Case Study
eCommerce
Implementation for
SOLAR Company
SOLAR
•  80	
  chain	
  bou,ques,	
  	
  
    –  13	
  franchise	
  
       (among	
  others,	
  in	
  Lubeck,	
  Gent	
  and	
  
       Lviv)	
  
    –  7	
  outlets	
  

•  120	
  members	
  of	
  external	
  chain	
  	
  
   and	
  25	
  partners	
  
   in	
  the	
  neighbouring	
  countries	
  
Goals
•  Making	
  direct	
  online	
  purchase	
  possible	
  	
  
    Current	
  collec+on	
  and	
  outlet	
  

•  A	
  tool	
  for	
  offline	
  clients	
  	
  
    Crea+ng	
  shopping	
  lists	
  and	
  the	
  possibilty	
  to	
  learn	
  about	
  new	
  collec+on	
  before	
  visi+ng	
  the	
  bou+que.	
  	
  

•  SOLAR	
  bou,ques	
  are	
  famous	
  for	
  regular	
  deliveries	
  of	
  new	
  products.	
  
    E-­‐store	
  is	
  supposed	
  to	
  make	
  it	
  possible	
  to	
  follow	
  the	
  new	
  items	
  in	
  the	
  collec+ons,	
  but	
  also	
  to	
  find	
  
    and	
  buy	
  products,	
  which	
  are	
  already	
  not	
  available	
  in	
  the	
  bou+ques.	
  	
  
Online and Offline in the Fashion Industry
                                               The	
  main	
  source	
  of	
  informa,on:                                                                            online                    offline


                                                 Purchase	
  

                                                 online                                                                                                    2,4%                          2,4%




                                                 offline                                                                                                                                      Crucial is the
                                                                                                                                                           1,7%                                information
                                                                                                                                                                                            found offline and
                                                                                                                                                                                            purchase offline.
                                                        The Internet influences 6,5% of the total sales.


                                                                                                           n=881	
  kupujących	
  
                                                                                                                                                                                                    93,5%


           The main sources of information: online                                                                   The main sources of information: offline
                                                                                                     I	
  made	
  the	
  decision	
  in	
  
     Internet	
  auc+ons	
                                                                           the	
  store,	
  while	
   sklepie,
                                                                                                          Zdecydowałem w
                                                                                                                                                                                                    42%
     Aukcje internetowe                                                             37%              shopping	
   zakupów
                                                                                                             podczas
                                                                                                                Oferta w sklepach                                       13%
                                                                                                     Items	
  available	
  in	
  the	
                                   I	
  already	
  knew	
  about	
  
     Search	
  engines	
  
         Wyszukiwarki                                                26%                             bou+ques	
  
                                                                                                                Znajomi / rodzina                             5%         these	
  products	
  
                                                                                                                                                                         because	
  of	
  earlier	
  
                                                                                                     Mam wiedzę z amily	
  
                                                                                                     Friends	
  and	
  f poprzednich
     E-­‐stores	
  
     Sklepy internetowe                                         23%                                   zakupów tych produktów
                                                                                                                                                              4%         shopping.	
  


                               Base:	
  n=37	
  searching	
  online	
  n=844	
  searching	
  offline.	
  Source:	
  Mul+brand	
  ROPO	
  Survey,	
  IMAS	
  i	
  Divante.	
  
Realization


                   Designing	
  
Gathering	
       interac,ons	
               Technical	
  
business	
      according	
  to	
  the	
     analysis	
  and	
                                                 Tests	
  and	
      Survey	
  and	
  
                                                                   Graphic	
  design	
     Implementa,on	
     launching	
        op,miza,on	
  
demands	
       User-­‐Cenetered	
           integra,on	
  
                     Design	
  
Methodology of work
User-Centered Design
Business	
  goal/User	
  needs	
  à	
  
                                                                                                           Business	
  Goal	
                                                          Product.	
  UCD	
  process	
  creates	
  a	
  
                                                                                                                                                                                       product	
  which	
  the	
  users	
  need	
  and	
  
                                                                                                                                                                                       whose	
  using	
  they	
  are	
  going	
  to	
  like.	
  
                                                                                                                                Observa+on	
  of	
  user	
  behavior	
  
                                                                                     Review	
  of	
  the	
  compe++on’s	
  
      Review	
  of	
  solu+ons	
  allows	
  us	
  to	
  map	
  some	
  of	
          solu+ons	
                                 Analysis	
  of	
  user	
  context	
  
      the	
  compe++on’s	
  solu+ons	
  that	
  can	
  be	
  used	
                      Compe++on	
  analysis	
                In-­‐depth	
  interviews	
  
      in	
  our	
  project.	
  It	
  is	
  a	
  sort	
  of	
  learning	
  from	
                                                                                        • Who	
  are	
  the	
  system’s	
  users?	
  
      someone	
  else’s	
  experience.	
  	
                                                                       Brainstorms	
                                        • What	
  do	
  they	
  need	
  the	
  system	
  
                          Brainstorms	
  are	
  organized	
  to	
                                                                                                       for?	
  
                          genereate	
  fresh	
  ideas,	
  which	
  are	
                                                                                                • What	
  are	
  their	
  skills?	
  
                          later	
  cri+cally	
  evaluated	
  by	
                        Expert	
  evalua+on	
                                                          • Are	
  there	
  any	
  external	
  
                          experts	
  and	
  users.	
  	
