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Context Free Art First Steps
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startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 r 0 b 0.5 s 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 r 0 b 0.5 s 10 } } rule VINEL { STEML { } STEML { x 1 r 5 flip 0 } VINEL { x 2 size 0.9 r 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 r -1 s 0.985 } } Eliminate and simplify
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 0 brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 0 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Complete commands
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15  brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 0 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Change values
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15  brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20  brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } See the changes
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15  brightness 0.8  size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Understand variables
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15 brightness 0.8  size 5 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } See the changes
startshape WELCOME rule WELCOME { VINEL {  sat 1 hue 120 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Remove and simplify
startshape WELCOME rule WELCOME { VINEL {  sat 1  hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL {  x 1.2  rotate -1 size 0.985 } } Experiment changes
startshape WELCOME rule WELCOME { VINEL {  sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 1.2  rotate -5  size 0.985 } } Add intentionality
startshape WELCOME rule WELCOME { VINEL {  sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 1.2 rotate -5  size 0.992  } } Add intentionality
startshape WELCOME rule WELCOME { VINEL {  sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML {  flip 30  } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.1 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Change names & commands
startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 } } rule VINEL { STEML {  } STEML { flip 0 } VINEL { x 1  size 0.965  rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
startshape WELCOME rule WELCOME { VINEL { flip 90 sat 1 hue 260 rotate 15 brightness 0.8 } } rule VINEL { STEML {  } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
startshape WELCOME rule WELCOME { VINEL { flip 60 sat 1 hue 130 rotate 175 brightness 0.65 } } rule VINEL { STEML {  } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
startshape WELCOME rule WELCOME { VINEL { flip 60 sat 1 hue 130 rotate 175 brightness 0.65 } } rule VINEL { STEML {  } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } rule RIZO 0.2 { CIRCLE { } RIZO { x 1.2 rotate 15 size 0.992 } } Go unpredictable!
 
 
 

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Context Free Art 101

  • 1. Context Free Art First Steps
  • 3. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 r 0 b 0.5 s 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 r 0 b 0.5 s 10 } } rule VINEL { STEML { } STEML { x 1 r 5 flip 0 } VINEL { x 2 size 0.9 r 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 r -1 s 0.985 } } Eliminate and simplify
  • 4. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 0 brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 0 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Complete commands
  • 5. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15 brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 0 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Change values
  • 6. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15 brightness 0.5 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } See the changes
  • 7. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15 brightness 0.8 size 10 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Understand variables
  • 8. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 x 3 y -55 rotate 15 brightness 0.8 size 5 } VINEL { flip 90 sat 1 hue 120 x 85 y -55 rotate 20 brightness 0.5 size 10 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } See the changes
  • 9. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 120 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 0.6 rotate -1 size 0.985 } } Remove and simplify
  • 10. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 1.2 rotate -1 size 0.985 } } Experiment changes
  • 11. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 1.2 rotate -5 size 0.985 } } Add intentionality
  • 12. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { x 1 rotate 5 flip 0 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { GOL { rotate 20 size 0.1 } } rule GOL { CIRCLE { } GOL { x 1.2 rotate -5 size 0.992 } } Add intentionality
  • 13. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 size 5 } } rule VINEL { STEML { } STEML { flip 30 } VINEL { x 2 size 0.9 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.1 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Change names & commands
  • 14. startshape WELCOME rule WELCOME { VINEL { sat 1 hue 5 rotate 15 brightness 0.8 } } rule VINEL { STEML { } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
  • 15. startshape WELCOME rule WELCOME { VINEL { flip 90 sat 1 hue 260 rotate 15 brightness 0.8 } } rule VINEL { STEML { } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
  • 16. startshape WELCOME rule WELCOME { VINEL { flip 60 sat 1 hue 130 rotate 175 brightness 0.65 } } rule VINEL { STEML { } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } Play!
  • 17. startshape WELCOME rule WELCOME { VINEL { flip 60 sat 1 hue 130 rotate 175 brightness 0.65 } } rule VINEL { STEML { } STEML { flip 0 } VINEL { x 1 size 0.965 rotate 10 } } rule STEML { RIZO { rotate 20 size 0.13 } } rule RIZO { CIRCLE { } RIZO { x 1.2 rotate -5 size 0.992 } } rule RIZO 0.2 { CIRCLE { } RIZO { x 1.2 rotate 15 size 0.992 } } Go unpredictable!
  • 18.  
  • 19.  
  • 20.