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"Little Server of Awesome"


       2011 Dvir Volk

      Software Architect, Do@
   dvir@doat.com http://doat.com
What is redis
● Memcache-ish in-memory key/value store
● But it's also persistent!
● And it also has very cool value types:
    ○ lists
    ○ sets
    ○ sorted sets
    ○ hash tables
    ○ append-able buffers
● Open source; very helpful and friendly community.
  Development is very active and responsive to requests.
● Sponsored by VMWare
● Used in the real world: github, craigslist, engineyard, ...
● Used heavily in do@ as a front-end database, search, geo
  resolving
Key Features and Cool Stuff
● All data is in memory (almost)
● All data is eventually persistent (But can be immediately)
● Handles huge workloads easily
● Mostly O(1) behavior
● Ideal for write-heavy workloads
● Support for atomic operations
● Supports for transactions
● Has pub/sub functionality
● Tons of client libraries for all major languages
● Single threaded, uses aync. IO
● Internal scripting with LUA coming soon
A little benchmark

This is on my laptop (core i7 @2.2Ghz)

 ● SET: 187265.92 requests per second
 ● GET: 185185.17 requests per second
 ● INCR: 190114.06 requests per second


 ● LPUSH: 190114.06 requests per second
 ● LPOP: 187090.73 requests per second

 ●
 ● SADD: 186567.16 requests per second
 ● SPOP: 185873.61 requests per second
Scaling it up

 ● Master-slave replication out of the box

 ● Slaves can be made masters on the fly

 ● Currently does not support "real" clustered mode....

 ● ... But Redis-Cluster to be released soon

 ● You can manually shard it client side

 ● Single threaded - run num_cores/2 instances on the same
   machine
Persistence
● All data is synchronized to disk - eventually or immediately
● Pick your risk level Vs. performance
● Data is either dumped in a forked process, or written as a
  append-only change-log (AOF)
● Append-only mode supports transactional disk writes so you
  can lose no data (cost: 99% speed loss :) )
● AOF files get huge, but redis can minimize them on the fly.
● You can save the state explicitly, background or blocking

● Default configuration:
   ○ Save after 900 sec (15 min) if at least 1 key changed
   ○ Save after 300 sec (5 min) if at least 10 keys changed
   ○ Save after 60 sec if at least 10000 keys changed
Virtual Memory

● If your database is too big - redis can handle swapping on
  its own.

● Keys remain in memory and least used values are swapped
  to disk.

● Swapping IO happens in separate threads

● But if you need this - don't use redis, or get a bigger
  machine ;)
Show me the features!

Now let's see the key featurs:

 ● Get/Set/Incr - strings/numbers
 ● Lists
 ● Sets
 ● Sorted Sets
 ● Hash Tables
 ● PubSub
 ● SORT
 ● Transactions

We'll use redis-cli for the examples.
Some of the output has been modified for readability.
The basics...
Get/Sets - nothing fancy. Keys are strings, anything goes - just quote spaces.
redis> SET foo "bar"
OK
redis> GET foo
"bar"

You can atomically increment numbers
redis> SET bar 337
OK
redis> INCRBY bar 1000
(integer) 1337

Getting multiple values at once
redis> MGET foo bar
1. "bar"
2. "1337"

Keys are lazily expired
redis> EXPIRE foo 1
(integer) 1
redis> GET foo
(nil)
Be careful with EXPIRE - re-setting a value without re-expiring it will remove the
expiration!
Atomic Operations
GETSET puts a different value inside a key, retriving the old one
redis> SET foo bar
OK
redis> GETSET foo baz
"bar"
redis> GET foo
"baz"

SETNX sets a value only if it does not exist
redis> SETNX foo bar
*OK*
redis> SETNX foo baz
*FAILS*

SETNX + Timestamp => Named Locks! w00t!
redis> SETNX myLock <current_time>
OK
redis> SETNX myLock <new_time>
*FAILS*

Note that If the locking client crashes that might cause some problems, but it can be solved
easily.
List operations
  ● Lists are your ordinary linked lists.
  ● You can push and pop at both sides, extract range, resize,
    etc.
  ● Random access and ranges at O(N)! :-(
redis> LPUSH foo bar
(integer) 1

redis> LPUSH foo baz
(integer) 2

redis> LRANGE foo 0 2
1. "baz"
2. "bar"

redis> LPOP foo
"baz"