                                                                                                                limita+ons	
  regarding	
  the	
  system	
  
                                                                                                                                                                        or	
  the	
  users	
  expected?	
  

                                                                                                                                                                                Focus	
  Tests	
  and	
  User	
  Tests	
  
                                                                                                                      Concepts	
                                                	
  
                                                                                                                                                                          Focus	
  Tests	
                              User	
  Tests	
  
                                                                                                                                           Focus	
  tests	
  
                                                                                         Expert	
  evalua+on	
  
                                                                                                                                                                          Conducted	
  at	
  the	
                      Conducted	
  during	
  the	
  
                                                                                                                                                                          beggining	
  of	
  the	
  process	
  of	
     process	
  of	
  designing	
  the	
  
                                                                                                                                                                          crea+ng	
  a	
  product.	
                    product.	
  Product	
  
            Interface	
  Design	
  (paper	
                                                                                                                               Different	
  concepts	
  are	
                 prototypes	
  are	
  tested.	
  	
  
            prototyping,	
  lo-­‐fidelity,	
  hi-­‐fidelity)	
                                                       Choosing	
  the	
                                      tested.	
  
                                                                                                                   best	
  concept	
                                      Small	
  group	
  of	
  people.	
             Single	
  user.	
  
• 	
  We	
  ground	
  our	
  work	
  on	
  the	
  previously	
  gathered	
  
                                                                                                                                                                          The	
  par+cipants	
  evaluate	
              The	
  user	
  performs	
  test	
  
knowledge,	
  brainstorms,	
  created	
  and	
  tested	
  
concepts.	
                                                                                                             Concept	
                                         and	
  comment	
  on	
  the	
                 tasks	
  using	
  the	
  very	
  
                                                                                                                                                                          concepts	
  and	
  projects	
                 product.	
  
• We	
  design	
  new	
  interface	
  prototypes.	
                                                                                                                       which	
  they	
  are	
  presented	
  
• In	
  the	
  subsequent	
  itera+ons,	
  we	
  ask	
  experts	
  and	
                               Alterna+ve	
  methods	
  of	
                                      with.	
  
users	
  to	
  evaluate	
  them	
  and	
  then	
  apply	
  their	
                                     realiza+on	
  (prototypes)	
                                       Serve	
  to	
  quickly	
  get	
  the	
        Serve	
  to	
  check	
  whether	
  a	
  
sugges+ons	
  as	
  changes	
  in	
  the	
  prototype.	
                                                                                                                  opinions	
  and	
  feelings	
  of	
           prototype	
  or	
  a	
  product	
  
• Prototypes	
  are	
  created	
  in	
  paper	
  form	
  (paper	
                                                                                                         the	
  users.	
  Help	
  to	
  see	
          func+ons	
  the	
  right	
  way	
  
                                                                                                                                                                          what	
  the	
  users’	
                       and	
  naming	
  the	
  problems	
  
prototyping),	
  as	
  well	
  as	
  interac+ve	
  PowerPoint	
                                                                                                           expecta+ons	
  are,	
  what	
                 a	
  user	
  encounters	
  while	
  
and	
  HTML	
  presenta+ons.	
                                                                                                                                            they	
  needs	
  are.	
  Serve	
  as	
        performing	
  tasks.	
  	
  
• In	
  the	
  final	
  phase	
  of	
  prototyping,	
  graphic	
                                                                                                           an	
  evalua+on	
  of	
  an	
  idea	
  
prototypes	
  can	
  be	
  used.	
  	
                                                                                                                                    which	
  is	
  a	
  basis	
  for	
  the	
  
                                                                                                                                                                          product.	
  
Heuris,c	
  analysis	
  
                                                                                                                                                                                                          • Heuris+c	
  evalua+on	
  allows	
  one	
  to	
  detect	
  usability	
  problems.	
  
                                                                                                                                                                                                          This	
  method	
  is	
  based	
  on	
  expert	
  analysis.	
  The	
  experts	
  evaluate	
  
                                                                                                                                                                                                          whether	
  the	
  tested	
  interface	
  matches	
  usability	
  rules.	
  	
  
                                                                                                                User	
  tests	
                                Heuris+c	
  analysis	
                     • One	
  expert	
  will	
  never	
  be	
  able	
  to	
  find	
  all	
  the	
  problems.	
  That	
  is	
  
                                                                                                                                                                                                          why	
  heuris+c	
  analysis	
  is	
  done	
  by	
  two	
  people.	
  Next,	
  their	
  results	
  
                                                                                                                Expert	
  evalua+on	
                                                                     are	
  united	
  in	
  one	
  report.	
  
                                        User	
  tests	
                                                                                                                                                   • We	
  use	
  the	
  well-­‐known	
  and	
  acknowledged	
  usability	
  heuris+cs,	
  
                                        User	
  tests	
  are	
  the	
  basic	
  and	
  most	
  important	
  
                                        technique	
  of	
  tes+ng	
  and	
  improving	
  the	
                                            Choosing	
  the	
  best	
                                       enriching	
  them	
  with	
  our	
  own	
  experience	
  from	
  the	
  previously	
  
                                                                                                                                                                                                          analyzed	
  projects.	
  	
  
                                        usability	
  of	
  the	
  products.	
  	
