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Intro to Agile
(Scrum & Kanban)
by Craig L. Jones
cjones@picsauditing.com
© Craig L. Jones, 2011-13. All rights reserved.
32 Years Software Development
14 Years Agile
(mostly XP, Scrum, & Kanban)
CSM & Scrum Coach
Recovering Over-engineer-er
http://tech.picsauditing.com
Agile
Scrum
Kaizen
Scrumban
Le a n
Kanban
XP
Late 40's (Japan & Europe) Late '90's (Global)
Agile
XP
Scrum DSDM
Crystal Clear
RUPkanban
Kaizen
Six Sigma
BSC
TQM
Lean
ISO 9000
CMM
Kanban
Drum-Buffer-Rope
MRP
CONWIP
Scrum
ScrumBan
Scrum
Scrum
Scrum
Rugby term for “huddle” – refers to the “Daily
Scrum” (stand-up meeting)
Scrum Team
● One Product Owner (representing many
stakeholders)
● One Scrum Master
●
Many Developers (7 ± 2)
Product Owner
● Represents all of the stakeholders - “a single,
wringable neck”
● Understands the big picture and the value each
story brings to it
● Considered the hardest job in the company (if
done well)
Scrum Master
● Coaches everyone on the Scrum process
● Facilitates the ceremonies
● Stats Tracker
● Impediment Unblocker
● Half-time job (if done well)
● Might also Scrum Master a second team, or
● Might also be a Developer
● Must NOT also be the PO
Developer
● Cross-Functional (anyone devoted to the
product development)
● Programmers (front end, back end, database)
● Designers (UX, packaging, industrial)
● Writers (tech, copy)
● Artists
● Testers (SDET, ad-hoc, certification)
Scrum “Ceremonies”
● Backlog Grooming (ongoing)
● Sprint planning (first 5% of the Sprint time; thus
2-8 hours)
● Daily Scrums (15 min)
● Sprint Demo (1-2 hours)
● Retrospective (<1 hour)
Scrum Artifacts
● Vision & Mission Statements
● Product Backlog
● Definition of Ready
● Definition of Done
● Sprint Backlog
● Burndown Charts
● Burnup Charts
● Velocity Record
Definition of Ready / Done
● Service Level Agreements for
inbound/outbound work.
● Ready: Guarantees made to the team before a
ticket is placed in the “Ready” column for them
to pick up and process
● Done: Guarantees made by the team when a
ticket is completed.
● Done: Most importantly lists what's not done
(e.g. internationalization/localization).
Burndown Chart
Sprint Planning
● Story 1 (13 pts)
● Story 2 (3 pts)
● Story 3 (8 pts)
● Story 4 (13 pts)
● Story 5 (20 pts)
● Story 6 (3 pts)
● Story 7
● Story 8
● Story 9
● Story 10
● Story 11
● Story 12
● Story 12 (1 pt)
● Story 9 (5 pts)
● Story 1 (13 pts)
● Story 2 (3 pts)
Prioritized Product Backlog Sprint Backlog
During Sprint planning, the developers suggest that,
even though Story 12 is not highly valued by the PO,
it's a quick win (1 point) and something everyone can
rally around. They also suggest that Story 9 is high risk
and ought to be tackled early. The PO agrees.
All other things being equal, Stories 1 & 2 are pulled
from the top of the prioritized backlog.
A Scrum Board
Ready Test DoneDevDesignStory
White = Story (4x6 cards and blue masking tape)
Yellow = Sub-Task (3x3 Post-It note)
A Scrum Board
Ready Test DoneDevDesignStory
A Scrum Board
Ready Test DoneDevDesignStory
Stories stay in the left column
while tasks progress to the right
A Scrum Board
Ready Test DoneDevDesignStory
A Scrum Board
Ready Test DoneDevDesignStory
A Scrum Board
Ready Test DoneDevDesignStory
A Scrum Board
Ready Test DoneDevDesignStory
Product Backlog
● Epics
● User Stories
● Technical Stories
● Bug Tickets
– or –
● Epics
● Features
– User Stories
– Technical Stories
– Bug Tickets
Product Backlog
● Portfolio of Epics (18 month horizon)
● Program of Features (9 month horizon)
● Roadmap of Stories (3 month horizon)
Story Template
As a _______________________,
I want ______________________
so that ______________________
“As an administrator, I want a way to
control which users can perform which
tasks, via roles and permissions, so
that we can pass a Sarbanes Oxley
audit.”