      ● BLPOP: Blocking POP - wait until a list has elements and pop them. Useful for realtime stuff.
redis> BLPOP baz 10 [seconds]
..... We wait!
Set operations
  ● Sets are... well, sets of unique values w/ push, pop, etc.
  ● Sets can be intersected/diffed /union'ed server side.
  ● Can be useful as keys when building complex schemata.
redis> SADD foo bar
(integer) 1
redis> SADD foo baz
(integer) 1
redis> SMEMBERS foo
["baz", "bar"]

redis> SADD foo2 baz // << another set
(integer) 1
redis> SADD foo2 raz
(integer) 1

redis> SINTER foo foo2 // << only one common element
1. "baz"
redis> SUNION foo foo2 // << UNION
["raz", "bar", "baz"]
Sorted Sets
 ● Same as sets, but with score per element
 ● Ranked ranges, aggregation of scores on INTERSECT
 ● Can be used as ordered keys in complex schemata
 ● Think timestamps, inverted index, geohashing, ip ranges
 redis> ZADD foo 1337 hax0r       redis> ZRANGE foo 0 10
 (integer) 1                      1. "luser"
 redis> ZADD foo 100 n00b         2. "hax0r"
 (integer) 1                      3. "n00b"
 redis> ZADD foo 500 luser
 (integer) 1                      redis> ZREVRANGE foo 0 10
                                  1. "n00b"
 redis> ZSCORE foo n00b           2. "hax0r"
 "100"                            3. "luser"

 redis> ZINCRBY foo 2000 n00b
 "2100"

 redis> ZRANK foo n00b
 (integer) 2
Hashes
 ● Hash tables as values
 ● Think of an object store with atomic access to object
   members

 redis> HSET foo bar 1             redis> HINCRBY foo bar 1
 (integer) 1                       (integer) 2
 redis> HSET foo baz 2
 (integer) 1                       redis> HGET foo bar
 redis> HSET foo foo foo           "2"
 (integer) 1
                                   redis> HKEYS foo
 redis> HGETALL foo                1. "bar"
 {                                 2. "baz"
   "bar": "1",                     3. "foo"
   "baz": "2",
   "foo": "foo"
 }
PubSub - Publish/Subscribe
 ● Clients can subscribe to channels or patterns and receive
   notifications when messages are sent to channels.
 ● Subscribing is O(1), posting messages is O(n)
 ● Think chats, Comet applications: real-time analytics, twitter
 redis> subscribe feed:joe feed:moe feed:
 boe

 //now we wait
 ....                                        redis> publish feed:joe "all your base are
                           <<<<<----------   belong to me"
 1. "message"                                (integer) 1 //received by 1
 2. "feed:joe"
 3. "all your base are belong to me"
SORT FTW!
  ● Key redis awesomeness
  ● Sort SETs or LISTS using external values, and join values
    in one go:

SORT key
SORT key BY pattern (e.g. sort userIds BY user:*->age)
SORT key BY pattern GET othervalue

SORT userIds BY user:*->age GET user:*->name

  ● ASC|DESC, LIMIT available, results can be stored, sorting
    can be numeric or alphabetic

  ● Keep in mind that it's blocking and redis is single threaded.
    Maybe put a slave aside if you have big SORTs
Transactions
  ● MULTI, ...., EXEC: Easy because of the single thread.
  ● All commands are executed after EXEC, block and return
    values for the commands as a list.
  ● Example:
redis> MULTI
OK
redis> SET "foo" "bar"
QUEUED
redis> INCRBY "num" 1
QUEUED
redis> EXEC
1) OK
2) (integer) 1

  ● Transactions can be discarded with DISCARD.

  ● WATCH allows you to lock keys while you are queuing your
    transaction, and avoid race conditions.
Gotchas, Lessons Learned
● Memory fragmentation can be a problem with some usage
  patterns. Alternative allocators (jemalloc, tcmalloc) ease
  that.

● Horrible bug with Ubuntu 10.x servers and amazon EC2
  machines [resulted in long, long nights at the office...]

● 64 bit instances consume much much more RAM.

● Master/Slave sync far from perfect.

● DO NOT USE THE KEYS COMMAND!!!

