This document discusses how design patterns can be implemented in Kotlin. It provides examples of how common design patterns like Singleton, Builder, Proxy, Iterator, State, Strategy, Deferred Value, Fan Out, and Fan In can be achieved more concisely and idiomatically in Kotlin compared to other languages. Kotlin supports many design patterns out of the box through language features like objects, functions as first-class citizens, sealed classes, and coroutines. While design patterns originated from older object-oriented languages, Kotlin adapts patterns to better suit its capabilities.