SlideShare a Scribd company logo
Title: “Leverage Global Content in Localized
Instructional Design”
Presenter:
Richard C. Close CEO
Chrysalis Campaign, Inc.
Nov. 17 2015 9pm EST Webinar
http://www.globaleducationconference.com/profile/Richa
rdClose
How to Leverage Global Content in Localized Instructional Design
BY RICHARD C. CLOSE
http://globallearningframework.ning.com
Global Learning Framework™ Personal Learning Framework™ Transformative Learning Framework™,
Micro Learning Paths© are a Copyright 2009-14 Richard C. Close No version can be reproduced in any format without written permission from author
Web Education System™ is a Trademark of BASCOM Inc.
PART 2: THE GLOBAL LEARNING FRAMEWORK™
PART 1: Introduction Global Learning Framework Course
PART 2: The Global Learning Framework™
PART 3: Personal Learning Framework™
PART 4: Transformation Learning Framework™
PART 5: GLF in Diversity and Instructional Design
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Speaker
Richard C Close CEO-Servant
Chrysalis Campaign, Inc.
– 30+ year Corp Learning and
NGO markets
– MS in Instructions Design
– Transformation and poverty
– Developer of the Global
Learning Framework™
– Developer UNESCO seeded
“I am Africa. This is my
story…
– Author, developer,
photographer
consultant
– Community:
http://globallearningframework.nin
g.com
– riclose@richardclose.com
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Why a Global Learning Framework©
?
Knowledge of
farming =
prosperity
Lack of knowledge
of farming =
death
http://earth.jsc.nasa.gov
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Knowledge Liberates
African Women
• Entrepreneurs
• Teachers
• Leaders
• Pastors
• Equals
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
YES: Global Learning Framework™
Copyright RClose Kenya 2007
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Industrial “One-to-Many” Model
Industrial
Authoritaria
n Instruction
One Way
Model
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
GLF Principle: Knowledge is tribal
Learning is a
Social
Experience
With technology
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
“You don’t understand… I am this
This(widow to Global Knowledge) lives inside of me.”
Our authoritarian time of knowing more than the student is gone.
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
GLF Principle: “Out-There Content”
I’m
Here
No
Over Here
Back Here
Here
Even Way
Out Here
Here
Here
Here
Here
Here
HereHere
HereHereHere
Here
Here
Here
Here
HereHere
Here
Here
Here
Here
Here
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
GLF Principle: “Out-There Web 2.0 Apps.”
I’m
Here
No
Over Here
Back Here
Here
Even Way
Out Here
Here
Here
Here
Here
Here
HereHere
HereHereHere
Here
Here
Here
Here
HereHere
Here
Here
Here
Here
Here
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
What is Knowledge?
GLF Principle: Contextual Relationship
Knowledge Object
Wrapped in Non-physical Context
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Global Learning Framework™
DiscoverProblem Adopt ShareCollaborate
Personal
Change
Global Change
Micro Learning Paths™
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
“Knowledge is an object / law
in relationship with the universe” - RC
Knowledge Object
+ Context (Tag)
Reality
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Personal Learning Frameworks ™
Curriculum View: Perceive, Process and Create
Challenge
Resources
Competence
Expression
Observation &
Analysis
Values &
Reaction
Physical
Non-Physical
INTAKE CREATE
PROCESS
Memory
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Group
Projects
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
Collaborative
Group
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
“Fishing for
Resources
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
INTAKE
CREATE
PROCESS
Transforming Bases W/ Transforming Student
Suppliers
Academia
Associations
Government
Agencies
Trade
Portals
Expert
Communities
(Linkedin etc.)
Reviews
Magazines
Curriculum
Links
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Micro Learning Paths
DiscoverProblem Adopt ShareCollaborate
Personal
Change
Global Change
Global Learning Framework™
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Framework
http://www.merriam-webster.com/dictionary/framework
Leveraging Public Learning in Trades
Welcome to Global Gaming
Community Development Internet Building
Game
AQUA
FARMER
A PBL GAME by Richard C. close
FISHING FOR RESOURCESA PBL GAME by Richard C. close
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Fish Farming NGO Curriculum in Gamification
DiscoverProblem Adopt ShareCollaborate
How to
build and
Aqua
Farm?
