Re-programming the Simon Says
with Arduino
Linz Craig, Brian Huang
arduinoSimon.ppt
Agenda
• About us / Introductions
• Software Installation
• What can it do? Who cares?
• Blink Sketch  Disco Lights
• Using Variables
• If() statement  reading buttonPress
• Analog Sensors  Fading
• Making Sound
About Us
SparkFun Electronics is all about creation,
innovation and sharing information. We
want to get you excited about cutting edge
electronics technology with our hands on
educational kits.
Arduino Board
“Strong Friend” Created in Ivrea, Italy
in 2005 by Massimo Banzi & David Cuartielles
Open Source Hardware
Atmel Processor
Coding is accessible (C++, Processing, ModKit and MiniBloq)
Arduino Software Installation
Open Source
Free
Available on-line with resources at:
www.arduino.cc
What can it do?
•Great for prototyping ideas
•Access to multiple I/O
•Drive motors, turn on lights,
trigger controls.
•Low Power requirements
•Flexible / Open-source
Who cares?
Hackers / Makers
Engineers
Artists
Musicians
Kids!
Teachers!!
You!!!
Setup Board Type
Tools → Board → Arduino Uno
Setup Serial COM Port
Tools → Serial Port →
Notes:
PC –
Highest COM #
Mac –
/dev/tty.usbserial-A####xxx
Analog and Digital
• All Arduino signals are either Analog or
Digital
• All computers including Arduino, only
understand Digital
• It is important to understand the difference
between Analog and Digital signals since
Analog signals require an Analog to Digital
conversion
Input vs. Output
Everything is referenced from the perspective of the
microcontroller.
Inputs is a signal going into the board.
Output is any signal exiting an electrical system
• Almost all systems that use physical computing will
have some form of output
• Often – Outputs include LEDs, a motor, a servo, a
piezo element, a relay and an RGB LED
Basic Program
Two required routines /
methods / functions:
void setup()
{
// runs once
}
void loop()
{
// repeats forever!!!
}
upload
Let’s get to hacking…
Project #1 – Blink
“Hello World” of Physical Computing
Psuedo-code – how should this work?
Turn
LED ON
Wait
Turn
LED
OFF
Wait
Rinse &
Repeat
Three commands to know…
pinMode(pin, INPUT/OUTPUT);
ex: pinMode(13, OUTPUT);
digitalWrite(pin, HIGH/LOW);
ex: digitalWrite(13, HIGH);
delay(time_ms);
ex: delay(2500);
LED1 = ~3;
LED2 = ~5;
LED3 = ~10;
LED4 = 13;
Can you figure out which LED is tied to
which pin? Write down a few notes in your
notebook!
3
5
13
LED Pin Configurations
10
Output is always Digital
To output a signal that pretends to be Analog
use this code:
analogWrite (pinNumber, value );
Where pin is one of the analog output pins: 3,
5, 6, 9, 10, 11
Where value is a number ranging from: 0 –
255.
Output is always Digital
(ON or OFF)
Using a Digital signal that pretends to be an Analog
signal is called Pulse Width Modulation (PWM)
By varying the duty cycle, we can “fake” an analog
signal output.
PWM is available on Arduino pins # 3, 5, 6, 9, 10, and
11
P.W.M. Signal @ 25% P.W.M. Signal @ 75% P.W.M. Signal rising
SIMON_2b_BLINK
Using Variables
To clean-up code, for read-ability, and flexibility
– we can create placeholders in code.
Example:
int ledPin = 3;
void setup(){
pinMode(ledPin, OUTPUT);
}
void loop(){
digitalWrite(ledPin, HIGH);
}
Digital Input
int button_state = digitalRead(ButtonPin);
Value will be either: HIGH or LOW
Reading a button press
Button Input is normally
HIGH – when you press
it, you pull it LOW.
The Code:
int buttonPress = digitalRead(2);
Activating the Internal Pull-up
Resistor
pinMode(pin, INPUT_PULLUP);
ex: pinMode(2, INPUT_PULLUP);
Notes:
BUTTON1 = 2;
BUTTON2 = 6;
BUTTON3 = 9;
BUTTON4 = 12;
BUTTON1 = 2;
BUTTON2 = 6;
BUTTON3 = 9;
BUTTON4 = 12;
Can you figure out which Button is tied to
which pin? Write down a few notes in your
notebook!
