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Lecture 2
Motivation
 Distributed system is collection of
 loosely coupled processors interconnected by a
communications network
 Independent computers that appear to users of
the system as a single computer
 Processors variously called nodes, computers,
machines, hosts
 Site is location of the processor
Reasons for Distributed Systems
 Resource sharing
 sharing and printing files at remote sites
 processing information in a distributed database
 using remote specialized hardware devices
 Computation speedup – load sharing
 Reliability – detect and recover from site
failure, function transfer, reintegrate failed
site
 Communication – message passing
A Distributed System
A Distributed System (contd.)
A distributed system organized as middleware.
Note that the middleware layer extends over multiple machines.
1.1
Types of Distributed Operating
Systems
 Network Operating Systems
 Distributed Operating Systems
System Description Main Goal
DOS
Tightly-coupled operating system for
multi-processors and homogeneous
multicomputers
Hide and
manage
hardware
resources
NOS
Loosely-coupled operating system for
heterogeneous multicomputers (LAN
and WAN)
Offer local
services to
remote clients
Network-Operating Systems
 Users are aware of multiplicity of machines.
Access to resources of various machines is
done explicitly by:
 Remote logging into the appropriate remote
machine (telnet, ssh)
 Remote Desktop (Microsoft Windows)
 Transferring data from remote machines to
local machines, via the File Transfer Protocol
(FTP) mechanism
Network-Operating Systems
Two clients and a server in a network operating system.
Distributed-Operating Systems
 Users not aware of multiplicity of machines
 Access to remote resources similar to access to
local resources
 Data Migration – transfer data by transferring
entire file, or transferring only those portions of
the file necessary for the immediate task
 Computation Migration – transfer the
computation, rather than the data, across the
system
Distributed-Operating Systems
(Cont.)
 Process Migration – execute an entire process, or parts of
it, at different sites
 Load balancing – distribute processes across network to
even the workload
 Computation speedup – subprocesses can run concurrently
on different sites
 Hardware preference – process execution may require
specialized processor
 Software preference – required software may be available at
only a particular site
 Data access – run process remotely, rather than transfer all
data locally
Comparison between Systems
Item
Distributed OS Network
OS
Multiproc. Multicomp.
Degree of transparency Very High High Low
Same OS on all nodes Yes Yes No
Number of copies of OS 1 N N
Basis for
communication
Shared
memory
Messages Files
Resource management
Global,
central
Global,
distributed
Per node
Scalability No Moderately Yes
Openness Closed Closed Open
Network Structure
 Local-Area Network (LAN) – designed to cover small
geographical area.
 Multiaccess bus, ring, or star network
 Speed  10 – 100 megabits/second
 Broadcast is fast and cheap
 Nodes:
 usually workstations and/or personal computers
 a few (usually one or two) mainframes
Depiction of typical LAN
Network Types (Cont.)
 Wide-Area Network (WAN) – links
geographically separated sites
 Point-to-point connections over long-haul lines
(often leased from a phone company)
 Speed  1.544 – 45 megbits/second
 Broadcast usually requires multiple messages
 Nodes:
 usually a high percentage of mainframes
Communication Processors in a Wide-Area Network
Network Topology
 Sites in the system can be physically connected in a
variety of ways; they are compared with respect to
the following criteria:
 Basic cost - How expensive is it to link the various
sites in the system?
 Communication cost - How long does it take to
send a message from site A to site B?
 Reliability - If a link or a site in the system fails,
can the remaining sites still communicate with each
other?
 The various topologies are depicted as graphs
whose nodes correspond to sites
 An edge from node A to node B corresponds to a
direct connection between the two sites
Network Topology
Communication Structure
 Naming and name resolution - How do
two processes locate each other to
communicate?
 Routing strategies - How are messages
sent through the network?
 Connection strategies - How do two
processes send a sequence of messages?
 Contention - The network is a shared
resource, so how do we resolve conflicting
demands for its use?
The design of a communication network must address four basic
issues:
Naming and Name Resolution
 Name systems in the network
 Address messages with the process-id
 Identify processes on remote systems by
<host-name, identifier> pair
 Domain name service (DNS) – specifies the
naming structure of the hosts, as well as
name to address resolution (Internet)
Routing Strategies
 Fixed routing - A path from A to B is specified in
advance; path changes only if a hardware failure
disables it
 Since the shortest path is usually chosen, communication costs
are minimized
 Fixed routing cannot adapt to load changes
 Ensures that messages will be delivered in the order in which
they were sent
 Virtual circuit - A path from A to B is fixed for the
duration of one session. Different sessions involving
messages from A to B may have different paths
 Partial remedy to adapting to load changes
 Ensures that messages will be delivered in the order in which
they were sent
Routing Strategies (Cont.)
