This paper investigates the application of Extreme Programming (XP) in educational settings, particularly at the post-secondary level, highlighting both its adaptability and the challenges faced by students. Based on 14 experiments conducted at various universities, it was found that while most XP practices are applicable in education, issues such as limited time, lack of experience, and customer availability significantly affect the adoption of XP principles. The study emphasizes the importance of adjusting educational environments to facilitate better adherence to XP practices and to enhance the learning experience for students.