1. Problem?
2. What is AR?
3. Plan (implement AR successfully)
a) AR as an interactive adventure
b) USE AR TO scaffold learning
c) USE AR TO flip your classroom
How do teachers incorporate
21st century skills in their
classrooms?
Definition: The integration
of digital information with
the user’s environment in
real time.
http://whatis.techtarget.com/definition/augmented-reality-AR
http://interaktivegestaltung.net/wp-content/uploads/rh_gallery_00-1280x720.jpg
http://ngm.nationalgeographic.com/img/big-idea/augmented/augmented.jpg
http://syrusgold.com/wp-content/uploads/2015/09/interior.png
http://s.hswstatic.com/gif/augmented-reality-1.jpg
https://cnet4.cbsistatic.com/img/nkknq4hQwmPN0Kb12a6bXRCLBB4=/570x0/2012/05/08/b298cba4-fdb4-11e2-8c7c-d4ae52e62bcc/Daqri.jpg
• Since Ronald T. Azuma’s study in 1997
“A Survey of Augmented Reality” three
main characteristics are used to
determine AR:
• it combines real and virtual world
• it is interactive in real time
• it is registered in 3D
http://www.arlab.com/blog/the-evolution-of-augmented-reality/
https://www.airliquide.com/sites/airliquide.com/files/styles/1280x770/public/2016/02/05/connect-overlay-glasses.jpg?itok=mXG0nQ1E
http://www.augment.com/blog/wp-content/uploads/2016/07/snapchat-lenses-dennis-williams-II.jpg
https://i.ytimg.com/vi/-5_D80-Jiyw/maxresdefault.jpg
http://www.mobipicker.com/wp-content/uploads/2016/07/Pokemon_go.jpg?fbe52c
How do teachers incorporate
21st century skills in their
classrooms?
a) AR as an interactive adventure
Know Thy Impact – John Hattie
Why are you integrating AR in your
lesson?
• Substitute for another tool
 Enhance learners understanding
 Transform learning experiences
 Engage and excite all learners
 F.A.I.L – Abdul kalam
e.g. interactive adventure
http://opticsgamer.com/wp-content/uploads/2015/03/augmented-reality-scavenger-hunt.jpg
https://staartechers.files.wordpress.com/2014/03/screen-shot-2014-03-14-at-9-16-58-pm.png
http://opticsgamer.com/wp-content/uploads/2015/03/qr-code-quest-scavenger-hunt-part-deux-the-daring-librarian.jpg
e.g. interactive adventure
http://www.sci-bono.co.za/
B) USE AR TO scaffold learning to …
 Provides for a supportive learning environment
 provide feedback and support in learning new material
 Learners take a more active role in their own learning
 Learners share the responsibility of teaching and learning
 scaffolding move learners beyond their current skill and knowledge levels
 Learners are able to take ownership of the learning event
http://www.niu.edu/facdev/resources/guide/strategies/instructional_scaffolding_to_impro
ve_learning.pdf
e.g. scaffolding
e.g. scaffolding
http://www.nzg.ac.za/newsletter/issues/24/images/0604.jpg
http://ww1.prweb.com/prfiles/2012/05/31/9555698/IMG_4476.jpg
e.g. scaffolding
ST STITHIANS GIRLS’ COLLEGE
GRADE 8: 2015
Anouk Oosthuizen
Favourite
place on
campus
Video of how I
used my device
in different
subjects
C) USE AR TO flip your classroom
 Prepare your students
 Prepare questions such as …
 what have you learned by exploring …?
 What was the most confusing part of …?
 “what if”
 Design in-class activities that resolve
learners’ misconceptions, misunderstandings
or difficulties with the flipped content
C) USE AR TO flip your classroom
 Prepare questions such as …
 what have you learned by exploring …?
 What was the most confusing part of …?
 “what if”
C) USE AR TO flip your classroom
Prepare your students
Which ar app to download
Requirements to run the ar app
Demonstrate how to use the ar app
C) USE AR TO flip your classroom
Design in-class activities that
resolve learners’ …
Misconceptions
misunderstandings or
difficulties
with the flipped content
…The end
klinck.ron@gmail.com

How to integrate Augmented Reality successfully in your classroom by Ronelle Klinck