This document discusses Dijkstra's algorithm for finding the shortest paths between nodes in a graph. It begins with pseudocode that initializes all distances as infinite except the source node, and iterates through selecting the unvisited node with the lowest distance. It updates distances and predecessors until all nodes are visited. The document provides an example applying Dijkstra's algorithm to a graph, showing the distances and predecessors updated at each step until all are permanent. It concludes that Dijkstra's algorithm builds a shortest path tree and the optimal path can be found by tracing back predecessors.