  
                                                                                                                                             solu,ons	
  
                                                                                                                                                                                       Usability	
  heuris,cs	
  by	
  Nelsen	
  and	
  Molich:	
  
                                                                                                                                                                                       • The	
  visibilty	
  of	
  the	
  state	
  of	
  the	
  system	
  
Process:	
                                                                                                                User	
  tests	
  
                                                                                                                                                                                       • Adjus+ng	
  to	
  the	
  real	
  world	
  
• Deciding	
  on	
  the	
  test	
  area	
  and	
  the	
  target	
  groups	
                                                                                                            • Control	
  and	
  freedom	
  of	
  choice	
  
• Website	
  analysis	
                                                                                              Heuris+c	
  analysis	
      Op,miza,on	
                          • Consistence	
  and	
  standards	
  
                                                                                                                                                                                       • Preven+ng	
  errors	
  
• Preparing	
  test	
  scenarios	
  and	
  consul+ng	
  them	
  with	
  the	
  client	
  
• Conduc+ng	
  pilot	
  study	
  and,	
  if	
  needed,	
  adjus+ng	
  the	
  scenarios	
                             Expert	
  evalua+on	
                                             • Recognizing,	
  instead	
  of	
  reminding	
  
• Recrui+ng	
  users	
  for	
  the	
  tests	
                                                                                                                                          • Flexibility	
  and	
  effec+veness	
  
• Conduc+ng	
  tests	
  with	
  the	
  users	
                                                                                                                                         • Esthe+cs	
  and	
  economy	
  
               • Introducing	
  the	
  user	
  to	
  the	
  test	
                                                                                                                     • Help	
  in	
  recognizing	
  and	
  solving	
  problems	
  
                                                                                                                                                                                       • Help	
  and	
  documenta+on	
  
               • Filling	
  in	
  the	
  pre-­‐ques+onnaires	
  
               • Performing	
  the	
  pilot	
  task	
  
                                                                                                                                              Graphic	
  design	
  
               • Performing	
  test	
  scenarios	
                                                                   User	
  tests	
                                                                      Accessibility	
  analysis	
  
               • Filling	
  in	
  the	
  post-­‐ques+onnaires	
                                                                                                                                           Accessibility	
  analysis	
  of	
  a	
  Website	
  includes	
  expert	
  analysis	
  (based	
  on	
  
                                                                                                                     Heuris+c	
  analysis	
  
               • Formal	
  mabers,	
  paying	
  the	
  users	
  their	
  due	
  money	
                                                                                                                   the	
  W3C	
  guidelines)	
  and	
  disabled	
  user	
  tests,	
  which	
  allows	
  for	
  the	
  
• Op+onally:	
  recording	
  the	
  tests	
  (audio,video,	
  screen)	
  and	
  edi+ng	
  the	
                        Expert	
                                                                           verifica+on	
  of	
  the	
  actual	
  accessibility	
  of	
  the	
  Website.	
  	
  
recordings	
                                                                                                           evalua+on	
                                                                        The	
  expert	
  analysis	
  includes:	
  
• Preparing	
  the	
  script	
  from	
  the	
  session	
  and	
  discussing	
  them	
  in	
  the	
  group	
  
including:	
  observer,	
  moderator,	
  client.	
  
                                                                                                                                              Implementa,on	
                                             • Mee+ng	
  the	
  W3C	
  demands	
  
                                                                                                                                                                                                          • Mee+ng	
  the	
  WAI	
  demands	
  
• Preparing	
  conclusions	
  and	
  project	
  guidelines	
  based	
  on	
  the	
  test	
  results	
                                                              User	
  tests	
                        • Mee+ngs	
  the	
  eEurope	
  2012	
  demands	
  
                                                                                                                                                                                                          • Mee+gns	
  the	
  demands	
  of	
  the	
  Polish	
  legal	
  system	
  
                                                                                                                                                                 Heuris+c	
  analysis	
                   Prac+cal	
  tests	
  include	
  mainly	
  Website	
  tests	
  by	
  the	
  blind	
  and	
  
                                                                                                                                                                                                          amblyopic	
  users	
  and	
  tes+ng	
  the	
  	
  Website	
  on	
  mobile	
  devices.	
  	
  
                                                                                     Eyetracking	
                                                               Exoert	
  evalua+on	
  
                                                                                     Sta+s+cal	
  analysis	
                                                     Accessibility	
  analysis	
  
                                           Further	
  product	
  
                                           development	
                             User	
  tests	
  
                                                                                     A/B	
  tests	
  
                                                                                     Surveys	
  
                                                                                                                                              Ready	
  Product	
  
Interactive Prototypes
                    •    Interac,ve	
  prototypes	
  present	
  
                         how	
  the	
  applica,on	
  is	
  going	
  to	
  
                         work.	
  	
  

                    •    Verifying	
  the	
  designer’s	
  vision	
  
                         against	
  the	
  expecta,ons	
  of	
  the	
  
                         client	
  and	
  target	
  users.	
  	
  

                    •    Conceptual	
  work	
  on	
  the	
  
                         prototypes	
  makes	
  the	
  
                         verifica,on	
  of	
  the	
  ideas	
  cheap	
  
                         and	
  fast.	
  	
  

                    •    In	
  the	
  subsequent	
  phases	
  of	
  the	
  
                         project,	
  the	
  number	
  of	
  
                         modifica,ons	
  diminishes.	
  	
  

                    •    There	
  were	
  9	
  different	
  versions	
  
                         of	
  interac,ve	
  prototypes	
  
                         prepared.	
  

