Capcom used Gigya's social login, gamification, and augmented reality technologies to create a Devil May Cry mobile app that drove engagement with the game franchise. The app allowed users to login socially, complete real-world scanning missions to earn virtual rewards, and increased in-game sales. Over 1 million sales occurred in the first month and thousands of daily logins averaged 6.1 logins per user, collecting valuable user data and boosting engagement with the franchise relaunch.