The document discusses using events in JavaScript to tell rather than ask for updates. It provides examples of using addEventListener to hook up mousemove and keydown events. The mousemove event handler logs the mouse position coordinates, while the keydown handler logs the key code. Events provide a more efficient way to be notified when something happens, like user input, rather than continuously asking if something changed. Homework involves brainstorming ideas for a game that uses these event concepts.
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