Instructional Design 
Theory and Practice 
Phil Aspden: EGenius ltd
What form[s] will your instruction take? 
Hybrid Learning
ADDIE 
Analyse: needs/ goals/ learners and context 
[who/what/where/when/how]. 
Design: set objectives and strategy 
Develop: materials to achieve objectives 
Implement: deliver and distribute. 
Evaluate: formative and summative. Check the learning and 
get feedback
ADDIE 
•Analyse: needs/ goals/ learners and context 
[who/what/where/when/how]. 
•Design: set objectives and strategy 
•Develop: materials to achieve objectives 
•Implement: deliver and distribute. 
•Evaluate: check the learning, get feedback
2Ds 
• The 2 Ds are about designing and developing your instruction 
[teaching and learning] 
• Robert Gagnes developed a taxonomy of 9 events for instruction. 
• These are generally accepted as being useful guides to develop 
learning materials of all types. 
• E learning 
• Hybrid learning 
• Classroom based learning
Robert Gagnes Nine Events of Instruction 
1. Gaining attention 
• Giving the learner a stimulus to ensure reception of coming instruction 
2. Informing the learner of the objective 
• Telling learner what they will be able to do for the instruction 
3. Stimulating recall of prior learning 
• Asking for recall of existing relevant knowledge 
4. Presenting the stimulus 
• Displaying the content 
5. Providing learner guidance 
• Supplying organization and relevance to enhance understanding 
6. Eliciting performance 
• Asking learners to respond, demonstrating learning 
7. Providing Feedback 
• Giving immediate feedback on learner's performance. 
8. Assessing performance 
• Providing feedback to learners' further performance for reinforcement 
9. Enhancing retention and transfer 
• Providing diverse practice to generalize the capability- transfer to the job
1. Gain Attention
2. Inform learner of objectives
3. Stimulate recall of prior learning
4. Present stimulus material
5. Provide learner guidance
6. Elicit performance
7. Provide feedback
8. Assess performance
9. Enhance retention transfer
Where will learning happen? 
F2F 
• Classroom? 
• Workshop? 
• 1 to 1? 
Distance 
• Home? 
• Library? 
• Open access? 
Mobile 
• Phone - text? 
• Tablet/ laptop? 
Mixture of above – Hybrid/ blended Learning 
Using the best channel at the best time to stimulate learning. 
The 9 events may be planned to take place on or off line
What are the important considerations? 
• 9 events – may take place over different channels and in different 
contexts. 
• Needs to be active for each learner – don’t leave it to happen 
forums/ chat/ feedback 
• Coaching and mentoring support as well as teaching 
online and face to face - reviews 
• Create space for learner interaction and exploration 
forums/ chat/ wikis/ databases/ glossaries 
• Create space for personal and group reflection 
forums/ journal
Stages [possible] 
• Create a skeleton – some resources with 
assignments 
[Get it on!] 
•Develop the skeleton [use ADDIE] 
•Develop staff coaching and mentoring skills 
• Get feedback – what would learners like to see 
and do 
• Be adventurous – use advanced features 
• Push the boundaries of technology – 3D/ VR/ 
Mobile learning
For your chosen course 
1. Plan the skeleton 
2. Create it on Moodle 
3. Plan its development – what else 
could go in there and how would it 
work – apply ADDIE 
4. Further development to a distance 
course in some instances
Moodle – planning notes 
• Introduction 
• Communications 
• Introduction session 
• Organisation 
• Goals and objectives 
• Calendar – deadlines 
• Consistency – activities e.g quizzes 
• Interaction between online/ offline activities 
• Feedback from tutors/ assessors – online/ reviews 
• Collaboration 
• Include forums/ chat 
• Include wikis/ glossaries 
• Evaluation 
• Feedback from learners
And finally – an important word about 
copyright 
• Directly link to resources where access is public 
• Permission to use and alter copyright materials 
• Storing a ‘work’ [e.g. article] on Moodle is considered to be copying for 
copyright purposes. 
