Augmented Reality
Mobile Learning Network
11 December 2013
James Little
Rebecca Sellers
Augmented Reality: The Real Experience
Augmented Reality. What is it? How is it relevant to education and research?
Want to know more?
This 90 minute session is an opportunity to find out more about augmented
reality:
● An overview to the many ways it is starting to be used across society by
companies such as IKEA, the BBC
● Practical educational examples from libraries and subject disciplines.
● Demonstrations including 3D-dinosaurs, interactive video, fieldwork and
medical simulation.
● Get hands-on and create your own augmented reality content!
What is Augmented Reality?
Augmented Reality is the real-time overlaying of digital
content onto reality, viewed through a device such as a
mobile phone, tablet or headset.
Carl Milner Attribution 2.0 Generic (CC BY 2.0)
What is Augmented Reality?
Passive / Consumption
Reality is augmented but still viewed passively
What is Augmented Reality?
Active / Engaging
Encourages interaction with the augmented content or
enables creation of additional content then and there
Your Experience
Who’s used / encountered augmented reality?
Who’s created augmented reality?
Examples - Commercial
Marketing:
‘Additional content’ enhanced advertising in
magazines, posters: Vogue Fashion Magazine
Examples - Commercial
Try before you buy: IKEA Augmented Reality
Examples - Medical
Examples - Medical
The iPad [was used] to localize the two tumors in the liver. It was very
exciting as it was one of the first operations to be carried out in this
way within Germany.
Developed by Fraunhofer MEVIS in Bremen, this procedure helps
locate critical structures such as tumors and vessels and is expected
to improve the quality of transferring pre-operational resection plans
into actual surgery, according to Bianka Hofmann from the institute.
Sources: http://blogs.reuters.com/photographers-blog/2013/08/20/inside-the-isurgery-operation/
http://www.apple.com/ipad/life-on-ipad/new-eyes-for-hands-on-surgery/
Examples - University of Leeds
Healthcare Education (Demo)
Examples - Art Group in Liverpool
Source: http://vimeo.com/69094382 and http://manifestarblog.wordpress.com/biomer-skelters/
Educational - History - Mapping the Blitz
Mapping the Blitz Bomb Census: Bomb Sight
Examples - Educational - Street Museum
Examples - Educational - Thetford Tomb
Raiders (Demo)
Sources: http://www.slideshare.net/CityMobileAngel/thetford-tomb-raiders-altc2
Examples - Educational - Young Children
ColAR App (Demo)
http://colarapp.com/
Examples - Educational - Special
Collections
SCARLETT
http://www.youtube.com/watch?v=D57mhnbs0ZU&feature=share&list=PL59CF25F7312A3082&index
=5
Special Collections using Augmented Reality to Enhance Learning and Teaching (SCARLET)
SCARLET addresses one of the principal obstacles to the use of Special Collections in
teaching and learning -- the fact that students must consult rare books, manuscripts and
archives within the controlled conditions of library study rooms. The material is isolated from
the secondary, supporting materials and the growing mass of related digital assets. This is an
alien experience for students familiar with an information-rich, connected wireless world, and
is a barrier to their use of Special Collections.
The SCARLET project will provide a model that other Special Collections libraries can follow,
making these resources accessible for research, teaching and learning.
Examples - UoL - Augmented Reality
Treasure Hunt
Examples - UoL - Dinosaurs on Campus
Examples - UoL - Geology (Demo)
INTERACTIVE
Source: http://www.slideshare.net/tarmitage/geology-digimap-fieldtrip-gb-16172824
Examples - UoL - Geology (Demo)
Discover Geology
Source: http://www.jisc.ac.uk/blog/rocking-augmented-reality-01-oct-2013 and http://teamscarlet.wordpress.com/2013/08/16/discover-geology-ar-field-trip/
Examples - UoL - OERS Poster (Demo)
Examples - UoL - New UG Library
Why consider augmented reality?
● Enable deeper understanding:
○ Learn more about the item through extended
information
○ Include direct links to further resources in context
● Connect knowledge:
○ Enable links between different objects and areas by
using orientation hunt
● Provide direct in-context access to resources
that are protected or changed by history
Things to Consider
1. What benefit will it bring to the learning
experience?
2. How will it integrate into other learning
activity?
3. What resources will you use:
a. Stock existing 3D-model or image?
b. Create your own / use your own content
4. Do you have a team or support to enable
creation?
5. What platform or device will you target?
Aurasma
● Can create content all on ipad (create on single
device)
● Free
● Works well
● Multi platform
● Can use desktop app for further creation. Options to
create own app and branding
Overlays
Trigger Images
Auras….
Hands-on With Aurasma
Find triggers in the room
Hands-on With Aurasma
Create your own augmented reality
Augmented Reality and You
Thoughts around how to use in own session
On the Horizon...
More ubiquitous?
Wearable products?
To Do
Send-email out to atendeed to ask to insattll Aurasa
print ar OERs
Collect mannkin
Trigger on mannikin
Objects for triggers
Aursma App on iPads
Worksheets
Create triggers
Finish presentation:
Explain how created using aursma
channels for objects add to ipads