2
6
12
Button Pin Configurations
9
Conditional Statements
If…
General Use
if(condition)
{
// do this
}
Example
if(button_State==HIGH)
{
digitalWrite(ledPin,
HIGH);
delay(300);
digitalWrite(ledPin,
LOW);
delay(300);
}
Digital Input
• To connect digital input to your Arduino use Digital
Pins # 0 – 13 (Although pins # 0 & 1 are also used
for serial)
• Digital Input needs a pinMode command:
pinMode ( pinNumber, INPUT );
Make sure to use caps for INPUT
• To get a digital reading: digitalRead ( pinNumber );
• Digital Input values are only HIGH (On) or LOW (Off)
Last bit… the buzzer
SIMON_3_BUZZER
Final command to know:
tone(pin, freq, duration);
pin – the OUTPUT pin the buzzer is
connected to.
freq – unsigned int (0 … 65,535)
duration – unsigned long (0 … 2^32 - 1)
Buzzer Pins
The Buzzer is connected between pins D4
and D7.
You must set both pins as OUTPUTs –
pinMode(4, OUTPUT);
pinMode(7, OUTPUT);
Use tone(4, 440); to generate a 440 Hz
sound.
Musical Notes / Frequencies
Note Frequency (Hz)
C4 261
C#
4/Db
4 277
D4 293
D#
4/Eb
4 311
E4 329
F4 349
F#
4/Gb
4 369
G4 392
G#
4/Ab
4 415
A4 440
A#
4/Bb
4 466
B4 493
Note Frequency (Hz)
C5 523
C#
5/Db
5 554
D5 587
D#
5/Eb
5 622
E5 659
F5 698
F#
5/Gb
5 739
G5 783
G#
5/Ab
5 830
A5 880
A#
5/Bb
5 932
B5 987
Simon DiscoMode
• Array variables
• custom functions
• buzz(tone_id);
• change_led();
Questions?
www.sparkfun.com
6175 Longbow Drive, Suite 200
Boulder, Colorado 80301

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arduinoSimon.ppt

  • 1. Re-programming the Simon Says with Arduino Linz Craig, Brian Huang
  • 3. Agenda • About us / Introductions • Software Installation • What can it do? Who cares? • Blink Sketch  Disco Lights • Using Variables • If() statement  reading buttonPress • Analog Sensors  Fading • Making Sound
  • 4. About Us SparkFun Electronics is all about creation, innovation and sharing information. We want to get you excited about cutting edge electronics technology with our hands on educational kits.
  • 5. Arduino Board “Strong Friend” Created in Ivrea, Italy in 2005 by Massimo Banzi & David Cuartielles Open Source Hardware Atmel Processor Coding is accessible (C++, Processing, ModKit and MiniBloq)
  • 6. Arduino Software Installation Open Source Free Available on-line with resources at: www.arduino.cc
  • 7. What can it do? •Great for prototyping ideas •Access to multiple I/O •Drive motors, turn on lights, trigger controls. •Low Power requirements •Flexible / Open-source
  • 8. Who cares? Hackers / Makers Engineers Artists Musicians Kids! Teachers!! You!!!
  • 9. Setup Board Type Tools → Board → Arduino Uno
  • 10. Setup Serial COM Port Tools → Serial Port → Notes: PC – Highest COM # Mac – /dev/tty.usbserial-A####xxx
  • 11. Analog and Digital • All Arduino signals are either Analog or Digital • All computers including Arduino, only understand Digital • It is important to understand the difference between Analog and Digital signals since Analog signals require an Analog to Digital conversion
  • 12. Input vs. Output Everything is referenced from the perspective of the microcontroller. Inputs is a signal going into the board. Output is any signal exiting an electrical system • Almost all systems that use physical computing will have some form of output • Often – Outputs include LEDs, a motor, a servo, a piezo element, a relay and an RGB LED
  • 13. Basic Program Two required routines / methods / functions: void setup() { // runs once } void loop() { // repeats forever!!! } upload
  • 14. Let’s get to hacking… Project #1 – Blink “Hello World” of Physical Computing Psuedo-code – how should this work? Turn LED ON Wait Turn LED OFF Wait Rinse & Repeat
  • 15. Three commands to know… pinMode(pin, INPUT/OUTPUT); ex: pinMode(13, OUTPUT); digitalWrite(pin, HIGH/LOW); ex: digitalWrite(13, HIGH); delay(time_ms); ex: delay(2500);
  • 16. LED1 = ~3; LED2 = ~5; LED3 = ~10; LED4 = 13; Can you figure out which LED is tied to which pin? Write down a few notes in your notebook! 3 5 13 LED Pin Configurations 10
  • 17. Output is always Digital To output a signal that pretends to be Analog use this code: analogWrite (pinNumber, value ); Where pin is one of the analog output pins: 3, 5, 6, 9, 10, 11 Where value is a number ranging from: 0 – 255.
