LECTURE
-1
Topics:
•Evaluation of computers
•Hardware organization
of a computer
Topic1:Evaluation of computers
What is Computer ?
A programmable machine.
Which responds to a specific set of instructions in a well-
defined manner
WHAT IS A COMPUTER?
A computer is an electronic device, operating under
the control of instructions stored in its own memory
unit,
 that can accept data (input),
 process data arithmetically and logically,
produce results (output), and store the results
for future use.
COMPONENTS OF A
COMPUTER
Basic Components
Input Devices
System Unit
Output Devices
Storage Devices
Other Components
Peripheral Devices
Communication Devices
STRENGTHS OF
COMPUTERS
 Speed.
 Storage
 Accuracy
 communication/Connectivity
 Processing
GENERATIONS OF
COMPUTERS
This term is also used in the different advancements of
computer technology. With each new generation, the
circuitry has gotten smaller and more advanced than
the previous generation before it.
5 generations of computer
I. First generation(1946-1959)
II. Second generation(1959-1965)
III. Third generation(1965-1971)
IV. Fourth generation(1971-1980)
V. Fifth generation(1980 onwards)
FIRST GENERATION(1946-
1959) VACUUM
TUBES
The first computers used vacuum tubes for
circuitry and magnetic drums for memory
Main Features
They were very expensive
Non portable
Huge size
Supported machine language
Very slow speed
Consumed lot of electricity
Generate lot of heat
Slow I/O
SECOND GENERATION(1959-
1965) TRANSISTORS
Transistors replaced vacuum tubes and ushered in the
second generation of computers.
Main Features
Use of transistors
Small size as compare to first generation
Generate less heat as compare to first generation
Faster than first generation
Still very costly
Support machine and assmebly languages
THIRD GENERATION(1965-
1971)
INTEGRATED CIRCUITS
The development of the integrated circuit was the hallmark of
the third generation of computers. Transistors were miniaturized
and placed on silicon chips, called semiconductors, which
drastically increased the speed and efficiency of computers.
Main Features
IC used
More reliabel
Still costly
Faster
Lesser maintenance
Smaller size
Support high level languages
Consumed lesser electricity
FOURTH GENERATION(1971-
1980) MICROPROCESSOR
The microprocessor brought the fourth generation of
computers, as thousands of integrated circuits were
built onto a single silicon chip.
Main Features
VLSI technology
Very cheap
Portable and reliable
Increased capabilities of I/O
Concept of internet was introduced
Pipeline processing
FIFTH GENERATION(1980
ONWARDS)
ARTIFICIAL INTELLIGENCE
Fifth generation computing devices, based on
artificial intelligence, are still in development.
though there are some applications, such as voice
recognition, that are being used today. The use of
parallel processing and superconductors is helping
to make artificial intelligence a reality.
The goal of fifth-generation computing is to
develop devices that respond to natural language
input and are capable of learning and self-
organization.
TOPIC 2: HARDWARE ORGANIZATION
OF A COMPUTER
Basic Computer Components
THE CENTRAL PROCESSING
UNIT
It is the brain of a computer system
The CPU:
receives input.
interprets instructions provided by programs.
directs other components of the system to
act.
processes data.
controls output.
THE CENTRAL PROCESSING
UNIT
Control Unit ALU
Register
s
Bus
CPU
Memory
Control Unit: The control unit controls the computer
by repeating 4 operations, called the machine cycle. The
4 operations are:
1. fetching program instructions from memory
2. decoding the instructions into commands that
the computer can process
3. executing the commands
4. storing the results in memory
THE CENTRAL PROCESSING
UNIT
Control
Unit
ALU
Register
s
Bus
CPU
Memory
Arithmetic and Logic Unit (ALU)
It performs calculations and comparisons of
data.
THE CENTRAL PROCESSING
UNIT
Control Unit ALU
Register
s
Memory
Bus
CPU
Registers
They hold program instructions, data values, and
memory locations as the computer executes a
program.
THE CENTRAL PROCESSING
UNIT
Control
Unit
ALU
Register
s
Memory
Bus
CPU
Buses
They are electrical pathways that carry signal
(bits) between a CPU’s components and outside
devices.