Youtubes &
Trade Sites
Choose
resourses
and
contacts
Discuss
plan w/
locals
Share w
other Aqua
Farmers
Share plan
w/ micro
bank
Social Networking (Ning)
Set up Fish Farm Site
AgreementExplore
Business
Plan Guide
Add links
and
contacts to
Plan
Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format.
Transformation Project Based Learning
w/ Community Issues
Problem Discover Adopt Collaborate Share
For Community Leaders … A formula for solutions
Polluted Water
Search Tilapia Fish Farming
Agriculture – Discuss with Investor
or NGO
Meet Bank and Farmers
Publish the Report
“Reality Gaming”
with global resources
Reality Games we play with real people:
Fish Farming is a global micro and macro
industry. The internet is packed with lessons
of over breeding tilapia or cannibalism with
catfish. All of this realtime knowledge is
shared between the world fish farmers. New
technologies and access to resources are ever
changing and available across country
boundaries.
Aqua farming is way to large and ever
changing topic to be self contained within a
single gaming architecture. For this reason,
reality gaming leverages the global web to
provide realtime content that is 100% relevant
to the farmer, no matter where they are.
The GLF Method involves starting with a
problem, discovering solutions on the web,
adopting choices, collaborative discussions
and sharing the end results.
http://globallearningframework.ning.com
GLF Gaming Architecture
Self-contained
World,
Logic,
Content &
Players
Traditional Games
are self-contained
Global Learning Framework Games
work with global intelligence
Open-
Environment
Problem
Framework,
Road Map and
Collaboration
Real & Live
World Wide Web:
•Advisors
•Communities
•Content
•Publishing
GLF is “Reality Gaming”
TM
How to use this game
This four way game is designed to
help you design a functional
business plan to build a real fish
farm.
Note: Unlike self contained
artificial environments, this game
uses live, dynamic internet
information and real resources.
When finished, the
student/farmer will have a
legitimate plan to work from that
is 100% localized to their needs.
FOUR WAYS TO PLAY
1. Explore: The user can skim through the intro
video at the beginning of the tracks to see if they
are interested.
2. Solo: An individual can take all the course
tracks, research the game and the Internet’s
resources. The end is a business plan. If you
make money, you win, if you spend more than
you make, you lose.
3.Group/Advisor: The best way is for two or
more to research, debate and adopt the
resources they need to build and maintain farms.
If you make money, you win, if you spend more
than you make, you lose.
4.Planning & Deployment: Once the plan is done,
a file is generated that has all your research and
planning
The Game board
Download your plan template
Rules: Each track of this game
involves you exploring the
global resources available to
you in planning, building and
managing you African Aqua
Farm.
Download the Aqua Farm
Business Plan template and seek
out the answers to each
section. In the end you will
have a real complete business
plan.
Collaborative Game
How to Win Big:
1. Get a team
2. Make a plan
3. State a goal/problem
4. Discover
5. Choose
6. Collaborate
7. Share
What this Game will do for you
•Connect you with people
•Connect you with resources
•Educate you
•Build a real plan
•Get you started
How to Leverage Global Content in Localized Instructional Design
What’s an african Fish/Aqua Farm?
https://www.youtube.com/watch?v=7yx2uodP5-E
NET HELPNET HELP
Place the person in your net
and see what resources you acquire. NGO Advisor
Loan Officer
Association
Representative
Your trade association will have
people, and truing that will
help get started and grow your
farm,
Gov. Agency
How to Leverage Global Content in Localized Instructional Design
How to Leverage Global Content in Localized Instructional Design
credits/resources
Fish Farming Resources
http://www.sarnissa.org/HomePage
http://www.worldfishcenter.org/publications-
resources
http://www.cirad.fr/en
http://asaquaculture.com
Methodology
http://globallearningframework.ning.com
COPYRIGHT
Chrysalis Campaign. Inc is a US based a non-
stock holding Incorporation seeking 501 C3 status
Copyright Disclaimer Under Section 107 of the Copyright
Act 1976, allowance is made for "fair use" for purposes
such as criticism, comment, news reporting, teaching,
scholarship, and research. Fair use is a use permitted by
copyright statute that might otherwise be infringing.
Non-profit, educational or personal use tips the balance
in favor of fair use.
All Africa and Rescue Mission photography is the
copyright of Richard C. Close and may not be
reproduced.