Acceptance Test
Given _______ and _______
When _______ and _______
Then _______ and _______
Given that I am logged in as an
administrator, when I create a user John,
and I create a role Clerk, and I assign the
ReconcileReport permission to the Clerk
role, and I make John a Clerk, then John
should be able to log in and print the
Reoncile Report.
INVEST = Well-Written Stories
● Independent
● Negotiable
● Valuable
● Estimable
● Small
● Testable
INVEST = Well-Written Stories
Small vs. Independent
______
As small as possible, yet still has
intrinsic value
Kanban
Kanban means “Sign Board”
Kanban is an element of just-in-time (JIT)
production, as invented by Taiichi Ohno for
Toyota in the late 1940's – based on studies of
inventory systems used in supermarkets
at the time.
kanban card = “signal card”
“kanban” with a lower-case “K”
kanban card = “signal card”
“Kanban” System
“Kanban” with a Capital “K” refers to a system
(framework) for tracking work in progress.
“Signal” Cards Work Cards
Kanban & Scrum Share...
● Easy to Learn the Basics
● Big, Visible Charts
● Regular Cadence
● Retrospectives (“Inspect & Adapt”)
● Cross-Functional Collaboration
● Maximizing Value (by Eliminating Waste)
● Early Feedback
● Formal Definitions of Ready/Done
Kanban vs. Scrum
● It's all just “Work”
● Steady “Flow” by
Limiting Work in
Progress (“WIP”)
● Measure Cycle Time
& Throughput
● “Pull” System
● Stories, Epics &
Tasks
● Incremental Delivery
via (2 week) Sprints
● Measure Velocity
● Sprint Planning/
Negotiating
How to Choose?
Kanban:
● Operations Work
● Software
Maintenance Work
● Coming from Rigid
Legacy Methods
(Waterfall)
● Compartmentalized,
Siloed Teams
Scrum:
● Greenfield Project
● Many Stakeholders
● Must Coordinate
Around a “Roadmap”
● Lots of Epic Stories
A Simple Kanban Board
Ready Doing Done
No distinction between Stories and
Subtasks. They are all just Tasks.
A Simple Kanban Board
Ready Doing Done
Vertical “Lanes”
A Simple Kanban Board
Ready Doing Done
“Sub Lanes”
A Simple Kanban Board
Ready Doing Done
Horizontal “Swim Lanes”
!
A Simple Kanban Board
Ready (3) Doing (3) Done
“WIP Limits”
A Software Dev Kanban Board
Ready (6) Test (5) Done
Example of a team workflow with
progressive steps (by different handlers)
Dev (3)Design (3)
An Event-Planning Kanban Board
Ready (6) Finalize
(5)
Done
Example of a (one-person) workflow with
phases – nothing to do with engineering work
Short
List (3)
Research
(3)
The Broader Picture
Ready (3) Doing (3) DoneBacklog Reflect
A Typical Kanban Board for
Software Development
Ready (6) Test (5) DoneDev (3)Design (3)
“Pulling” Kanban Cards
Ready (6) Test (5) Done
Sub-lanes show when steps are
completed (ready to be pulled)
Dev (3)Design (3)
Available to be pulled
Still in progress
Why Limit Ready Column?
● Enforces delaying decisions until last
responsible moment
● It's how the Product Owner “negotiates” with the
team – PO (representing stakeholders) decides
what, Team decides in what order (by pull)
● Work is tracked according to the time it enters
the Ready column until it lands in the Done
column (“lead time”). A ready limit makes that
meaningful.
Highlighting Priorities
Ready (6) Test (5) Done
!
Some options: Notation symbols on the cards, color
coding of the cards, sub-lanes, or a combination thereof.