THE CENTRAL PROCESSING
UNIT
Control
Unit
ALU
Register
s
Bus
CPU
Memory
Memory
accepts and holds program instruction and data
acts as the CPU’s source for data and instructions
and as a destination for operation results
holds the final processed information until it can
be sent to the desired output or storage devices, such
as printer or disk drive
LECTURE
-2
Topics:
• computers classification
• Introduction to
Microprocessors
1. COMPUTERS CLASSIFICATION
ACCORDING TO DATA
REPRESENTATION TECHNIQUES
According to DRT ,computers can be classified into
three types
computers
Digital Analog
Hybrid
DIGITAL
COMPUTERS
A computer that stores data in terms of digits (numbers)
and proceeds in discrete steps from one state to the
next.
1
0
Digital computers have the capabilities of adding,
subtracting, multiplying ,dividing and comparing. These
computers provide highly accurate results.
For example:
I. Desk Calculators
II. Electronic computers
ANALOG
COMPUTERS
A computer that represents data in terms of physical
measures or quantities and proceeds along a continuum
constituted by its components
These computers are suitable for use as controlling
devices in factories ,military weaponry.
For example:
Speedometer
Voltmeters
Wall clock
Flight
simulators
HYBRID
COMPUTERS
Hybrid computers are computers that comprise features
of analog computers and digital computers. The digital
component normally serves as the controller and
provides logical operations, while the analog component
normally serves as a solver of differential equations.
For example:
Intensive care unit (I.C.U)
2. COMPUTER CLASSIFICATION BY
CAPACITY
PERFORMANCE CRITERIA
(BY SIZE, COST, SPEED & MEMORY)
Computer
s
Micr
o
Min
i
Mainframe
s
Super
Deskto
p
Lapto
p
Palmto
p
SUPER
COMPUTERS
The biggest in size
the most expensive in price
It can process trillions of instructions in seconds.
This computer is not used as a PC in a home neither
by a student in a college.
Governments specially use this type of computer
for their different calculations and heavy jobs.
In most of the Hollywood's movies it is used
for animation purposes.
This kind of computer is also helpful for
forecasting weather reports worldwide
MAINFRAME
COMPUTER
This can also process millions of instructions per
second and is capable of accessing billions of data.
This computer is commonly used in big hospitals, air
line reservation companies, and many other huge
companies prefer mainframe because of its capability
of retrieving data on a huge basis.
This is normally to expensive
This kind of computer can cost thousands of dollars
MINI
COMPUTERS
Mini computers generally have greater size, main
and secondary memories and powerful processor.
It is capable of supporting from 4 to about 200
simultaneous users.
It is commonly used as a server in the network
environment.
Mini computers are usually multi-user systems so
they are used in interactive
applications in industries
,research organizations, colleges, and universities.
MICRO
COMPUTERS
A micro computer is a small and low cost
digital computer
Which usually consists of a microprocessor, a
storage unit, a power supply, appropriate peripherals.
They are mainly used for managingpersonal data of
a small company or an individual. that’s why they are
called (PC).
INTRODUCTION TO
MICROPROCESSOR
Microprocessor, the key component, the brain, of a
computer
its various sub-systems
 Bus interface unit
 Data & instruction cache memory
 Instruction decoder
 Arithmetic-Logic unit
 Floating-point unit
 Control unit
MICROPROCES
SOR
The key element of all computers, providing
the mathematical and decision making ability
Current state-of-the-art uPs (Pentium, Athlon,
SPARC, PowerPC) contain complex circuits consisting
of tens of millions of transistors
They operate at ultra-fast speeds – doing over a
billion operations very second
Made up from a semiconductor, Silicon
INTEGRATED
CIRCUITS
•Commonly known as an IC or a chip
•A tiny piece of Silicon that has several electronic
parts on it
•Most of the size of an IC comes form the pins and
packaging; the actual Silicon occupies a very small
piece of the volume
•The smallest components on an IC are much
smaller than the thickness of a human hair
Microprocessor
Instructio
n Cache
Arithmeti
c &
Logic
Unit
Registe
rs
Control
Unit
Bus
Interfac
e Unit
Data
Cache
Instructio
n
Decode
r
I/
O
RAM
Memory
Bus
System
Bus
Floatin
g
Point
Unit
Registers
BUS INTERFACE
UNIT
Receives instructions & data from main memory
Instructions are then sent to the instruction cache, data
to the data cache
Also receives the processed data and sends it to the
main memory
Instruction Decoder
 This unit receives the programming instructions
and decodes them into a form that is understandable
by the processing units, i.e. the ALU or FPU
 Then, it passes on the decoded instruction to the
ALU or FPU
Arithmetic & Logic Unit (ALU)
It performs whole-number math calculations (subtract,
multiply, divide, etc) comparisons (is greater than, is
smaller than, etc.) and logical operations (NOT, OR,
AND, etc)
Floating-Point Unit (FPU)
Also known as the “Numeric Unit”
It performs calculations that involve numbers
represented in the scientific notation (also known
as floating-point numbers).