Global Learning Framework, Micro Learning Paths
Personal Learning Framework and Transformation
Learning Framework and the trademark and copyright of
Richard C. Close 2010 -2014
All photos copyright www.sarnissa.org
Developer:
Richard C. Close
CEO
Chrysalis Campaign, Inc.
13 Geiger Rd.
New Milford, CT 06776
http://globallearningframework.ning.com
Cell: +1.860.248.5424
eMail. rclose@richardclose.info
Site. www.richardclose.com

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How to Leverage Global Content in Localized Instructional Design

  • 1. Title: “Leverage Global Content in Localized Instructional Design” Presenter: Richard C. Close CEO Chrysalis Campaign, Inc. Nov. 17 2015 9pm EST Webinar http://www.globaleducationconference.com/profile/Richa rdClose
  • 3. BY RICHARD C. CLOSE http://globallearningframework.ning.com Global Learning Framework™ Personal Learning Framework™ Transformative Learning Framework™, Micro Learning Paths© are a Copyright 2009-14 Richard C. Close No version can be reproduced in any format without written permission from author Web Education System™ is a Trademark of BASCOM Inc. PART 2: THE GLOBAL LEARNING FRAMEWORK™ PART 1: Introduction Global Learning Framework Course PART 2: The Global Learning Framework™ PART 3: Personal Learning Framework™ PART 4: Transformation Learning Framework™ PART 5: GLF in Diversity and Instructional Design
  • 4. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Speaker Richard C Close CEO-Servant Chrysalis Campaign, Inc. – 30+ year Corp Learning and NGO markets – MS in Instructions Design – Transformation and poverty – Developer of the Global Learning Framework™ – Developer UNESCO seeded “I am Africa. This is my story… – Author, developer, photographer consultant – Community: http://globallearningframework.nin g.com – [email protected]
  • 5. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Why a Global Learning Framework© ? Knowledge of farming = prosperity Lack of knowledge of farming = death http://earth.jsc.nasa.gov
  • 6. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Knowledge Liberates African Women • Entrepreneurs • Teachers • Leaders • Pastors • Equals
  • 7. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. YES: Global Learning Framework™ Copyright RClose Kenya 2007
  • 8. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Industrial “One-to-Many” Model Industrial Authoritaria n Instruction One Way Model
  • 9. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. GLF Principle: Knowledge is tribal Learning is a Social Experience With technology
  • 10. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. “You don’t understand… I am this This(widow to Global Knowledge) lives inside of me.” Our authoritarian time of knowing more than the student is gone.
  • 11. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. GLF Principle: “Out-There Content” I’m Here No Over Here Back Here Here Even Way Out Here Here Here Here Here Here HereHere HereHereHere Here Here Here Here HereHere Here Here Here Here Here
  • 12. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. GLF Principle: “Out-There Web 2.0 Apps.” I’m Here No Over Here Back Here Here Even Way Out Here Here Here Here Here Here HereHere HereHereHere Here Here Here Here HereHere Here Here Here Here Here
  • 13. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. What is Knowledge? GLF Principle: Contextual Relationship Knowledge Object Wrapped in Non-physical Context
  • 14. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Global Learning Framework™ DiscoverProblem Adopt ShareCollaborate Personal Change Global Change Micro Learning Paths™
  • 15. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. “Knowledge is an object / law in relationship with the universe” - RC Knowledge Object + Context (Tag) Reality
  • 16. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Personal Learning Frameworks ™ Curriculum View: Perceive, Process and Create Challenge Resources Competence Expression Observation & Analysis Values & Reaction Physical Non-Physical INTAKE CREATE PROCESS Memory
  • 17. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Group Projects INTAKE CREATE PROCESS INTAKE CREATE PROCESS INTAKE CREATE PROCESS INTAKE CREATE PROCESS Collaborative Group
  • 18. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. “Fishing for Resources INTAKE CREATE PROCESS INTAKE CREATE PROCESS INTAKE CREATE PROCESS INTAKE CREATE PROCESS Transforming Bases W/ Transforming Student Suppliers Academia Associations Government Agencies Trade Portals Expert Communities (Linkedin etc.) Reviews Magazines Curriculum Links
  • 19. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Micro Learning Paths DiscoverProblem Adopt ShareCollaborate Personal Change Global Change Global Learning Framework™
  • 20. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Framework http://www.merriam-webster.com/dictionary/framework