Dev (3)Design (3)
!
B A
Differentiating Work
Ready (6) Test (5) Done
Feature (value to customer)
Dev (3)Design (3)
! !
Infrastructure (value to team)
For example...
Flagging Impediments
Ready (6) Test (5) Done
Impeded
Dev (3)Design (3)
! !
Flagging Impediments
Ready (6) Test (5) Done
Impeded
Dev (3)Design (3)
! !
Impeded work is still WIP-limited
What About Story Size?
Ready (6) Test (5) Done
It doesn't seem to matter. Kanban case studies, so far,
indicate that it's much more lucrative to be concerned
with idle time between activity than the activity time itself.
Dev (3)Design (3)
Adjust them? Denote them? Track them?
Kanban Analysis Types
● By reflecting on outlier stories
● By looking for patterns on the Kanban Board
● By tracking cycle time
● By tracking flow
Reflecting on Outlier Stories
Ready (3) Doing (3) Done
_
Backlog Reflect
___
_
_
__
Outlier: Work with Extra-Long, or Extra-Short Cycle Time
.
Reflecting on Outlier Stories
Ready (3) Doing (3) Done
_
Backlog Reflect
☹
☺
___
_
_
__
Outlier: Work that was Particularly Pleasant or Unpleasant
.
Possible Actions: Outliers
● Is it a problem/opportunity?
● Dig deep (“5 Whys?”) to get from the
proximate cause to the root cause
● How might the delay have been mitigated?
● Retool &/or Retrain
● Definition of Ready issue?
Definition of Done issue?
Development Bottleneck
Ready (6) Test (5) Done
Step-completed still counts in WIP Limit
Dev (3)Design (3)
Testing Bottleneck
Ready (6) Test (5) Done
Step-completed still counts in WIP Limit
Dev (3)Design (3)
Design Bottleneck
Ready (6) Test (5) DoneDev (3)Design (3)
Possible Actions: Bottlenecks
Note: Occasional bottlenecks are good. They interject
welcomed slack time. What you want is a roughly even
distribution of slack time across the functions. If not, then ...
● Cross-functional “swarming”
● Add manpower
● Retool &/or Retrain
● (DO NOT just increase WIP Limits)
Recurring Impediments
Ready (6) Test (5) Done
Impeded
Dev (3)Design (3)
! !
Possible Actions: Impediments
● Revise the Definition of Ready – Don't start the
work until you know it won't be impeded that
way
● Reassign responsibility for impediment-causing
work to the Team (i.e. make the external
resource join the team)
● (Rarely) revise the Definition of Done to exclude
the impeded work (i.e. pushing responsibility for
that part off the Team)
Tracking Cycle Times
Ready (3) Doing (3) DoneBacklog Reflect
Born Begin WIP Done
Cycle Time
Ready (3) Doing (3) DoneBacklog Reflect
Lead Time
Ready (3) Doing (3) DoneBacklog Reflect
Counting Flow
Ready (6) Test (5) DoneDev (3)Design (3)
3 1 5 2
Cumulative Flow Diagram
Done
Test
Dev
Design
Actions: Encroaching Channels
This is basically early detection for
bottlenecks, so...
● (Same actions as Bottlenecks)
Control Chart
X-axis: One column per story completed
Trend line
(running
average)
Y-axis: Lead time
(subtract Begin date
from Done date)
Control Charts Compared
Possible Actions: Wavy Trendline
Can the hiccups be explained? If not, then...
● Smaller stories
● Reduce the WIP limits (yes, reduce)
● Attend to impediments
● Remove distractions
Take-Aways
All of the various Agile Methodologies attempt to...
1. Eliminate waste. They “Maximize the work not done.”
2. Only provide a framework. You must “Inspect & Adapt”
3. Only illuminate problems. There is no silver bullet.
4. Boost communication. When stakeholders and
developers are on the same page, the methodology has
done its job.
© Craig L. Jones, 2011-13.
All rights reserved.
cjones@picsauditing.com
http://tech.picsauditing.com

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Intro to Agile: Scrum vs. Kanban

  • 1. Intro to Agile (Scrum & Kanban) by Craig L. Jones [email protected] © Craig L. Jones, 2011-13. All rights reserved.