Floating-point calculations are required for doing
graphics, engineering and scientific work
Registers
Both ALU & FPU have a very small amount of super-fast
private memory placed right next to them for their exclusive
use. These are called registers
The ALU & FPU store intermediate and final results from
their calculations in these registers
Processed data goes back to the data cache and then to main
memory from these registers
Control Unit
The brain of the uP
Manages the whole uP
Tasks include fetching instructions & data, storing data,
managing input/output devices
INSTRUCTION
SET
The set of machine instructions that a uP
recognizes and can execute – the only language uP
knows
An instruction set includes low-level, a single step-
at- a-time instructions, such as add, subtract, multiply,
and divide
Each uP family has its unique instruction set
Bigger instruction-sets mean more complex chips
(higher costs, reduced efficiency), but shorter
programs
MICROPROCESSOR
GENERATIONS
First generation: 1971-78
Behind the power
curve (16-bit, <50k
transistors)
Second Generation: 1979-85
Becoming “real”
computers (32-bit , >50k
transistors)
Third Generation: 1985-89
Challenging the “establishment”
(Reduced Instruction Set
Computer/RISC,
>100k transistors)
Fourth Generation: 1990-
Architectural and performance
leadership (64-bit, > 1M transistors,
Intel/AMD translate into RISC
internally)
MOORE’S
LAW
In 1965, one of the founders of Intel – Gordon Moore
– predicted that the number of transistor on an IC
(and therefore the capability of microprocessors) will
double every year. Later he modified it to 18-months
His prediction still holds true in ‘02. In fact, the time
required for doubling is contracting to the original
prediction, and is closer to a year now
EVOLUTION OF INTEL
MICROPROCESSORS
LECTURE
-3
Topics:
•Input Devices: examples
with explanation
•Output Devices : examples
with explanation
INPUT/OUTPUT
DEVICES
Input Devices
Any device used to input data into the computer
(keyboard, mouse, scanner, etc)
Or
Hardware that allows the user to put data into
the computer
2. INPUT DEVICES
TYPES OF
INPUT
 Data
⚫ raw facts that a computer receives and processes
to produce information
 Programs
⚫ instructions that direct the computer operations
 Commands
⚫ key words that direct the computer to perform
certain activities
 User Responses
⚫ data a user enters to respond to a
question or message.
A.
KEYBOARDS
 The most commonly used input devices.
Contains alphanumeric, cursors
and function keys.
Function key
Numeric keyp
 Function Keys, labeled from F1 to F12, allow user to quickly
access commands and functions, such as saving a document or
calling up a program’s Help feature.
 Cursor-control Keys govern the movement of the cursor on the
screen. They include Up Arrow, Down Arrow, Left Arrow and
Right Arrow key on the keyboard.
 Special Purpose Keys are used in conjunction with other keys to
enter commands into a computer. Control (Ctrl), Alternate (Alt) and
Shift keys are example of special purpose keys.
 Toggle Keys are keys that, when pressed, activates a certain mode
or condition, and when pressed again, deactivates the condition.
The Num Lock key, Cap Lock key and the Scroll Lock key are
examples of toggle keys
 Numeric Keypad, located in the far right portion of the keyboard,
is used for entering numbers quickly and for performing the same
operations as a calculator.
TYPES OF
KEYBOARDS
Serial Keyboard
A serial Keyboard is one, which communicate the data to the Central
Processing Unit one bit at a time.This mean that bit patttern that forms
a perticular character is sent on a single wire.So,bit-by-bit transmission
is made.
Parallel Keyboard
A Parallel Keboard carries one Byte(8 bits ) at a time to the
Central Processing Unit. This means that the bit pattern that
forms a character is sent on 8 different wires. Each wire
carries one bit.
B. POINTING DEVICES
Many people use pointing devices instead
of keyboards whenever possible.
Pointing devices minimize the amount of
typing (and the number of errors).
MOUS
E
Palm-sized pointing devices
a ball on the bottom senses its movement
various actions can be preformed by moving the
pointer and then pressing one of the buttons on top
of the mouse.