• Copyright on images/ videos etc 
• If in doubt get the written and explicit permission of the copyright 
holder – author or publisher.

Instructional design

  • 1.
    Instructional Design Theoryand Practice Phil Aspden: EGenius ltd
  • 2.
    What form[s] willyour instruction take? Hybrid Learning
  • 3.
    ADDIE Analyse: needs/goals/ learners and context [who/what/where/when/how]. Design: set objectives and strategy Develop: materials to achieve objectives Implement: deliver and distribute. Evaluate: formative and summative. Check the learning and get feedback
  • 4.
    ADDIE •Analyse: needs/goals/ learners and context [who/what/where/when/how]. •Design: set objectives and strategy •Develop: materials to achieve objectives •Implement: deliver and distribute. •Evaluate: check the learning, get feedback
  • 5.
    2Ds • The2 Ds are about designing and developing your instruction [teaching and learning] • Robert Gagnes developed a taxonomy of 9 events for instruction. • These are generally accepted as being useful guides to develop learning materials of all types. • E learning • Hybrid learning • Classroom based learning
  • 6.
    Robert Gagnes NineEvents of Instruction 1. Gaining attention • Giving the learner a stimulus to ensure reception of coming instruction 2. Informing the learner of the objective • Telling learner what they will be able to do for the instruction 3. Stimulating recall of prior learning • Asking for recall of existing relevant knowledge 4. Presenting the stimulus • Displaying the content 5. Providing learner guidance • Supplying organization and relevance to enhance understanding 6. Eliciting performance • Asking learners to respond, demonstrating learning 7. Providing Feedback • Giving immediate feedback on learner's performance. 8. Assessing performance • Providing feedback to learners' further performance for reinforcement 9. Enhancing retention and transfer • Providing diverse practice to generalize the capability- transfer to the job
  • 7.
  • 8.
    2. Inform learnerof objectives
  • 9.
    3. Stimulate recallof prior learning
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
    Where will learninghappen? F2F • Classroom? • Workshop? • 1 to 1? Distance • Home? • Library? • Open access? Mobile • Phone - text? • Tablet/ laptop? Mixture of above – Hybrid/ blended Learning Using the best channel at the best time to stimulate learning. The 9 events may be planned to take place on or off line
  • 17.
    What are theimportant considerations? • 9 events – may take place over different channels and in different contexts. • Needs to be active for each learner – don’t leave it to happen forums/ chat/ feedback • Coaching and mentoring support as well as teaching online and face to face - reviews • Create space for learner interaction and exploration forums/ chat/ wikis/ databases/ glossaries • Create space for personal and group reflection forums/ journal
  • 18.
    Stages [possible] •Create a skeleton – some resources with assignments [Get it on!] •Develop the skeleton [use ADDIE] •Develop staff coaching and mentoring skills • Get feedback – what would learners like to see and do • Be adventurous – use advanced features • Push the boundaries of technology – 3D/ VR/ Mobile learning
  • 19.
    For your chosencourse 1. Plan the skeleton 2. Create it on Moodle 3. Plan its development – what else could go in there and how would it work – apply ADDIE 4. Further development to a distance course in some instances
  • 20.
    Moodle – planningnotes • Introduction • Communications • Introduction session • Organisation • Goals and objectives • Calendar – deadlines • Consistency – activities e.g quizzes • Interaction between online/ offline activities • Feedback from tutors/ assessors – online/ reviews • Collaboration • Include forums/ chat • Include wikis/ glossaries • Evaluation • Feedback from learners
  • 21.
    And finally –an important word about copyright • Directly link to resources where access is public • Permission to use and alter copyright materials • Storing a ‘work’ [e.g. article] on Moodle is considered to be copying for copyright purposes. • Copyright on images/ videos etc • If in doubt get the written and explicit permission of the copyright holder – author or publisher.