This document discusses geodesic methods in computer vision and graphics. It begins with an overview of topics including Riemannian data modelling, numerical computations of geodesics, geodesic image segmentation, geodesic shape representation, geodesic meshing, and inverse problems with geodesic fidelity. It then provides details on parametric surfaces, Riemannian manifolds, anisotropy and geodesics, the eikonal equation and viscosity solution, discretization methods, and numerical schemes for solving the fixed point equation.