● vm.overcommit_memory = 1

● Use MONITOR to see what's going on
Example: *Very* Simple Social Feed
#let's add a couple of followers
>>> client.rpush('user:1:followers', 2)
>>> numFollowers = client.rpush('user:1:followers', 3)
>>> msgId = client.incr('messages:id') #ATOMIC OPERATION

#add a message
>>> client.hmset('messages:%s' % msgId, {'text': 'hello world', 'user': 1})

#distribute to followers
>>> followers = client.lrange('user:1:followers', 0, numFollowers)

>>> pipe = client.pipeline()
>>> for f in followers:
  pipe.rpush('user:%s:feed' % f, msgId)
>>> pipe.execute()

>>> msgId = client.incr('messages:id') #increment id
#....repeat...repeat..repeat..repeat..
#now get user 2's feed
>>> client.sort(name = 'user:2:feed', get='messages:*->text')
['hello world', 'foo bar']
Other use case ideas
● Geo Resolving with geohashing
● Implemented and opened by yours truly https://github.com/doat/geodis

● Real time analytics
● use ZSET, SORT, INCR of values

● API Key and rate management
● Very fast key lookup, rate control counters using INCR

● Real time game data
● ZSETs for high scores, HASHES for online users, etc

● Database Shard Index
● map key => database id. Count size with SETS

● Comet - no polling ajax
● use BLPOP or pub/sub

● Queue Server
● resque - a large portion of redis' user base
Melt - My little evil master-plan
● We wanted freakin' fast access to data on the front-end.

● but our ability to cache personalized and query bound data
  is limited.

● Redis to the rescue!

● But we still want the data to be in an RDBMs.

● So we made a framework to "melt the borders" between
  them...
Introducing melt
● ALL front end data is in RAM, denormalized and optimized for
  speed. Front end talks only to Redis.

● We use Redis' set features as keys and scoring vectors.

● All back end data is on mysql, with a manageable normalized
  schema. The admin talks only to MySQL.

● A sync queue in the middle keeps both ends up to date.

● A straightforward ORM is used to manage and sync the data.

● Automates indexing in Redis, generates models from MySQL.

● Use the same model on both ends, or create conversions.

● Central Id generator.
Melt - an example:
#syncing objects:
with MySqlStore:
  users = Users.get({Users.id: Int(1,2,3,4)})
  with RedisStore:
     for user in users:
        Users.save(user)


#pushing a new feed item from front to back:
with RedisStore:
  #create an object - any object!
  feedItem = FeedItem(userId, title, time.time())
  #use the model to save it
  Feed.save(feedItem)
  #now just tell the queue to put it on the other side
  SyncQueue.pushItem(action = 'update', model = FeedItem,
    source = 'redis', dest = 'mysql',
     id = feedItem.id)

Coming soon to a github near you! :)
More resources

Redis' website:
http://redis.io

Excellent and more detailed presentation by Simon Willison:
http://simonwillison.net/static/2010/redis-tutorial/

Much more complex twitter clone:
http://code.google.com/p/redis/wiki/TwitterAlikeExample