  • 2. 32 Years Software Development 14 Years Agile (mostly XP, Scrum, & Kanban) CSM & Scrum Coach Recovering Over-engineer-er http://tech.picsauditing.com
  • 4. Late 40's (Japan & Europe) Late '90's (Global) Agile XP Scrum DSDM Crystal Clear RUPkanban Kaizen Six Sigma BSC TQM Lean ISO 9000 CMM Kanban Drum-Buffer-Rope MRP CONWIP Scrum ScrumBan
  • 7. Scrum Rugby term for “huddle” – refers to the “Daily Scrum” (stand-up meeting)
  • 8. Scrum Team ● One Product Owner (representing many stakeholders) ● One Scrum Master ● Many Developers (7 ± 2)
  • 9. Product Owner ● Represents all of the stakeholders - “a single, wringable neck” ● Understands the big picture and the value each story brings to it ● Considered the hardest job in the company (if done well)
  • 10. Scrum Master ● Coaches everyone on the Scrum process ● Facilitates the ceremonies ● Stats Tracker ● Impediment Unblocker ● Half-time job (if done well) ● Might also Scrum Master a second team, or ● Might also be a Developer ● Must NOT also be the PO
  • 11. Developer ● Cross-Functional (anyone devoted to the product development) ● Programmers (front end, back end, database) ● Designers (UX, packaging, industrial) ● Writers (tech, copy) ● Artists ● Testers (SDET, ad-hoc, certification)
  • 12. Scrum “Ceremonies” ● Backlog Grooming (ongoing) ● Sprint planning (first 5% of the Sprint time; thus 2-8 hours) ● Daily Scrums (15 min) ● Sprint Demo (1-2 hours) ● Retrospective (<1 hour)
  • 13. Scrum Artifacts ● Vision & Mission Statements ● Product Backlog ● Definition of Ready ● Definition of Done ● Sprint Backlog ● Burndown Charts ● Burnup Charts ● Velocity Record
  • 14. Definition of Ready / Done ● Service Level Agreements for inbound/outbound work. ● Ready: Guarantees made to the team before a ticket is placed in the “Ready” column for them to pick up and process ● Done: Guarantees made by the team when a ticket is completed. ● Done: Most importantly lists what's not done (e.g. internationalization/localization).
  • 16. Sprint Planning ● Story 1 (13 pts) ● Story 2 (3 pts) ● Story 3 (8 pts) ● Story 4 (13 pts) ● Story 5 (20 pts) ● Story 6 (3 pts) ● Story 7 ● Story 8 ● Story 9 ● Story 10 ● Story 11 ● Story 12 ● Story 12 (1 pt) ● Story 9 (5 pts) ● Story 1 (13 pts) ● Story 2 (3 pts) Prioritized Product Backlog Sprint Backlog During Sprint planning, the developers suggest that, even though Story 12 is not highly valued by the PO, it's a quick win (1 point) and something everyone can rally around. They also suggest that Story 9 is high risk and ought to be tackled early. The PO agrees. All other things being equal, Stories 1 & 2 are pulled from the top of the prioritized backlog.
  • 17. A Scrum Board Ready Test DoneDevDesignStory White = Story (4x6 cards and blue masking tape) Yellow = Sub-Task (3x3 Post-It note)
  • 18. A Scrum Board Ready Test DoneDevDesignStory
  • 19. A Scrum Board Ready Test DoneDevDesignStory Stories stay in the left column while tasks progress to the right
  • 20. A Scrum Board Ready Test DoneDevDesignStory
  • 21. A Scrum Board Ready Test DoneDevDesignStory
  • 22. A Scrum Board Ready Test DoneDevDesignStory
  • 23. A Scrum Board Ready Test DoneDevDesignStory
  • 24. Product Backlog ● Epics ● User Stories ● Technical Stories ● Bug Tickets – or – ● Epics ● Features – User Stories – Technical Stories – Bug Tickets
  • 25. Product Backlog ● Portfolio of Epics (18 month horizon) ● Program of Features (9 month horizon) ● Roadmap of Stories (3 month horizon)
  • 26. Story Template As a _______________________, I want ______________________ so that ______________________ “As an administrator, I want a way to control which users can perform which tasks, via roles and permissions, so that we can pass a Sarbanes Oxley audit.”