Augmented Reality Session - December 2013

  • 1.
    Augmented Reality Mobile LearningNetwork 11 December 2013 James Little Rebecca Sellers
  • 2.
    Augmented Reality: TheReal Experience Augmented Reality. What is it? How is it relevant to education and research? Want to know more? This 90 minute session is an opportunity to find out more about augmented reality: ● An overview to the many ways it is starting to be used across society by companies such as IKEA, the BBC ● Practical educational examples from libraries and subject disciplines. ● Demonstrations including 3D-dinosaurs, interactive video, fieldwork and medical simulation. ● Get hands-on and create your own augmented reality content!
  • 3.
    What is AugmentedReality? Augmented Reality is the real-time overlaying of digital content onto reality, viewed through a device such as a mobile phone, tablet or headset. Carl Milner Attribution 2.0 Generic (CC BY 2.0)
  • 4.
    What is AugmentedReality? Passive / Consumption Reality is augmented but still viewed passively
  • 5.
    What is AugmentedReality? Active / Engaging Encourages interaction with the augmented content or enables creation of additional content then and there
  • 6.
    Your Experience Who’s used/ encountered augmented reality? Who’s created augmented reality?
  • 7.
    Examples - Commercial Marketing: ‘Additionalcontent’ enhanced advertising in magazines, posters: Vogue Fashion Magazine
  • 8.
    Examples - Commercial Trybefore you buy: IKEA Augmented Reality
  • 9.
  • 10.
    Examples - Medical TheiPad [was used] to localize the two tumors in the liver. It was very exciting as it was one of the first operations to be carried out in this way within Germany. Developed by Fraunhofer MEVIS in Bremen, this procedure helps locate critical structures such as tumors and vessels and is expected to improve the quality of transferring pre-operational resection plans into actual surgery, according to Bianka Hofmann from the institute. Sources: http://blogs.reuters.com/photographers-blog/2013/08/20/inside-the-isurgery-operation/ http://www.apple.com/ipad/life-on-ipad/new-eyes-for-hands-on-surgery/
  • 11.
    Examples - Universityof Leeds Healthcare Education (Demo)
  • 12.
    Examples - ArtGroup in Liverpool Source: http://vimeo.com/69094382 and http://manifestarblog.wordpress.com/biomer-skelters/
  • 13.
    Educational - History- Mapping the Blitz Mapping the Blitz Bomb Census: Bomb Sight
  • 14.
    Examples - Educational- Street Museum
  • 15.
    Examples - Educational- Thetford Tomb Raiders (Demo) Sources: http://www.slideshare.net/CityMobileAngel/thetford-tomb-raiders-altc2
  • 16.
    Examples - Educational- Young Children ColAR App (Demo) http://colarapp.com/
  • 17.
    Examples - Educational- Special Collections SCARLETT http://www.youtube.com/watch?v=D57mhnbs0ZU&feature=share&list=PL59CF25F7312A3082&index =5 Special Collections using Augmented Reality to Enhance Learning and Teaching (SCARLET) SCARLET addresses one of the principal obstacles to the use of Special Collections in teaching and learning -- the fact that students must consult rare books, manuscripts and archives within the controlled conditions of library study rooms. The material is isolated from the secondary, supporting materials and the growing mass of related digital assets. This is an alien experience for students familiar with an information-rich, connected wireless world, and is a barrier to their use of Special Collections. The SCARLET project will provide a model that other Special Collections libraries can follow, making these resources accessible for research, teaching and learning.
  • 18.
    Examples - UoL- Augmented Reality Treasure Hunt
  • 19.
    Examples - UoL- Dinosaurs on Campus
  • 20.
    Examples - UoL- Geology (Demo) INTERACTIVE Source: http://www.slideshare.net/tarmitage/geology-digimap-fieldtrip-gb-16172824
  • 21.
    Examples - UoL- Geology (Demo) Discover Geology Source: http://www.jisc.ac.uk/blog/rocking-augmented-reality-01-oct-2013 and http://teamscarlet.wordpress.com/2013/08/16/discover-geology-ar-field-trip/
  • 22.
    Examples - UoL- OERS Poster (Demo)
  • 23.
    Examples - UoL- New UG Library
  • 24.
    Why consider augmentedreality? ● Enable deeper understanding: ○ Learn more about the item through extended information ○ Include direct links to further resources in context ● Connect knowledge: ○ Enable links between different objects and areas by using orientation hunt ● Provide direct in-context access to resources that are protected or changed by history
  • 25.
    Things to Consider 1.What benefit will it bring to the learning experience? 2. How will it integrate into other learning activity? 3. What resources will you use: a. Stock existing 3D-model or image? b. Create your own / use your own content 4. Do you have a team or support to enable creation? 5. What platform or device will you target?
  • 26.
    Aurasma ● Can createcontent all on ipad (create on single device) ● Free ● Works well ● Multi platform ● Can use desktop app for further creation. Options to create own app and branding
  • 27.
  • 28.
  • 29.
  • 30.
    Hands-on With Aurasma Findtriggers in the room
  • 31.
    Hands-on With Aurasma Createyour own augmented reality
  • 32.
    Augmented Reality andYou Thoughts around how to use in own session
  • 33.
    On the Horizon... Moreubiquitous? Wearable products?
  • 34.
    To Do Send-email outto atendeed to ask to insattll Aurasa print ar OERs Collect mannkin Trigger on mannikin Objects for triggers Aursma App on iPads Worksheets Create triggers Finish presentation: Explain how created using aursma channels for objects add to ipads

Editor's Notes

  • #25 Link each of these points back to the previous examples...