Full command reference:
http://code.google.com/p/redis/wiki/CommandReference

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Introduction to Redis

  • 1. "Little Server of Awesome" 2011 Dvir Volk Software Architect, Do@ [email protected] http://doat.com
  • 2. What is redis ● Memcache-ish in-memory key/value store ● But it's also persistent! ● And it also has very cool value types: ○ lists ○ sets ○ sorted sets ○ hash tables ○ append-able buffers ● Open source; very helpful and friendly community. Development is very active and responsive to requests. ● Sponsored by VMWare ● Used in the real world: github, craigslist, engineyard, ... ● Used heavily in do@ as a front-end database, search, geo resolving
  • 3. Key Features and Cool Stuff ● All data is in memory (almost) ● All data is eventually persistent (But can be immediately) ● Handles huge workloads easily ● Mostly O(1) behavior ● Ideal for write-heavy workloads ● Support for atomic operations ● Supports for transactions ● Has pub/sub functionality ● Tons of client libraries for all major languages ● Single threaded, uses aync. IO ● Internal scripting with LUA coming soon
  • 4. A little benchmark This is on my laptop (core i7 @2.2Ghz) ● SET: 187265.92 requests per second ● GET: 185185.17 requests per second ● INCR: 190114.06 requests per second ● LPUSH: 190114.06 requests per second ● LPOP: 187090.73 requests per second ● ● SADD: 186567.16 requests per second ● SPOP: 185873.61 requests per second
  • 5. Scaling it up ● Master-slave replication out of the box ● Slaves can be made masters on the fly ● Currently does not support "real" clustered mode.... ● ... But Redis-Cluster to be released soon ● You can manually shard it client side ● Single threaded - run num_cores/2 instances on the same machine
  • 6. Persistence ● All data is synchronized to disk - eventually or immediately ● Pick your risk level Vs. performance ● Data is either dumped in a forked process, or written as a append-only change-log (AOF) ● Append-only mode supports transactional disk writes so you can lose no data (cost: 99% speed loss :) ) ● AOF files get huge, but redis can minimize them on the fly. ● You can save the state explicitly, background or blocking ● Default configuration: ○ Save after 900 sec (15 min) if at least 1 key changed ○ Save after 300 sec (5 min) if at least 10 keys changed ○ Save after 60 sec if at least 10000 keys changed
  • 7. Virtual Memory ● If your database is too big - redis can handle swapping on its own. ● Keys remain in memory and least used values are swapped to disk. ● Swapping IO happens in separate threads ● But if you need this - don't use redis, or get a bigger machine ;)
  • 8. Show me the features! Now let's see the key featurs: ● Get/Set/Incr - strings/numbers ● Lists ● Sets ● Sorted Sets ● Hash Tables ● PubSub ● SORT ● Transactions We'll use redis-cli for the examples. Some of the output has been modified for readability.
  • 9. The basics... Get/Sets - nothing fancy. Keys are strings, anything goes - just quote spaces. redis> SET foo "bar" OK redis> GET foo "bar" You can atomically increment numbers redis> SET bar 337 OK redis> INCRBY bar 1000 (integer) 1337 Getting multiple values at once redis> MGET foo bar 1. "bar" 2. "1337" Keys are lazily expired redis> EXPIRE foo 1 (integer) 1 redis> GET foo (nil) Be careful with EXPIRE - re-setting a value without re-expiring it will remove the expiration!
  • 10. Atomic Operations GETSET puts a different value inside a key, retriving the old one redis> SET foo bar OK redis> GETSET foo baz "bar" redis> GET foo "baz" SETNX sets a value only if it does not exist redis> SETNX foo bar *OK* redis> SETNX foo baz *FAILS* SETNX + Timestamp => Named Locks! w00t! redis> SETNX myLock <current_time> OK redis> SETNX myLock <new_time> *FAILS* Note that If the locking client crashes that might cause some problems, but it can be solved easily.
  • 11. List operations ● Lists are your ordinary linked lists. ● You can push and pop at both sides, extract range, resize, etc. ● Random access and ranges at O(N)! :-( redis> LPUSH foo bar (integer) 1 redis> LPUSH foo baz (integer) 2 redis> LRANGE foo 0 2 1. "baz" 2. "bar" redis> LPOP foo "baz" ● BLPOP: Blocking POP - wait until a list has elements and pop them. Useful for realtime stuff. redis> BLPOP baz 10 [seconds] ..... We wait!
  • 12. Set operations ● Sets are... well, sets of unique values w/ push, pop, etc. ● Sets can be intersected/diffed /union'ed server side. ● Can be useful as keys when building complex schemata. redis> SADD foo bar (integer) 1 redis> SADD foo baz (integer) 1 redis> SMEMBERS foo ["baz", "bar"] redis> SADD foo2 baz // << another set (integer) 1 redis> SADD foo2 raz (integer) 1 redis> SINTER foo foo2 // << only one common element 1. "baz" redis> SUNION foo foo2 // << UNION ["raz", "bar", "baz"]
  • 13. Sorted Sets ● Same as sets, but with score per element ● Ranked ranges, aggregation of scores on INTERSECT ● Can be used as ordered keys in complex schemata ● Think timestamps, inverted index, geohashing, ip ranges redis> ZADD foo 1337 hax0r redis> ZRANGE foo 0 10 (integer) 1 1. "luser" redis> ZADD foo 100 n00b 2. "hax0r" (integer) 1 3. "n00b" redis> ZADD foo 500 luser (integer) 1 redis> ZREVRANGE foo 0 10 1. "n00b" redis> ZSCORE foo n00b 2. "hax0r" "100" 3. "luser" redis> ZINCRBY foo 2000 n00b "2100" redis> ZRANK foo n00b (integer) 2