TYPES OF
MOUSE
Mechanical Mouse
A mouse that uses a rubber ball that makes contact with
wheels inside the unit when it is rolled on a pad or
desktop. Mechanical sensors within the mouse detect
the direction the ball is rolling and move the screen
pointer accordingly
Optomechanical Mouse
Same as a mechanical mouse, but uses optical sensors
to detect motion of the ball.
TYPES OF
MOUSE
Optical Mouse
Uses a laser to detect the mouse's movement. You must move
the mouse along a special mat with a grid so that the optical
mechanism has a frame of reference. Optical mice have no
mechanical moving parts. They respond more quickly and
precisely than mechanical and optomechanical mice, but
they are also more expensive.
Cordless Mouse
aren't physically connected at all. Instead they rely on
infrared or radio waves to communicate with the computer.
Cordless mice are more expensive than both serial and bus
mice, but they do eliminate the cord, which can sometimes
get in the way.
MOUSE INTERFACES
Serial
PS2
USB
TRACKPOI
NT
Touchpad
The mouse is not practical for people using a notebook
computer in a small space. Track Point or Touch pad
is therefore used instead to control the pointer.
TOUCH-SENSITIVE SCREENS
 Touch screens are commonly used in grocery stores, fast-
food restaurants, and information kiosks.
 Touch screens enable the user to select an option by
pressing a specific part of the screen.
A touch screen kit solution
JOYSTICKS
 Use the movement of a vertical stem to direct the pointer.
 Joysticks are used mostly for computer games, but they are
also used occasionally for CAD/CAM systems and other
applications.
C. PEN INPUT
DEVICES
Input data with hand written characters, select items by
pressing the pen against the screen, and use gestures,
which are special symbols, to issue commands.
Light Pen
Used to select processing options or to draw on the
screen
D. SCANNING
DEVICES
Image Scanner
Electronically capture an entire image & convert it
into digital form that can be processed by a computer
Imag
e
Scan Edit
OPTICAL MARK RECOGNITION
 Optical marks are the filled-in shape, usually ovals
or rectangles, on scan sheets.
 The data collected on the scan sheets are translated
into binary form by an optical mark reader (OMR)
Use lead pencil to mark on scan sheet Feed the scan sheets into the OMR
OUTPUT
DEVICES
Output is data that has been processed into a useful
form called information.
Report
Computer Graphics
Audio Output
Video Output
TYPES OF OUTPUT
 Most output can be divided into 2 categories: Soft
copy & hard copy
 Soft copy is what you see on the monitor. Soft copy
is temporary.
 Hard copy can be touched and carried. Hard copy is
usually some form of paper output.
MONITO
RS
 A visual output device of a computer.
 Monitor output is a most common form of soft
copy.
CRT
Monitor
Flat-panel
Monitor
RESOLUTION OF DISPLAY
 Images on the screen are created by configurations of
dots called pixels (picture elements)
 The more the pixels, the better the resolution of the
image
⚫ SVGA = pixel configuration of 800 by 600
⚫ XVGA = pixel configuration of 1024 by 768
2.PRINTER
A printer is a device that accepts text and graphic
output from a computer and transfers the
information to paper, usually to standard size
sheets of paper.
Personal computer printers can be distinguished as
impact Printers
non-impact Printers
PRINTERS
 Produce permanent output (hard copy)
 consists of 2 main types: impact & non-
impact
Types Impact Printers Non-impact Printers
Mechanisms Transfer an image by
striking the paper and
the ribbon.
Print without striking
against a sheet of paper.
Advantages Cheap consumables;
Can print on multiple
carbon copies
Fast;
High printing quality;
Quiet
Disadvantages Noisy Expensive consumable
TYPES OF IMPACT PRINTERS
 Line Printers
 Character Printers
CHARACTER PRINTERS
 Printer that stores individual characters when needed
to print. The printer will print one character at a time
instead of one line at a time. Today, these printers are
rarely used because of speed issues and because only
text is capable of being printed.
A. LINE
PRINTERS
 The line printer is a form of high speed impact
printer in which one line of type is printed at a time.
 They are mostly associated with the early days of
computing, but the technology is still in use.
 Print speeds of 600 to 1200 lines-per-
minute (approximately 10 to 20 pages per
minute) were common
 The disadvantages of line printers are that
they cannot print graphics, the print quality is low, and
they are very noisy.
TYPES OF LINE PRINTERS
 Drum printers
 Chain (train) printers
 Bar printers
 Comb printers
DRUM PRINTER
MECHANISM
The hammer pushes the paper into the type slug when it rotated around to the proper
position. Such printer technologies seem ridiculous compared to the quiet, high-speed
workings of today's laser printers.