  • 27. Acceptance Test Given _______ and _______ When _______ and _______ Then _______ and _______ Given that I am logged in as an administrator, when I create a user John, and I create a role Clerk, and I assign the ReconcileReport permission to the Clerk role, and I make John a Clerk, then John should be able to log in and print the Reoncile Report.
  • 28. INVEST = Well-Written Stories ● Independent ● Negotiable ● Valuable ● Estimable ● Small ● Testable
  • 29. INVEST = Well-Written Stories Small vs. Independent ______ As small as possible, yet still has intrinsic value
  • 31. Kanban means “Sign Board” Kanban is an element of just-in-time (JIT) production, as invented by Taiichi Ohno for Toyota in the late 1940's – based on studies of inventory systems used in supermarkets at the time.
  • 32. kanban card = “signal card” “kanban” with a lower-case “K”
  • 33. kanban card = “signal card”
  • 34. “Kanban” System “Kanban” with a Capital “K” refers to a system (framework) for tracking work in progress. “Signal” Cards Work Cards
  • 35. Kanban & Scrum Share... ● Easy to Learn the Basics ● Big, Visible Charts ● Regular Cadence ● Retrospectives (“Inspect & Adapt”) ● Cross-Functional Collaboration ● Maximizing Value (by Eliminating Waste) ● Early Feedback ● Formal Definitions of Ready/Done
  • 36. Kanban vs. Scrum ● It's all just “Work” ● Steady “Flow” by Limiting Work in Progress (“WIP”) ● Measure Cycle Time & Throughput ● “Pull” System ● Stories, Epics & Tasks ● Incremental Delivery via (2 week) Sprints ● Measure Velocity ● Sprint Planning/ Negotiating
  • 37. How to Choose? Kanban: ● Operations Work ● Software Maintenance Work ● Coming from Rigid Legacy Methods (Waterfall) ● Compartmentalized, Siloed Teams Scrum: ● Greenfield Project ● Many Stakeholders ● Must Coordinate Around a “Roadmap” ● Lots of Epic Stories
  • 38. A Simple Kanban Board Ready Doing Done No distinction between Stories and Subtasks. They are all just Tasks.
  • 39. A Simple Kanban Board Ready Doing Done Vertical “Lanes”
  • 40. A Simple Kanban Board Ready Doing Done “Sub Lanes”
  • 41. A Simple Kanban Board Ready Doing Done Horizontal “Swim Lanes” !
  • 42. A Simple Kanban Board Ready (3) Doing (3) Done “WIP Limits”
  • 43. A Software Dev Kanban Board Ready (6) Test (5) Done Example of a team workflow with progressive steps (by different handlers) Dev (3)Design (3)
  • 44. An Event-Planning Kanban Board Ready (6) Finalize (5) Done Example of a (one-person) workflow with phases – nothing to do with engineering work Short List (3) Research (3)
  • 45. The Broader Picture Ready (3) Doing (3) DoneBacklog Reflect
  • 46. A Typical Kanban Board for Software Development Ready (6) Test (5) DoneDev (3)Design (3)
  • 47. “Pulling” Kanban Cards Ready (6) Test (5) Done Sub-lanes show when steps are completed (ready to be pulled) Dev (3)Design (3) Available to be pulled Still in progress
  • 48. Why Limit Ready Column? ● Enforces delaying decisions until last responsible moment ● It's how the Product Owner “negotiates” with the team – PO (representing stakeholders) decides what, Team decides in what order (by pull) ● Work is tracked according to the time it enters the Ready column until it lands in the Done column (“lead time”). A ready limit makes that meaningful.