  • 14. Hashes ● Hash tables as values ● Think of an object store with atomic access to object members redis> HSET foo bar 1 redis> HINCRBY foo bar 1 (integer) 1 (integer) 2 redis> HSET foo baz 2 (integer) 1 redis> HGET foo bar redis> HSET foo foo foo "2" (integer) 1 redis> HKEYS foo redis> HGETALL foo 1. "bar" { 2. "baz" "bar": "1", 3. "foo" "baz": "2", "foo": "foo" }
  • 15. PubSub - Publish/Subscribe ● Clients can subscribe to channels or patterns and receive notifications when messages are sent to channels. ● Subscribing is O(1), posting messages is O(n) ● Think chats, Comet applications: real-time analytics, twitter redis> subscribe feed:joe feed:moe feed: boe //now we wait .... redis> publish feed:joe "all your base are <<<<<---------- belong to me" 1. "message" (integer) 1 //received by 1 2. "feed:joe" 3. "all your base are belong to me"
  • 16. SORT FTW! ● Key redis awesomeness ● Sort SETs or LISTS using external values, and join values in one go: SORT key SORT key BY pattern (e.g. sort userIds BY user:*->age) SORT key BY pattern GET othervalue SORT userIds BY user:*->age GET user:*->name ● ASC|DESC, LIMIT available, results can be stored, sorting can be numeric or alphabetic ● Keep in mind that it's blocking and redis is single threaded. Maybe put a slave aside if you have big SORTs
  • 17. Transactions ● MULTI, ...., EXEC: Easy because of the single thread. ● All commands are executed after EXEC, block and return values for the commands as a list. ● Example: redis> MULTI OK redis> SET "foo" "bar" QUEUED redis> INCRBY "num" 1 QUEUED redis> EXEC 1) OK 2) (integer) 1 ● Transactions can be discarded with DISCARD. ● WATCH allows you to lock keys while you are queuing your transaction, and avoid race conditions.
  • 18. Gotchas, Lessons Learned ● Memory fragmentation can be a problem with some usage patterns. Alternative allocators (jemalloc, tcmalloc) ease that. ● Horrible bug with Ubuntu 10.x servers and amazon EC2 machines [resulted in long, long nights at the office...] ● 64 bit instances consume much much more RAM. ● Master/Slave sync far from perfect. ● DO NOT USE THE KEYS COMMAND!!! ● vm.overcommit_memory = 1 ● Use MONITOR to see what's going on
  • 19. Example: *Very* Simple Social Feed #let's add a couple of followers >>> client.rpush('user:1:followers', 2) >>> numFollowers = client.rpush('user:1:followers', 3) >>> msgId = client.incr('messages:id') #ATOMIC OPERATION #add a message >>> client.hmset('messages:%s' % msgId, {'text': 'hello world', 'user': 1}) #distribute to followers >>> followers = client.lrange('user:1:followers', 0, numFollowers) >>> pipe = client.pipeline() >>> for f in followers: pipe.rpush('user:%s:feed' % f, msgId) >>> pipe.execute() >>> msgId = client.incr('messages:id') #increment id #....repeat...repeat..repeat..repeat.. #now get user 2's feed >>> client.sort(name = 'user:2:feed', get='messages:*->text') ['hello world', 'foo bar']
  • 20. Other use case ideas ● Geo Resolving with geohashing ● Implemented and opened by yours truly https://github.com/doat/geodis ● Real time analytics ● use ZSET, SORT, INCR of values ● API Key and rate management ● Very fast key lookup, rate control counters using INCR ● Real time game data ● ZSETs for high scores, HASHES for online users, etc ● Database Shard Index ● map key => database id. Count size with SETS ● Comet - no polling ajax ● use BLPOP or pub/sub ● Queue Server ● resque - a large portion of redis' user base
  • 21. Melt - My little evil master-plan ● We wanted freakin' fast access to data on the front-end. ● but our ability to cache personalized and query bound data is limited. ● Redis to the rescue! ● But we still want the data to be in an RDBMs. ● So we made a framework to "melt the borders" between them...
  • 22. Introducing melt ● ALL front end data is in RAM, denormalized and optimized for speed. Front end talks only to Redis. ● We use Redis' set features as keys and scoring vectors. ● All back end data is on mysql, with a manageable normalized schema. The admin talks only to MySQL. ● A sync queue in the middle keeps both ends up to date. ● A straightforward ORM is used to manage and sync the data. ● Automates indexing in Redis, generates models from MySQL. ● Use the same model on both ends, or create conversions. ● Central Id generator.
  • 23. Melt - an example: #syncing objects: with MySqlStore: users = Users.get({Users.id: Int(1,2,3,4)}) with RedisStore: for user in users: Users.save(user) #pushing a new feed item from front to back: with RedisStore: #create an object - any object! feedItem = FeedItem(userId, title, time.time()) #use the model to save it Feed.save(feedItem) #now just tell the queue to put it on the other side SyncQueue.pushItem(action = 'update', model = FeedItem, source = 'redis', dest = 'mysql', id = feedItem.id) Coming soon to a github near you! :)
  • 24. More resources Redis' website: http://redis.io Excellent and more detailed presentation by Simon Willison: http://simonwillison.net/static/2010/redis-tutorial/ Much more complex twitter clone: http://code.google.com/p/redis/wiki/TwitterAlikeExample Full command reference: http://code.google.com/p/redis/wiki/CommandReference