  • 22. Welcome to Global Gaming Community Development Internet Building Game AQUA FARMER A PBL GAME by Richard C. close FISHING FOR RESOURCESA PBL GAME by Richard C. close
  • 23. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Fish Farming NGO Curriculum in Gamification DiscoverProblem Adopt ShareCollaborate How to build and Aqua Farm? Youtubes & Trade Sites Choose resourses and contacts Discuss plan w/ locals Share w other Aqua Farmers Share plan w/ micro bank Social Networking (Ning) Set up Fish Farm Site AgreementExplore Business Plan Guide Add links and contacts to Plan
  • 24. Global Learning Framework© Copyright 2009 Richard C. Close, No version can be reproduced in any format. Transformation Project Based Learning w/ Community Issues Problem Discover Adopt Collaborate Share For Community Leaders … A formula for solutions Polluted Water Search Tilapia Fish Farming Agriculture – Discuss with Investor or NGO Meet Bank and Farmers Publish the Report
  • 25. “Reality Gaming” with global resources Reality Games we play with real people: Fish Farming is a global micro and macro industry. The internet is packed with lessons of over breeding tilapia or cannibalism with catfish. All of this realtime knowledge is shared between the world fish farmers. New technologies and access to resources are ever changing and available across country boundaries. Aqua farming is way to large and ever changing topic to be self contained within a single gaming architecture. For this reason, reality gaming leverages the global web to provide realtime content that is 100% relevant to the farmer, no matter where they are. The GLF Method involves starting with a problem, discovering solutions on the web, adopting choices, collaborative discussions and sharing the end results. http://globallearningframework.ning.com
  • 26. GLF Gaming Architecture Self-contained World, Logic, Content & Players Traditional Games are self-contained Global Learning Framework Games work with global intelligence Open- Environment Problem Framework, Road Map and Collaboration Real & Live World Wide Web: •Advisors •Communities •Content •Publishing GLF is “Reality Gaming” TM
  • 27. How to use this game This four way game is designed to help you design a functional business plan to build a real fish farm. Note: Unlike self contained artificial environments, this game uses live, dynamic internet information and real resources. When finished, the student/farmer will have a legitimate plan to work from that is 100% localized to their needs. FOUR WAYS TO PLAY 1. Explore: The user can skim through the intro video at the beginning of the tracks to see if they are interested. 2. Solo: An individual can take all the course tracks, research the game and the Internet’s resources. The end is a business plan. If you make money, you win, if you spend more than you make, you lose. 3.Group/Advisor: The best way is for two or more to research, debate and adopt the resources they need to build and maintain farms. If you make money, you win, if you spend more than you make, you lose. 4.Planning & Deployment: Once the plan is done, a file is generated that has all your research and planning
  • 28. The Game board Download your plan template Rules: Each track of this game involves you exploring the global resources available to you in planning, building and managing you African Aqua Farm. Download the Aqua Farm Business Plan template and seek out the answers to each section. In the end you will have a real complete business plan.
  • 29. Collaborative Game How to Win Big: 1. Get a team 2. Make a plan 3. State a goal/problem 4. Discover 5. Choose 6. Collaborate 7. Share
  • 30. What this Game will do for you •Connect you with people •Connect you with resources •Educate you •Build a real plan •Get you started
  • 32. What’s an african Fish/Aqua Farm? https://www.youtube.com/watch?v=7yx2uodP5-E
  • 33. NET HELPNET HELP Place the person in your net and see what resources you acquire. NGO Advisor Loan Officer Association Representative Your trade association will have people, and truing that will help get started and grow your farm, Gov. Agency
  • 37. COPYRIGHT Chrysalis Campaign. Inc is a US based a non- stock holding Incorporation seeking 501 C3 status Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. All Africa and Rescue Mission photography is the copyright of Richard C. Close and may not be reproduced. Global Learning Framework, Micro Learning Paths Personal Learning Framework and Transformation Learning Framework and the trademark and copyright of Richard C. Close 2010 -2014
  • 38. All photos copyright www.sarnissa.org Developer: Richard C. Close CEO Chrysalis Campaign, Inc. 13 Geiger Rd. New Milford, CT 06776 http://globallearningframework.ning.com Cell: +1.860.248.5424 eMail. [email protected] Site. www.richardclose.com

Editor's Notes

  • #10: Over 9 million users