The document provides an introduction and overview of Microsoft HoloLens. It discusses the history of user interfaces, how augmented reality differs from virtual reality, and demonstrates some HoloLens gestures. It also outlines the process for developing applications for HoloLens using Unity 3D and Visual Studio, covering user interface, business logic, and data aspects. The document recommends resources for getting started with HoloLens development and concludes with some lessons learned.