The document describes three experiments the author conducted to develop elements for a final game product. In the first experiment, the author created a pixel art character and walking animation cycle in Photoshop. In the second experiment, the author designed several logo concepts for a game called "Break" and had classmates vote on their favorites. In the third experiment, the author designed the cover for a basketball game, including a blurred crowd photo background and pixelated text and character. The reflections note which elements from each experiment, such as the animation style and design process involving user feedback, could be relevant to the final product.