                    •    The	
  work	
  on	
  prototypes	
  lasted	
  3	
  
                         weeks.	
  	
  
Integration
Microsoft Dynamics NAV
Microsoft Dynamics NAV
•  Microso_	
  Dynamics	
  NAV	
  –	
  
   integrated	
  business	
  solu,on	
  for	
  
   medium-­‐size	
  businesses.	
  
•  Used	
  by	
  over	
  1450000	
  users	
  from	
  
   80000	
  firms.	
  	
  
•  Includes	
  modules	
  suppor,ng	
  the	
  
   management	
  of:	
  finances,	
  budge+ng,	
  
   produc+on,	
  distribu+on,	
  rela+ons	
  with	
  clients,	
  
   service,	
  e-­‐business,	
  advanced	
  analysis	
  (Business	
  
   Intelligence)	
  and	
  control.	
  
Integration
•  Preparing	
  the	
  project	
  of	
  integra,on	
  
    Prepared	
  in	
  coopera+on	
  with	
  the	
  client’s	
  IT	
  department,	
  it	
  includes	
  the	
  detailed	
  descrip+on	
  of	
  
    synchroniza+on	
  mechanisms,	
  security	
  systems	
  and	
  data	
  formats.	
  	
  

•  Two-­‐way	
  data	
  exchange	
  
    The	
  number	
  of	
  products	
  in	
  stock,	
  product	
  features,	
  orders.	
  

•  Early	
  start-­‐up	
  and	
  tests	
  
    Tes+ng	
  the	
  integra+on	
  mechanism	
  at	
  an	
  early	
  stage	
  of	
  the	
  implementa+on	
  allowed	
  us	
  to	
  map	
  all	
  
    the	
  flaws	
  and	
  make	
  sure	
  they	
  will	
  not	
  influnce	
  the	
  applica+on’s	
  func+oning.	
  	
  
Graphics
Graphic Designing
Graphic Designing
                    •    Based	
  on	
  the	
  visual	
  
                         iden,fica,on	
  and	
  according	
  to	
  
                         the	
  arrangement	
  of	
  the	
  
                         elements	
  within	
  the	
  interac,ve	
  
                         prototypes:	
  

                    •    A	
  single	
  graphic	
  line	
  was	
  
                         prepared;	
  

                    •    Storyboards	
  for	
  the	
  ini,al	
  
                         anima,ons	
  were	
  prepared.	
  

                    •    Anima,ons	
  are	
  synchronized	
  
                         with	
  the	
  changing	
  colec,ons	
  
                         (color	
  palefe,	
  products).	
  

                    •    A_er	
  the	
  look&feel	
  	
  acceptance,	
  
                         graphic	
  designs	
  for	
  the	
  
                         subsequent	
  subpages	
  were	
  
                         prepared.	
  	
  

                    •    Graphic	
  designing	
  took	
  2	
  weeks.	
  
Graphic Designing




•    Graphic	
  design	
  does	
  not	
  compete	
  with	
  the	
  
     photos	
  of	
  the	
  products	
  and	
  the	
  collec,on’s	
  
     graphics.	
  It	
  serves	
  as	
  a	
  frame	
  for	
  them.	
  	
  

•    The	
  crea,on	
  of	
  the	
  graphic	
  design	
  was	
  
     supervised	
  by	
  the	
  SOLAR	
  experts	
  so	
  as	
  to	
  
     guarantee	
  consistency.	
  	
  
Implementation
PrestaShop
PrestaShop
•  PrestaShop	
  is	
  the	
  most	
  popular	
  
   European	
  open-­‐source	
  e-­‐store	
  
   plahorm.	
  	
  We	
  offer	
  our	
  clients	
  the	
  PrestaShop	
  
     sogware,	
  extended	
  with	
  Divante’s	
  original	
  plug-­‐ins.	
  	
  

•  Over	
  100	
  000	
  e-­‐stores	
  use	
  PrestaShop.	
  
•  The	
  most	
  interes,ng	
  features	
  of	
                                                    PrestaShop’s	
  control	
  panel	
  
   PrestaShop	
  
       –     SEO-­‐friendly	
  store	
  architecture	
  
       –     Integra+on	
  with	
  Polish	
  payment	
  systems	
  and	
  price	
  
             comparison	
  services	
  
       –     The	
  possibility	
  of	
  selling	
  virtual	
  products	
  (files)	
  
       –     Coupon	
  system	
  (discounts,	
  free	
  extras,	
  free	
  delivery)	
  
       –     Client	
  groups	
  (defining	
  the	
  level	
  of	
  prices,	
  
             discounts).	
  
       –     The	
  possibility	
  of	
  the	
  mul+plica+on	
  of	
  a	
  store.	
  
       –     The	
  possibility	
  of	
  crea+ng	
  mul+-­‐language	
  stores.	
  	
  
                                                                                           Specifica+on	
  of	
  PrestaShop	
  and	
  Divante’s	
  plug-­‐ins.	
  
Modifications and Extensions
•  For	
  the	
  needs	
  of	
  the	
  project,	
  we	
  modified	
  PrestaShop,	
  adjus,ng	
  the	
  
   so_ware	
  to	
  the	
  specific	
  demands.	
  	
  
    Current	
  collec+on	
  and	
  outlet.	
  