  • 18. Output is always Digital (ON or OFF) Using a Digital signal that pretends to be an Analog signal is called Pulse Width Modulation (PWM) By varying the duty cycle, we can “fake” an analog signal output. PWM is available on Arduino pins # 3, 5, 6, 9, 10, and 11 P.W.M. Signal @ 25% P.W.M. Signal @ 75% P.W.M. Signal rising SIMON_2b_BLINK
  • 19. Using Variables To clean-up code, for read-ability, and flexibility – we can create placeholders in code. Example: int ledPin = 3; void setup(){ pinMode(ledPin, OUTPUT); } void loop(){ digitalWrite(ledPin, HIGH); }
  • 20. Digital Input int button_state = digitalRead(ButtonPin); Value will be either: HIGH or LOW
  • 21. Reading a button press Button Input is normally HIGH – when you press it, you pull it LOW. The Code: int buttonPress = digitalRead(2);
  • 22. Activating the Internal Pull-up Resistor pinMode(pin, INPUT_PULLUP); ex: pinMode(2, INPUT_PULLUP); Notes: BUTTON1 = 2; BUTTON2 = 6; BUTTON3 = 9; BUTTON4 = 12;
  • 23. BUTTON1 = 2; BUTTON2 = 6; BUTTON3 = 9; BUTTON4 = 12; Can you figure out which Button is tied to which pin? Write down a few notes in your notebook! 2 6 12 Button Pin Configurations 9
  • 24. Conditional Statements If… General Use if(condition) { // do this } Example if(button_State==HIGH) { digitalWrite(ledPin, HIGH); delay(300); digitalWrite(ledPin, LOW); delay(300); }
  • 25. Digital Input • To connect digital input to your Arduino use Digital Pins # 0 – 13 (Although pins # 0 & 1 are also used for serial) • Digital Input needs a pinMode command: pinMode ( pinNumber, INPUT ); Make sure to use caps for INPUT • To get a digital reading: digitalRead ( pinNumber ); • Digital Input values are only HIGH (On) or LOW (Off)
  • 26. Last bit… the buzzer SIMON_3_BUZZER Final command to know: tone(pin, freq, duration); pin – the OUTPUT pin the buzzer is connected to. freq – unsigned int (0 … 65,535) duration – unsigned long (0 … 2^32 - 1)
  • 27. Buzzer Pins The Buzzer is connected between pins D4 and D7. You must set both pins as OUTPUTs – pinMode(4, OUTPUT); pinMode(7, OUTPUT); Use tone(4, 440); to generate a 440 Hz sound.
  • 28. Musical Notes / Frequencies Note Frequency (Hz) C4 261 C# 4/Db 4 277 D4 293 D# 4/Eb 4 311 E4 329 F4 349 F# 4/Gb 4 369 G4 392 G# 4/Ab 4 415 A4 440 A# 4/Bb 4 466 B4 493 Note Frequency (Hz) C5 523 C# 5/Db 5 554 D5 587 D# 5/Eb 5 622 E5 659 F5 698 F# 5/Gb 5 739 G5 783 G# 5/Ab 5 830 A5 880 A# 5/Bb 5 932 B5 987
  • 29. Simon DiscoMode • Array variables • custom functions • buzz(tone_id); • change_led();
  • 31. www.sparkfun.com 6175 Longbow Drive, Suite 200 Boulder, Colorado 80301