Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Game Title

The Last Of Us

Provide detailed descriptions from chosen examples that
establish…

Clearly state what production technique(s) you think have
been used to create specific soundtrack elements

Setting

The music is perfectly suited to The Last Of Us as
it gives the perfect sense of a post apocalyptic
atmosphere, The soundtrack swiftly changes to
suit each environment.

Various sounds would have been used such as
birds tweeting, the wind blowing and lights
flickering.

Mood

The soundtrack and the sounds used are clear in
helping the audience develop different varying
moods. The mood switches from a confusing
whats happening type off mood to a calm,
collected and accomplished kind of mood.

Various sounds were used such as a piano which
was used to create a calm atmosphere. Also lights
flickering would have been used to establish a
much more sinister mood.~

The game genre is a zombie horror 3rd person
shooter. The soundtrack clearly supports this with
varying sounds and different track which all add
up to create the perfect atmosphere.

Sounds being used are perfect for this game genre
as they are the callis typical sounds you would
here (or not hear) in a zombie run world. Things
such as birds tweeting and the wind blowing, Also
things like water rushing add to the atmosphere.

Game genre
Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games

Narrative

The soundtrack clearly tells the narrative as does
the sounds used, The story is that in the end they
are travelling through a post apocalyptic setting
where nature has taken over. Birds are tweeting
and the tress a hustling. Perfect for telling the
story.

Sounds such as the birds tweeting are perfect for
this kind of game. It clearly tells a story of
abandonment and loneliness.

Cut Sequence 3

  • 1.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Game Title The Last Of Us Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have been used to create specific soundtrack elements Setting The music is perfectly suited to The Last Of Us as it gives the perfect sense of a post apocalyptic atmosphere, The soundtrack swiftly changes to suit each environment. Various sounds would have been used such as birds tweeting, the wind blowing and lights flickering. Mood The soundtrack and the sounds used are clear in helping the audience develop different varying moods. The mood switches from a confusing whats happening type off mood to a calm, collected and accomplished kind of mood. Various sounds were used such as a piano which was used to create a calm atmosphere. Also lights flickering would have been used to establish a much more sinister mood.~ The game genre is a zombie horror 3rd person shooter. The soundtrack clearly supports this with varying sounds and different track which all add up to create the perfect atmosphere. Sounds being used are perfect for this game genre as they are the callis typical sounds you would here (or not hear) in a zombie run world. Things such as birds tweeting and the wind blowing, Also things like water rushing add to the atmosphere. Game genre
  • 2.
    Salford City College EcclesSixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games Narrative The soundtrack clearly tells the narrative as does the sounds used, The story is that in the end they are travelling through a post apocalyptic setting where nature has taken over. Birds are tweeting and the tress a hustling. Perfect for telling the story. Sounds such as the birds tweeting are perfect for this kind of game. It clearly tells a story of abandonment and loneliness.