•  A	
  tool	
  for	
  offline	
  clients	
  	
  
    Crea+ng	
  shopping	
  lists	
  and	
  the	
  possibilty	
  to	
  learn	
  about	
  new	
  collec+on	
  before	
  visi+ng	
  the	
  bou+que.	
  	
  

•  SOLAR	
  bou,ques	
  are	
  famous	
  for	
  regular	
  deliveries	
  of	
  new	
  products.	
  
    E-­‐store	
  is	
  supposed	
  to	
  make	
  it	
  possible	
  to	
  follow	
  the	
  new	
  items	
  in	
  the	
  collec+ons,	
  but	
  also	
  to	
  find	
  
    and	
  buy	
  products,	
  which	
  are	
  already	
  not	
  available	
  in	
  the	
  bou+ques.	
  	
  
Implementation
Start-up and tests
Providing Quality
•  Designing	
  according	
  to	
  the	
  User-­‐Centered	
  Design	
  
•  Internal	
  quality	
  control	
  at	
  each	
  stage	
  of	
  the	
  project	
  –	
  checklists	
  and	
  tests	
  
•  Systemic	
  management	
  of	
  demands,	
  changes	
  and	
  service	
  no+fica+ons	
  


                                                                                           •    All	
  the	
  service	
  no,fica,ons	
  and	
  
                                                                                                project	
  arrangements	
  are	
  made	
  
                                                                                                within	
  the	
  same	
  repor,ng	
  
                                                                                                system.	
  	
  

                                                                                           •    The	
  client	
  has	
  online	
  access	
  to	
  
                                                                                                all	
  the	
  no,fica,ons.	
  	
  

                                                                                           •    We	
  use	
  the	
  Redmine	
  so_ware.	
  
Effects
The First Results of
Cooperation
The Effects of Cooperation after
Launching the Online Store
•  Right	
  ager	
  launching	
  the	
  store,	
  many	
  orders	
  were	
  placed.	
  	
  
•  Conversion	
  rate:	
  2,21%.	
  
•  High	
  average	
  order	
  value.	
  	
  
•  68%	
  purchases	
  made	
  during	
  the	
  first	
  visit.	
  	
  
•  Ager	
  a	
  month,	
  as	
  many	
  as	
  15,9%	
  purchases	
  are	
  fuelled	
  by	
  SEO.	
  	
  
Implementation
Information about Divante
The Quality of Service
•  Sa,sfac,on	
  from	
  the	
  coopera,on	
  with	
  our	
  agency:	
  4.6	
  /	
  5	
  	
  
   -­‐	
  2nd	
  place	
  in	
  Poland	
  The	
  survey	
  carried	
  out	
  on	
  all	
  Divante	
  clients	
  by	
  
    Media&Marke+ng	
  Poland	
  in	
  2011.	
  

•  Sa,sfac,on	
  from	
  our	
  customer	
  service:	
  4.9	
  /	
  5	
  	
  
   –	
  3rd	
  place	
  in	
  Poland	
  The	
  survey	
  carried	
  out	
  on	
  all	
  Divante	
  clients	
  by	
  
    Media&Marke+ng	
  Poland	
  in	
  2011.	
  

•  100%	
  of	
  our	
  clients	
  would	
  recommend	
  us	
  to	
  their	
  friends.	
  
    The	
  survey	
  carried	
  out	
  on	
  all	
  Divante	
  clients	
  by	
  Divante	
  Company	
  in	
  2010.	
  

•  Almost	
  60%	
  new	
  ques,ons	
  which	
  we	
  receive	
  comes	
  from	
  the	
  references	
  from	
  
    our	
  previous	
  customers.	
  	
  	
  

•  10	
  /10	
  points	
  in	
  „punctuality	
  and	
  reliability”	
  category.	
  The	
  
    survey	
  carried	
  out	
  on	
  all	
  Divante	
  clients	
  by	
  an	
  independent	
  unit	
  in	
  2009.	
  
The Quality of Work
     New	
  ideas	
  helping	
  to	
  improve	
  the	
  func6oning	
  of	
  a	
  company.	
  
     -­‐	
  Puls	
  Biznesu	
  magazine,	
  2009	
  	
  

     Such	
  examples	
  show	
  that	
  our	
  economy	
  is	
  really	
  innova6ve	
  and	
  has	
  a	
  huge	
  poten6al	
  of	
  
     the	
  human	
  capital.	
  
     -­‐	
  Sebas+an	
  Christow,	
  Ministry	
  of	
  Economy	
  of	
  the	
  Republic	
  of	
  Poland	
  	
  	
  

     Divante	
  is	
  able	
  to	
  connect	
  product	
  innova6ons	
  with	
  the	
  care	
  for	
  the	
  best	
  quality	
  of	
  its	
  
     customer	
  service.	
  Thanks	
  to	
  that,	
  Divante	
  carries	
  out	
  projects	
  for	
  clients	
  in	
  Poland	
  and	
  
     all	
  over	
  the	
  world.	
  
     -­‐	
  Michał	
  Żyliński,	
  Microsog	
  

     A	
  great	
  communica6on	
  and	
  openness	
  to	
  new	
  solu6ons,	
  these	
  are	
  certainly	
  the	
  strong	
  
     sides	
  of	
  the	
  team.	
  	