CHAIN PRINTER
MECHANISM
When the required character in the chain has revolved to the selected
print column, the hammer pushes the paper into the ribbon and
against the type slug of the letter or digit.
BAR PRINTERS
 Bar printers were similar to chain printers but
were slower and less expensive.
 Rather than a chain moving continuously in one
direction, the characters were on fingers mounted on
a bar that moved left-to-right and then right-to-left in
front of the paper.
 An example was the IBM 1443
COMB
PRINTER
 Comb printers, also called line matrix
printers, represent the fourth major design.
 These printers were a hybrid of dot matrix
printing and line printing. In these printers, a
comb of hammers printed a portion of a row of
pixels at one time (for example, every eighth pixel).
 By shifting the comb back and forth slightly,
the entire pixel row could be printed (continuing
the example, in just eight cycles). The paper
then advanced and the next pixel row was printed.
B. CHARACTER PRINTERS
Definition of: character printer
A printer that prints one character at a time. The
typical character printer is the dot matrix printer.
Their printing speed lies in the range of 30 to
600 character per second .
THE CHARACTER PRINTER
TYPES OF CHARACTER
PRINTER
 Dot Matrix Printer
 Letter Quality Printer
DOT MATRIX PRINTERS
LETTER QUALITY PRINTER
A daisywheel printing element
Types of non-impact printer
are:
⚫ Thermal Printer
⚫ Laser Printer
⚫ Ink Jet Printer
⚫ Electromagnetic Printer
INK JET
PRINTERS
Characters are formed as a result of electrically
charged or heated ink being sprayed in fine jets onto
the paper.
Individual nozzles in the printing head produce high
resolution (up to 400 dots per inch or 400 dpi) dot
matrix characters
Colour cartridge showing inkjet
nozzles
Inkj t printers use colour cartridges which combine magenta, yellow and cyan inks to
create colour tones. A black cartridge is also used for crisp monochrome output.
This m thod of printing can generate up to 200 cps and allows for good quality, cheap
colour printing.
THERMAL
PRINTERS
Characters are formed by heated elements being
placed in contact with special heat sensitive
paper forming darkened dots when the elements
reach a critical temperature.
hermal printer paper tends to darken over time due to exposure
to sunlight and heat. The standard of print produced is poor.
• her al printers are widely used in battery powered equipment
such as portable calculators
LASER PRINTER
 Laser Printers use a laser beam and dry powdered ink
to produce a fine dot matrix pattern. This method of
printing can generate about 4 pages of A4 paper per
minute.
The standard of print is very good and laser printers can
also produce very good quality printed graphic images
too
OTHER OUTPUT DEVICES
 Plotter
 produce high-quality line
drawings
 A continuous-curve plotter is
used to draw maps from stored
data.
 LCD Projectors
 project a computer image onto screen
 Voice Output Devices
 generate spoken words from text
 Computer Output microfilm (COM)
 records output as microscopic images on roll
film.
 Facsimile (FAX) Machine
 transmit & receives document over telephone
line.
 Multifunctional Devices (MFD)
 can print, copy and fax
DATA
STORAGE
LECTURE
-4
The storage unit of a computer system is
ranked according to the following criteria:
• Access Time – time required to
retrieve data.
• Storage Capacity – amount of data that
can be stored in storage unit.
• Cost/bit of storage – the goal is to
minimize the cost
Data Storage
Storage Devices
• The device which stores the data in
a computer.
• Also known as memory.
• It is of two types –
• Primary memory/storage device
• Secondary memory/storage
device
Primary Storage
• Also known as memory.
• It is of two types –
• Primary memory/storage
• Secondary
memory/storage
Storage Types
Why storage is required by computer?
Computer storage can be classified into following
types:
 Primary Storage
>> RAM (Random Access Memory)
>> ROM (Read only Memory)
 Secondary Storage
>> Floppy Disk
>> Hard Disk
>> CD (Compact Disk)
>> DVD (Digital Versatile Disk)
Primary Storage
1. Random Access Memory (RAM)
• Basic to all computers.
• In the form of integrated circuits that allow the
stored data to be accessed in any order i.e. at
random and without the physical movement of
the storage medium or a physical reading
head.
• Made up of several small parts known as cells.
• Each cell can store a fixed no. of bits.
