Siyu Sun presented on applying data science in the gaming industry. Some key applications discussed include optimizing monetization through improving in-app purchases, ads, and subscriptions. Specific use cases covered predicting payers versus non-payers, ad trigger points, and subscription tier and pricing optimization. Challenges with A/B testing large changes over long durations were also noted. Reinforcement learning applications and the future of generative AI and text-based games were briefly discussed at the end.