  
     -­‐	
  Izabela	
  Dauksza,	
  Coordinator	
  of	
  Project	
  Managers,	
  Gazeta.pl	
  
Technology
•  Scalability	
  –	
  PromoRing	
  enables	
  ca.	
  5	
  mln	
  PV	
  per	
  day,	
  serving	
  3	
  mln	
  UU	
  per	
  
   month	
  
•  Flexibility	
  -­‐	
  .NET,	
  Django,	
  PHP	
  
•  We	
  are	
  a	
  partner	
  of	
  Apple	
  and	
  the	
  Microsog	
  Company	
  
•  We	
  are	
  integrated	
  with	
  many	
  outside	
  systems	
  (improvement	
  systems,	
  
   warehouse	
  systems,	
  ERP,	
  CRM)	
  
Thank you for your attention
Contact
	
  
divanteltd.com	
  
info@divanteltd.com	
  
twiber.com/divanteltd	
  
phone:	
  	
  +48	
  71	
  34	
  22	
  406	
  	
  

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eCommerce for SOLAR Company (fashion)

  • 2. SOLAR •  80  chain  bou,ques,     –  13  franchise   (among  others,  in  Lubeck,  Gent  and   Lviv)   –  7  outlets   •  120  members  of  external  chain     and  25  partners   in  the  neighbouring  countries  
  • 3. Goals •  Making  direct  online  purchase  possible     Current  collec+on  and  outlet   •  A  tool  for  offline  clients     Crea+ng  shopping  lists  and  the  possibilty  to  learn  about  new  collec+on  before  visi+ng  the  bou+que.     •  SOLAR  bou,ques  are  famous  for  regular  deliveries  of  new  products.   E-­‐store  is  supposed  to  make  it  possible  to  follow  the  new  items  in  the  collec+ons,  but  also  to  find   and  buy  products,  which  are  already  not  available  in  the  bou+ques.    
  • 4. Online and Offline in the Fashion Industry The  main  source  of  informa,on: online offline Purchase   online 2,4% 2,4% offline Crucial is the 1,7% information found offline and purchase offline. The Internet influences 6,5% of the total sales. n=881  kupujących   93,5% The main sources of information: online The main sources of information: offline I  made  the  decision  in   Internet  auc+ons   the  store,  while   sklepie, Zdecydowałem w 42% Aukcje internetowe 37% shopping   zakupów podczas Oferta w sklepach 13% Items  available  in  the   I  already  knew  about   Search  engines   Wyszukiwarki 26% bou+ques   Znajomi / rodzina 5% these  products   because  of  earlier   Mam wiedzę z amily   Friends  and  f poprzednich E-­‐stores   Sklepy internetowe 23% zakupów tych produktów 4% shopping.   Base:  n=37  searching  online  n=844  searching  offline.  Source:  Mul+brand  ROPO  Survey,  IMAS  i  Divante.  
  • 5. Realization Designing   Gathering   interac,ons   Technical   business   according  to  the   analysis  and   Tests  and   Survey  and   Graphic  design   Implementa,on   launching   op,miza,on   demands   User-­‐Cenetered   integra,on   Design  
  • 7. Business  goal/User  needs  à   Business  Goal   Product.  UCD  process  creates  a   product  which  the  users  need  and   whose  using  they  are  going  to  like.   Observa+on  of  user  behavior   Review  of  the  compe++on’s   Review  of  solu+ons  allows  us  to  map  some  of   solu+ons   Analysis  of  user  context   the  compe++on’s  solu+ons  that  can  be  used   Compe++on  analysis   In-­‐depth  interviews   in  our  project.  It  is  a  sort  of  learning  from   • Who  are  the  system’s  users?   someone  else’s  experience.     Brainstorms   • What  do  they  need  the  system   Brainstorms  are  organized  to   for?   genereate  fresh  ideas,  which  are   • What  are  their  skills?   later  cri+cally  evaluated  by   Expert  evalua+on   • Are  there  any  external   experts  and  users.     limita+ons  regarding  the  system   or  the  users  expected?   Focus  Tests  and  User  Tests   Concepts     Focus  Tests   User  Tests   Focus  tests   Expert  evalua+on   Conducted  at  the   Conducted  during  the   beggining  of  the  process  of   process  of  designing  the   crea+ng  a  product.   product.  Product   Interface  Design  (paper   Different  concepts  are   prototypes  are  tested.     prototyping,  lo-­‐fidelity,  hi-­‐fidelity)   Choosing  the   tested.   best  concept   Small  group  of  people.   Single  user.   •   We  ground  our  work  on  the  previously  gathered   The  par+cipants  evaluate   The  user  performs  test   knowledge,  brainstorms,  created  and  tested   concepts.   Concept   and  comment  on  the   tasks  using  the  very   concepts  and  projects   product.   • We  design  new  interface  prototypes.   which  they  are  presented   • In  the  subsequent  itera+ons,  we  ask  experts  and   Alterna+ve  methods  of   with.   users  to  evaluate  them  and  then  apply  their   realiza+on  (prototypes)   Serve  to  quickly  get  the   Serve  to  check  whether  a   sugges+ons  as  changes  in  the  prototype.   opinions  and  feelings  of   prototype  or  a  product   • Prototypes  are  created  in  paper  form  (paper   the  users.  Help  to  see   func+ons  the  right  way   what  the  users’   and  naming  the  problems   prototyping),  as  well  as  interac+ve  PowerPoint   expecta+ons  are,  what   a  user  encounters  while   and  HTML  presenta+ons.   they  needs  are.  Serve  as   performing  tasks.     • In  the  final  phase  of  prototyping,  graphic   an  evalua+on  of  an  idea   prototypes  can  be  used.     which  is  a  basis  for  the   product.  
