘Permission’ android.permission.lNTERNET End goal is to add the following two lines to XML file, under the <manifest> and <application tags>, respectively Under the <manifest> tag <uses-permission android:name="android.permission.INTERNET"></uses-permission> Under the <application> tag <uses-library android:name="com.google.android.maps"></uses-library> Following is GUI way to add them
  • 39. Maps Example (4) – Manifest (2) 1 2
  • 40. Maps Example (5) – Manifest (3) Select ‘Add’ under ‘Uses Library’ (last slide) Then select ‘Uses Library at this prompt Set name as: com.google.android.maps (next slide) and save
  • 41. Maps Example (6) – Manifest (4)
  • 42. Maps Example (7) – Manifest (5) 2 1
  • 43. Maps Example (8) – Manifest (6) Select ‘Permissions’ and then ‘Add’ (last slide) Select ‘Uses Permissions’ at this prompt Set name to: android.permission.INTERNET and save (next slide)
  • 44. Maps Example (9) – Manifest (7)
  • 45. Maps Example (10) – Maps API Key (1) All Android applications need to be signed The debug mode signs for you with special debug certificate All MapView elements in map applications need to have an API key associated with them That key must be registered with the certificate used to sign the app When releasing app, need to sign with a release certificate and get a new API Key
  • 46. Maps Example (11) – Maps API Key (2) For debug mode, get the MD5 fingerprint of the debug certificate Locate the ‘keystore’ Windows Vista: C:Users<user>.androiddebug.keystore Windows XP: C:Documents and Settings<user>.androiddebug.keystore OS X and Linux: ~/.android/debug.keystore Use Keytool (comes with Java, in the bin directory with the other Java tools, should put that dir on system PATH) to get fingerprint keytool -list –v -alias androiddebugkey -keystore “<path_to_debug_keystore>” -storepass android -keypass android If don’t include –v option, then will probably get only 1 fingerprint, and if it’s not MD5, then need –v (Java 7 needs –v) Extract the MD5 fingerprint, SHA will not work unfortunately Go to https://code.google. com/android/maps-api-signup.html , agree to terms and paste MD5 fingerprint, you will then be given an API Key
  • 47. Maps Example (12) Need to put MapView tag in XML com.google.android.maps.MapView MapView is the basic view that represents a Google Map display Must include API Key in XML, inside a layout <com.google.android.maps.MapView android:id="@+id/mapview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:clickable="true" android:apiKey=“<api key>”/> Maps API Reference http://code.google.com/android/add-ons/google-apis/reference/index.html
  • 48. Acknowledgements Android Developer’s Website Activity and Service life-cycle flow charts Tons of other Android info Google Maps API external library http://code.google.com/android/add-ons/google-apis/maps-overview.html MightyPocket http://www.mightypocket.com/2010/08/android-screenshots-screen-capture-screen-cast/ Numerous Forums & other developer sites, including: http://www.javacodegeeks.com/2011/02/android-google-maps-tutorial.html http://efreedom.com/Question/1-6070968/Google-Maps-Api-Directions http://www.mail-archive.com/[email protected]/msg28487.html http://android.bigresource.com/ threads http://groups.google.com/group/android-developers threads Many http://stackoverflow.com threads http://www.anddev.org/google_driving_directions_-_mapview_overlayed-t826.html Zainan Victor Zhou – for advice and his own tutorial