 Dynamic routing - The path used to send a message
form site A to site B is chosen only when a message is
sent
 Usually a site sends a message to another site on the link
least used at that particular time
 Adapts to load changes by avoiding routing messages on
heavily used path
 Messages may arrive out of order
 This problem can be remedied by appending a sequence
number to each message
Connection Strategies
 Circuit switching - A permanent physical link is
established for the duration of the communication
(i.e., telephone system)
 Message switching - A temporary link is
established for the duration of one message
transfer (i.e., post-office mailing system)
 Packet switching - Messages of variable length
are divided into fixed-length packets which are sent
to the destination
 Each packet may take a different path through the
network
 The packets must be reassembled into messages as
they arrive
Connection Strategies (contd..)
 Circuit switching requires setup time, but incurs less
overhead for shipping each message, and may waste
network bandwidth
 Message and packet switching require less setup time,
but incur more overhead per message
Contention
 CSMA/CD - Carrier sense with multiple
access (CSMA); collision detection (CD)
 A site determines whether another message is
currently being transmitted over that link. If two
or more sites begin transmitting at exactly the
same time, then they will register a CD and will
stop transmitting
 When the system is very busy, many collisions
may occur, and thus performance may be
degraded
 CSMA/CD is used successfully in the
Ethernet system, the most common
network system
Several sites may want to transmit information over a link
simultaneously. Techniques to avoid repeated collisions include:
Contention (Cont.)
 Token passing - A unique message type,
known as a token, continuously circulates in the
system (usually a ring structure)
 A site that wants to transmit information must
wait until the token arrives
 When the site completes its round of message
passing, it retransmits the token
 A token-passing scheme is used by some IBM and
HP/Apollo systems
Contention (Cont.)
 Message slots - A number of fixed-length message
slots continuously circulate in the system (usually a
ring structure)
 Since a slot can contain only fixed-sized messages, a
single logical message may have to be broken down into
a number of smaller packets, each of which is sent in a
separate slot
 This scheme has been adopted in the experimental
Cambridge Digital Communication Ring
Assignment 1
Compare the following topologies w. r. t. Basic Cost,
Diameter and Reliability of the Communication
Network:
 Ring
 Fully Connected
 Tree
 Cube/Hypercube

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Distributed Systems in Advanced operating system

  • 2. Motivation  Distributed system is collection of  loosely coupled processors interconnected by a communications network  Independent computers that appear to users of the system as a single computer  Processors variously called nodes, computers, machines, hosts  Site is location of the processor
  • 3. Reasons for Distributed Systems  Resource sharing  sharing and printing files at remote sites  processing information in a distributed database  using remote specialized hardware devices  Computation speedup – load sharing  Reliability – detect and recover from site failure, function transfer, reintegrate failed site  Communication – message passing
  • 5. A Distributed System (contd.) A distributed system organized as middleware. Note that the middleware layer extends over multiple machines. 1.1
  • 6. Types of Distributed Operating Systems  Network Operating Systems  Distributed Operating Systems System Description Main Goal DOS Tightly-coupled operating system for multi-processors and homogeneous multicomputers Hide and manage hardware resources NOS Loosely-coupled operating system for heterogeneous multicomputers (LAN and WAN) Offer local services to remote clients
  • 7. Network-Operating Systems  Users are aware of multiplicity of machines. Access to resources of various machines is done explicitly by:  Remote logging into the appropriate remote machine (telnet, ssh)  Remote Desktop (Microsoft Windows)  Transferring data from remote machines to local machines, via the File Transfer Protocol (FTP) mechanism
  • 8. Network-Operating Systems Two clients and a server in a network operating system.