  • 8. Heuris,c  analysis   • Heuris+c  evalua+on  allows  one  to  detect  usability  problems.   This  method  is  based  on  expert  analysis.  The  experts  evaluate   whether  the  tested  interface  matches  usability  rules.     User  tests   Heuris+c  analysis   • One  expert  will  never  be  able  to  find  all  the  problems.  That  is   why  heuris+c  analysis  is  done  by  two  people.  Next,  their  results   Expert  evalua+on   are  united  in  one  report.   User  tests   • We  use  the  well-­‐known  and  acknowledged  usability  heuris+cs,   User  tests  are  the  basic  and  most  important   technique  of  tes+ng  and  improving  the   Choosing  the  best   enriching  them  with  our  own  experience  from  the  previously   analyzed  projects.     usability  of  the  products.     solu,ons   Usability  heuris,cs  by  Nelsen  and  Molich:   • The  visibilty  of  the  state  of  the  system   Process:   User  tests   • Adjus+ng  to  the  real  world   • Deciding  on  the  test  area  and  the  target  groups   • Control  and  freedom  of  choice   • Website  analysis   Heuris+c  analysis   Op,miza,on   • Consistence  and  standards   • Preven+ng  errors   • Preparing  test  scenarios  and  consul+ng  them  with  the  client   • Conduc+ng  pilot  study  and,  if  needed,  adjus+ng  the  scenarios   Expert  evalua+on   • Recognizing,  instead  of  reminding   • Recrui+ng  users  for  the  tests   • Flexibility  and  effec+veness   • Conduc+ng  tests  with  the  users   • Esthe+cs  and  economy   • Introducing  the  user  to  the  test   • Help  in  recognizing  and  solving  problems   • Help  and  documenta+on   • Filling  in  the  pre-­‐ques+onnaires   • Performing  the  pilot  task   Graphic  design   • Performing  test  scenarios   User  tests   Accessibility  analysis   • Filling  in  the  post-­‐ques+onnaires   Accessibility  analysis  of  a  Website  includes  expert  analysis  (based  on   Heuris+c  analysis   • Formal  mabers,  paying  the  users  their  due  money   the  W3C  guidelines)  and  disabled  user  tests,  which  allows  for  the   • Op+onally:  recording  the  tests  (audio,video,  screen)  and  edi+ng  the   Expert   verifica+on  of  the  actual  accessibility  of  the  Website.     recordings   evalua+on   The  expert  analysis  includes:   • Preparing  the  script  from  the  session  and  discussing  them  in  the  group   including:  observer,  moderator,  client.   Implementa,on   • Mee+ng  the  W3C  demands   • Mee+ng  the  WAI  demands   • Preparing  conclusions  and  project  guidelines  based  on  the  test  results   User  tests   • Mee+ngs  the  eEurope  2012  demands   • Mee+gns  the  demands  of  the  Polish  legal  system   Heuris+c  analysis   Prac+cal  tests  include  mainly  Website  tests  by  the  blind  and   amblyopic  users  and  tes+ng  the    Website  on  mobile  devices.     Eyetracking   Exoert  evalua+on   Sta+s+cal  analysis   Accessibility  analysis   Further  product   development   User  tests   A/B  tests   Surveys   Ready  Product  
  • 9. Interactive Prototypes •  Interac,ve  prototypes  present   how  the  applica,on  is  going  to   work.     •  Verifying  the  designer’s  vision   against  the  expecta,ons  of  the   client  and  target  users.     •  Conceptual  work  on  the   prototypes  makes  the   verifica,on  of  the  ideas  cheap   and  fast.     •  In  the  subsequent  phases  of  the   project,  the  number  of   modifica,ons  diminishes.     •  There  were  9  different  versions   of  interac,ve  prototypes   prepared.   •  The  work  on  prototypes  lasted  3   weeks.    
  • 11. Microsoft Dynamics NAV •  Microso_  Dynamics  NAV  –   integrated  business  solu,on  for   medium-­‐size  businesses.   •  Used  by  over  1450000  users  from   80000  firms.     •  Includes  modules  suppor,ng  the   management  of:  finances,  budge+ng,   produc+on,  distribu+on,  rela+ons  with  clients,   service,  e-­‐business,  advanced  analysis  (Business   Intelligence)  and  control.  
  • 12. Integration •  Preparing  the  project  of  integra,on   Prepared  in  coopera+on  with  the  client’s  IT  department,  it  includes  the  detailed  descrip+on  of   synchroniza+on  mechanisms,  security  systems  and  data  formats.     •  Two-­‐way  data  exchange   The  number  of  products  in  stock,  product  features,  orders.   •  Early  start-­‐up  and  tests   Tes+ng  the  integra+on  mechanism  at  an  early  stage  of  the  implementa+on  allowed  us  to  map  all   the  flaws  and  make  sure  they  will  not  influnce  the  applica+on’s  func+oning.    
