Learning Games
Engagement to Stimulate Critical Thinking
San Francisco State University | Graduate College of Education
Instructional Technologies Program
415.338.7833 (msg.) | pdonohue@sfsu.edu
Dominic Lamboy, ITEC Program M.A. Candidate
Tawnya Gray, ITEC Program M.A. Candidate
Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator
An HCII 2013 presentation
Donohue Gray Lamboy | HCII 2013
ITEC Program @ SFSU
 ITEC PROGRAM: Principles of Instructional Design and
Instructional Technologies in:
 Education – Corporate Training – Product Development
 ITEC Focus: Translate current research from emerging
technologies and pedagogies into practice
 CURRENT Interest:  mLearning and gamification
2
Donohue Gray Lamboy | HCII 2013
Kinesthetic & Multimedia Principles
 Initial concept: coaching 7th
grade girls basketball
 Cognitive Theory of Multimedia Learning (Mayer, R. E. (2001).
Multimedia learning. Cambridge, UK: Cambridge University Press.)
 Multiple Intelligence Theory (Gardner, H. (1983), Frames of Mind: The Theory of
Multiple Intelligences, Basic Books, ISBN 0133306143.)
 From cognitive sub-skills of psychomotor skills training to
pure cognitive training.
3
4
Donohue Gray Lamboy | HCII 2013
Engaging in Mathematics
 Mathematics as engagement - The teaching Challenge:
 Kids are various levels
 Keeping them engaged
 Manipulatives
 Physical
 base 10 blocks, colored chips, interlocking cubes, geoboards
 Virtual
 web-based visual representation of a dynamic object that
presents opportunities for constructing mathematical
knowledge.(Moyer, Bolyard & Spikell, 2002)
 First thought
 Create something new: MS Kinect
5
Donohue Gray Lamboy | HCII 2013
Demonstration: Geometry
 Geometry & Repurposing Games / iPad & Wii
1
5
2 4
3
Learning Games
http://www.slideshare.net/donohuepj/hcii3-show-ppt
Dominic Lamboy, ITEC Program M.A. Candidate
Tawnya Gray, ITEC Program M.A. Candidate
Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator
San Francisco State University | Graduate College of Education
Instructional Technologies Program
415.338.7833 (msg.) | pdonohue@sfsu.edu
An HCII 2013 presentation
6
Learning Games
http://www.slideshare.net/donohuepj/hcii3-show-ppt
Dominic Lamboy, ITEC Program M.A. Candidate
Tawnya Gray, ITEC Program M.A. Candidate
Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator
San Francisco State University | Graduate College of Education
Instructional Technologies Program
415.338.7833 (msg.) | pdonohue@sfsu.edu
An HCII 2013 presentation
6

Hcii3 SFSU show

  • 1.
    Learning Games Engagement toStimulate Critical Thinking San Francisco State University | Graduate College of Education Instructional Technologies Program 415.338.7833 (msg.) | [email protected] Dominic Lamboy, ITEC Program M.A. Candidate Tawnya Gray, ITEC Program M.A. Candidate Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator An HCII 2013 presentation
  • 2.
    Donohue Gray Lamboy| HCII 2013 ITEC Program @ SFSU  ITEC PROGRAM: Principles of Instructional Design and Instructional Technologies in:  Education – Corporate Training – Product Development  ITEC Focus: Translate current research from emerging technologies and pedagogies into practice  CURRENT Interest:  mLearning and gamification 2
  • 3.
    Donohue Gray Lamboy| HCII 2013 Kinesthetic & Multimedia Principles  Initial concept: coaching 7th grade girls basketball  Cognitive Theory of Multimedia Learning (Mayer, R. E. (2001). Multimedia learning. Cambridge, UK: Cambridge University Press.)  Multiple Intelligence Theory (Gardner, H. (1983), Frames of Mind: The Theory of Multiple Intelligences, Basic Books, ISBN 0133306143.)  From cognitive sub-skills of psychomotor skills training to pure cognitive training. 3
  • 4.
    4 Donohue Gray Lamboy| HCII 2013 Engaging in Mathematics  Mathematics as engagement - The teaching Challenge:  Kids are various levels  Keeping them engaged  Manipulatives  Physical  base 10 blocks, colored chips, interlocking cubes, geoboards  Virtual  web-based visual representation of a dynamic object that presents opportunities for constructing mathematical knowledge.(Moyer, Bolyard & Spikell, 2002)  First thought  Create something new: MS Kinect
  • 5.
    5 Donohue Gray Lamboy| HCII 2013 Demonstration: Geometry  Geometry & Repurposing Games / iPad & Wii 1 5 2 4 3
  • 6.
    Learning Games http://www.slideshare.net/donohuepj/hcii3-show-ppt Dominic Lamboy,ITEC Program M.A. Candidate Tawnya Gray, ITEC Program M.A. Candidate Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator San Francisco State University | Graduate College of Education Instructional Technologies Program 415.338.7833 (msg.) | [email protected] An HCII 2013 presentation 6
  • 7.
    Learning Games http://www.slideshare.net/donohuepj/hcii3-show-ppt Dominic Lamboy,ITEC Program M.A. Candidate Tawnya Gray, ITEC Program M.A. Candidate Patricia Donohue, Ph.D., Assistant Professor, ITEC Program Coordinator San Francisco State University | Graduate College of Education Instructional Technologies Program 415.338.7833 (msg.) | [email protected] An HCII 2013 presentation 6