The document discusses tactical design and clean architecture. It begins with an introduction of the speaker and then defines tactical design as applying design patterns and building blocks within a bounded context to enrich the domain model in a hands-on way. It then defines clean architecture as having patterns, principles, and practices with classes and modules that follow principles of dependency inversion, stable abstractions, and stable dependencies. The rest of the document provides examples of tactical design and clean architecture concepts like entities, value objects, aggregates, and domain-driven design patterns.