  • 14. Graphic Designing •  Based  on  the  visual   iden,fica,on  and  according  to   the  arrangement  of  the   elements  within  the  interac,ve   prototypes:   •  A  single  graphic  line  was   prepared;   •  Storyboards  for  the  ini,al   anima,ons  were  prepared.   •  Anima,ons  are  synchronized   with  the  changing  colec,ons   (color  palefe,  products).   •  A_er  the  look&feel    acceptance,   graphic  designs  for  the   subsequent  subpages  were   prepared.     •  Graphic  designing  took  2  weeks.  
  • 15. Graphic Designing •  Graphic  design  does  not  compete  with  the   photos  of  the  products  and  the  collec,on’s   graphics.  It  serves  as  a  frame  for  them.     •  The  crea,on  of  the  graphic  design  was   supervised  by  the  SOLAR  experts  so  as  to   guarantee  consistency.    
  • 17. PrestaShop •  PrestaShop  is  the  most  popular   European  open-­‐source  e-­‐store   plahorm.    We  offer  our  clients  the  PrestaShop   sogware,  extended  with  Divante’s  original  plug-­‐ins.     •  Over  100  000  e-­‐stores  use  PrestaShop.   •  The  most  interes,ng  features  of   PrestaShop’s  control  panel   PrestaShop   –  SEO-­‐friendly  store  architecture   –  Integra+on  with  Polish  payment  systems  and  price   comparison  services   –  The  possibility  of  selling  virtual  products  (files)   –  Coupon  system  (discounts,  free  extras,  free  delivery)   –  Client  groups  (defining  the  level  of  prices,   discounts).   –  The  possibility  of  the  mul+plica+on  of  a  store.   –  The  possibility  of  crea+ng  mul+-­‐language  stores.     Specifica+on  of  PrestaShop  and  Divante’s  plug-­‐ins.  
  • 18. Modifications and Extensions •  For  the  needs  of  the  project,  we  modified  PrestaShop,  adjus,ng  the   so_ware  to  the  specific  demands.     Current  collec+on  and  outlet.   •  A  tool  for  offline  clients     Crea+ng  shopping  lists  and  the  possibilty  to  learn  about  new  collec+on  before  visi+ng  the  bou+que.     •  SOLAR  bou,ques  are  famous  for  regular  deliveries  of  new  products.   E-­‐store  is  supposed  to  make  it  possible  to  follow  the  new  items  in  the  collec+ons,  but  also  to  find   and  buy  products,  which  are  already  not  available  in  the  bou+ques.    
  • 20. Providing Quality •  Designing  according  to  the  User-­‐Centered  Design   •  Internal  quality  control  at  each  stage  of  the  project  –  checklists  and  tests   •  Systemic  management  of  demands,  changes  and  service  no+fica+ons   •  All  the  service  no,fica,ons  and   project  arrangements  are  made   within  the  same  repor,ng   system.     •  The  client  has  online  access  to   all  the  no,fica,ons.     •  We  use  the  Redmine  so_ware.  
  • 21. Effects The First Results of Cooperation
  • 22. The Effects of Cooperation after Launching the Online Store •  Right  ager  launching  the  store,  many  orders  were  placed.     •  Conversion  rate:  2,21%.   •  High  average  order  value.     •  68%  purchases  made  during  the  first  visit.     •  Ager  a  month,  as  many  as  15,9%  purchases  are  fuelled  by  SEO.    
  • 24. The Quality of Service •  Sa,sfac,on  from  the  coopera,on  with  our  agency:  4.6  /  5     -­‐  2nd  place  in  Poland  The  survey  carried  out  on  all  Divante  clients  by   Media&Marke+ng  Poland  in  2011.   •  Sa,sfac,on  from  our  customer  service:  4.9  /  5     –  3rd  place  in  Poland  The  survey  carried  out  on  all  Divante  clients  by   Media&Marke+ng  Poland  in  2011.   •  100%  of  our  clients  would  recommend  us  to  their  friends.   The  survey  carried  out  on  all  Divante  clients  by  Divante  Company  in  2010.   •  Almost  60%  new  ques,ons  which  we  receive  comes  from  the  references  from   our  previous  customers.       •  10  /10  points  in  „punctuality  and  reliability”  category.  The   survey  carried  out  on  all  Divante  clients  by  an  independent  unit  in  2009.  
  • 25. The Quality of Work New  ideas  helping  to  improve  the  func6oning  of  a  company.   -­‐  Puls  Biznesu  magazine,  2009     Such  examples  show  that  our  economy  is  really  innova6ve  and  has  a  huge  poten6al  of   the  human  capital.   -­‐  Sebas+an  Christow,  Ministry  of  Economy  of  the  Republic  of  Poland       Divante  is  able  to  connect  product  innova6ons  with  the  care  for  the  best  quality  of  its   customer  service.  Thanks  to  that,  Divante  carries  out  projects  for  clients  in  Poland  and   all  over  the  world.   -­‐  Michał  Żyliński,  Microsog   A  great  communica6on  and  openness  to  new  solu6ons,  these  are  certainly  the  strong   sides  of  the  team.     -­‐  Izabela  Dauksza,  Coordinator  of  Project  Managers,  Gazeta.pl  
  • 26. Technology •  Scalability  –  PromoRing  enables  ca.  5  mln  PV  per  day,  serving  3  mln  UU  per   month   •  Flexibility  -­‐  .NET,  Django,  PHP   •  We  are  a  partner  of  Apple  and  the  Microsog  Company   •  We  are  integrated  with  many  outside  systems  (improvement  systems,   warehouse  systems,  ERP,  CRM)  
  • 27. Thank you for your attention Contact   divanteltd.com   [email protected]   twiber.com/divanteltd   phone:    +48  71  34  22  406