  • 49. Highlighting Priorities Ready (6) Test (5) Done ! Some options: Notation symbols on the cards, color coding of the cards, sub-lanes, or a combination thereof. Dev (3)Design (3) ! B A
  • 50. Differentiating Work Ready (6) Test (5) Done Feature (value to customer) Dev (3)Design (3) ! ! Infrastructure (value to team) For example...
  • 51. Flagging Impediments Ready (6) Test (5) Done Impeded Dev (3)Design (3) ! !
  • 52. Flagging Impediments Ready (6) Test (5) Done Impeded Dev (3)Design (3) ! ! Impeded work is still WIP-limited
  • 53. What About Story Size? Ready (6) Test (5) Done It doesn't seem to matter. Kanban case studies, so far, indicate that it's much more lucrative to be concerned with idle time between activity than the activity time itself. Dev (3)Design (3) Adjust them? Denote them? Track them?
  • 54. Kanban Analysis Types ● By reflecting on outlier stories ● By looking for patterns on the Kanban Board ● By tracking cycle time ● By tracking flow
  • 55. Reflecting on Outlier Stories Ready (3) Doing (3) Done _ Backlog Reflect ___ _ _ __ Outlier: Work with Extra-Long, or Extra-Short Cycle Time .
  • 56. Reflecting on Outlier Stories Ready (3) Doing (3) Done _ Backlog Reflect ☹ ☺ ___ _ _ __ Outlier: Work that was Particularly Pleasant or Unpleasant .
  • 57. Possible Actions: Outliers ● Is it a problem/opportunity? ● Dig deep (“5 Whys?”) to get from the proximate cause to the root cause ● How might the delay have been mitigated? ● Retool &/or Retrain ● Definition of Ready issue? Definition of Done issue?
  • 58. Development Bottleneck Ready (6) Test (5) Done Step-completed still counts in WIP Limit Dev (3)Design (3)
  • 59. Testing Bottleneck Ready (6) Test (5) Done Step-completed still counts in WIP Limit Dev (3)Design (3)
  • 60. Design Bottleneck Ready (6) Test (5) DoneDev (3)Design (3)
  • 61. Possible Actions: Bottlenecks Note: Occasional bottlenecks are good. They interject welcomed slack time. What you want is a roughly even distribution of slack time across the functions. If not, then ... ● Cross-functional “swarming” ● Add manpower ● Retool &/or Retrain ● (DO NOT just increase WIP Limits)
  • 62. Recurring Impediments Ready (6) Test (5) Done Impeded Dev (3)Design (3) ! !
  • 63. Possible Actions: Impediments ● Revise the Definition of Ready – Don't start the work until you know it won't be impeded that way ● Reassign responsibility for impediment-causing work to the Team (i.e. make the external resource join the team) ● (Rarely) revise the Definition of Done to exclude the impeded work (i.e. pushing responsibility for that part off the Team)
  • 64. Tracking Cycle Times Ready (3) Doing (3) DoneBacklog Reflect Born Begin WIP Done
  • 65. Cycle Time Ready (3) Doing (3) DoneBacklog Reflect
  • 66. Lead Time Ready (3) Doing (3) DoneBacklog Reflect
  • 67. Counting Flow Ready (6) Test (5) DoneDev (3)Design (3) 3 1 5 2
  • 69. Actions: Encroaching Channels This is basically early detection for bottlenecks, so... ● (Same actions as Bottlenecks)
  • 70. Control Chart X-axis: One column per story completed Trend line (running average) Y-axis: Lead time (subtract Begin date from Done date)
  • 72. Possible Actions: Wavy Trendline Can the hiccups be explained? If not, then... ● Smaller stories ● Reduce the WIP limits (yes, reduce) ● Attend to impediments ● Remove distractions
  • 73. Take-Aways All of the various Agile Methodologies attempt to... 1. Eliminate waste. They “Maximize the work not done.” 2. Only provide a framework. You must “Inspect & Adapt” 3. Only illuminate problems. There is no silver bullet. 4. Boost communication. When stakeholders and developers are on the same page, the methodology has done its job.
  • 74. © Craig L. Jones, 2011-13. All rights reserved. [email protected] http://tech.picsauditing.com