The document discusses the development of a standard called ARLEM (Augmented Reality Learning Experience Models) for defining augmented reality learning experiences. It begins with an introduction to ARLEM's purpose of providing interoperability for AR learning content and experiences. Then it provides several example use cases for AR learning in areas like job training, healthcare, remote tutoring and more. It proposes using an activity modeling language and workplace modeling language to define AR learning activities and the environments in which they are set. It provides an example of how to define an initial activity using XML tags to specify attributes, instructions, triggers and the flow between action steps. The goal is for ARLEM to allow learning experiences to be shared and built upon across different technologies and platforms