  • 9. Distributed-Operating Systems  Users not aware of multiplicity of machines  Access to remote resources similar to access to local resources  Data Migration – transfer data by transferring entire file, or transferring only those portions of the file necessary for the immediate task  Computation Migration – transfer the computation, rather than the data, across the system
  • 10. Distributed-Operating Systems (Cont.)  Process Migration – execute an entire process, or parts of it, at different sites  Load balancing – distribute processes across network to even the workload  Computation speedup – subprocesses can run concurrently on different sites  Hardware preference – process execution may require specialized processor  Software preference – required software may be available at only a particular site  Data access – run process remotely, rather than transfer all data locally
  • 11. Comparison between Systems Item Distributed OS Network OS Multiproc. Multicomp. Degree of transparency Very High High Low Same OS on all nodes Yes Yes No Number of copies of OS 1 N N Basis for communication Shared memory Messages Files Resource management Global, central Global, distributed Per node Scalability No Moderately Yes Openness Closed Closed Open
  • 12. Network Structure  Local-Area Network (LAN) – designed to cover small geographical area.  Multiaccess bus, ring, or star network  Speed  10 – 100 megabits/second  Broadcast is fast and cheap  Nodes:  usually workstations and/or personal computers  a few (usually one or two) mainframes
  • 14. Network Types (Cont.)  Wide-Area Network (WAN) – links geographically separated sites  Point-to-point connections over long-haul lines (often leased from a phone company)  Speed  1.544 – 45 megbits/second  Broadcast usually requires multiple messages  Nodes:  usually a high percentage of mainframes
  • 15. Communication Processors in a Wide-Area Network
  • 16. Network Topology  Sites in the system can be physically connected in a variety of ways; they are compared with respect to the following criteria:  Basic cost - How expensive is it to link the various sites in the system?  Communication cost - How long does it take to send a message from site A to site B?  Reliability - If a link or a site in the system fails, can the remaining sites still communicate with each other?  The various topologies are depicted as graphs whose nodes correspond to sites  An edge from node A to node B corresponds to a direct connection between the two sites
  • 18. Communication Structure  Naming and name resolution - How do two processes locate each other to communicate?  Routing strategies - How are messages sent through the network?  Connection strategies - How do two processes send a sequence of messages?  Contention - The network is a shared resource, so how do we resolve conflicting demands for its use? The design of a communication network must address four basic issues:
  • 19. Naming and Name Resolution  Name systems in the network  Address messages with the process-id  Identify processes on remote systems by <host-name, identifier> pair  Domain name service (DNS) – specifies the naming structure of the hosts, as well as name to address resolution (Internet)
  • 20. Routing Strategies  Fixed routing - A path from A to B is specified in advance; path changes only if a hardware failure disables it  Since the shortest path is usually chosen, communication costs are minimized  Fixed routing cannot adapt to load changes  Ensures that messages will be delivered in the order in which they were sent  Virtual circuit - A path from A to B is fixed for the duration of one session. Different sessions involving messages from A to B may have different paths  Partial remedy to adapting to load changes  Ensures that messages will be delivered in the order in which they were sent
  • 21. Routing Strategies (Cont.)  Dynamic routing - The path used to send a message form site A to site B is chosen only when a message is sent  Usually a site sends a message to another site on the link least used at that particular time  Adapts to load changes by avoiding routing messages on heavily used path  Messages may arrive out of order  This problem can be remedied by appending a sequence number to each message
  • 22. Connection Strategies  Circuit switching - A permanent physical link is established for the duration of the communication (i.e., telephone system)  Message switching - A temporary link is established for the duration of one message transfer (i.e., post-office mailing system)  Packet switching - Messages of variable length are divided into fixed-length packets which are sent to the destination  Each packet may take a different path through the network  The packets must be reassembled into messages as they arrive
  • 23. Connection Strategies (contd..)  Circuit switching requires setup time, but incurs less overhead for shipping each message, and may waste network bandwidth  Message and packet switching require less setup time, but incur more overhead per message
  • 24. Contention  CSMA/CD - Carrier sense with multiple access (CSMA); collision detection (CD)  A site determines whether another message is currently being transmitted over that link. If two or more sites begin transmitting at exactly the same time, then they will register a CD and will stop transmitting  When the system is very busy, many collisions may occur, and thus performance may be degraded  CSMA/CD is used successfully in the Ethernet system, the most common network system Several sites may want to transmit information over a link simultaneously. Techniques to avoid repeated collisions include:
  • 25. Contention (Cont.)  Token passing - A unique message type, known as a token, continuously circulates in the system (usually a ring structure)  A site that wants to transmit information must wait until the token arrives  When the site completes its round of message passing, it retransmits the token  A token-passing scheme is used by some IBM and HP/Apollo systems
  • 26. Contention (Cont.)  Message slots - A number of fixed-length message slots continuously circulate in the system (usually a ring structure)  Since a slot can contain only fixed-sized messages, a single logical message may have to be broken down into a number of smaller packets, each of which is sent in a separate slot  This scheme has been adopted in the experimental Cambridge Digital Communication Ring
  • 27. Assignment 1 Compare the following topologies w. r. t. Basic Cost, Diameter and Reliability of the Communication Network:  Ring  Fully Connected  Tree  Cube/Hypercube