• Each cell has a unique no. assigned to it
which is known as address of cell.
Primary Storage
•Also known as Read/Write memory.
•Volatile in nature.
•Usually it is known as memory of
computer.
Types of RAM
There are two basic types of RAM:
1. Dynamic RAM (DRAM) - The term dynamic indicates
that the memory must be constantly refreshed or it will
lose its contents.
2. Static RAM (SRAM) –
• Faster and more reliable than DRAM.
• The term static is derived from the fact that
it doesn't need to be refreshed like dynamic RAM.
• It can give access times as low as 10 nanoseconds.
• Much more expensive than DRAM.
• Due to its high cost, SRAM is often used only
as a memory cache.
• Cache memory - a special high-speed storage
mechanism. It can be either a reserved section of
main memory or an independent high-speed
storage device.
Other Types of RAM
Other than the above basic types of RAM, there are few more
newer versions –
1. FPM DRAM: Fast Page Mode DRAM, maximum data transfer rate is
176 mbps.
2. EDO DRAM: Extended data-out DRAM, maximum data transfer
rate is 264 mbps.
3. SDRAM: Synchronous Dynamic RAM, maximum data transfer rate is
528 mbps.
4. DDR SDRAM: Double Data Rate SDRAM, maximum data transfer
rate is 1064 mbps.
Primary Storage
2. Read Only Memory(ROM) :
• Computer memory on which data has been prerecorded.
• Information is permanently stored i.e. data stored in
ROM cannot be modified, hence known as ROM.
• Non volatile in nature.
• Stores critical programs such as the program that boots
the computer.
• Used extensively in calculators and peripheral devices
such as laser printers, whose fonts are often stored in
ROMs.
Types of ROM:
3. Programmable Read-Only Memory (PROM) –
• One-time programmable ROM (OTP), can be
programmed through a special device called a PROM
programmer.
• PROM can only be programmed once.
Primary Storage
2. Erasable programmable Read-Only Memory (EPROM):
• Can be erased by exposure to strong ultraviolet light,
then rewritten.
• Repeated exposure to UV light will eventually wear
out an EPROM.
3. Electrically erasable programmable Read-Only Memory
(EEPROM)
• Based on a similar semiconductor structure to EPROM,
but allows its entire contents to be electrically erased,
then rewritten electrically, so that they need not be
removed from the computer.
• Used in camera, MP3 player, etc.
• Writing or flashing an EEPROM is much slower.
Primary Storage
4. Electrically Alterable Read-Only Memory (EAROM):
• A type of EEPROM that can be modified one bit at a
time.
• Writing is a very slow process and again requires
higher voltage.
• intended for applications that require infrequent and
only partial rewriting.
5. Flash memory (or simply flash)
• A modern type of EEPROM invented in 1984.
• Flash memory can be erased and rewritten faster
than ordinary EEPROM.
• Modern NAND flash makes efficient use of silicon
chip area.
• Is sometimes called flash ROM or flash EEPROM when
used as a replacement for older ROM types.
ROM
Difference between RAM and ROM
RAM ROM
1. RAM stands
for Random Access
Memor
y
2. It is volatile in
nature. Its
contents are
erased when
power is turned
off.
3. We can read as well
as write through
this memory
1. ROM stands for
Read
only
Memory
2. It is non-volatile in
nature. Its contents
are non erased
when power is
turned off.
3. We can only read
this memory and
cannot write
through it
Secondary Storage
Secondary Storage
The storage capacity of primary storage is not sufficient to
store large volume of data, hence, additional memory is
used, known as secondary memory/storage.
Two methods of accessing data –
1. Sequential Access:
Data can be retrieved in same sequence in which
it is stored.
2. Direct Access:
Data can be accessed directly eg. Computerised Airline
ticket booking system
Types of Secondary Storage
1. Magnetic Tape:
• Data is sequentially access and retrieved .
• Made up of plastic ribbon, half inch wide, one
side coated with an iron oxide material.
• Ribbon is stored in reels of 50 to 2400 feet or a
small cartridge.
•
•
Unlimited
storage High
data density
•
•
•
Low cost
Rapid transfer
rate Ease of
handling
• Portable
BUT
• No direct access
• Environmental
problems
Types of Secondary Storage
1. Magnetic Disk:
• Contains a thin metal plate, coated on both sides
with a magnetic material.
• A disk pack consists of a no. of disks, mounted
about half inch apart from each other on a central
shaft which rotates at the speed of 2400or more
rpm.
• Information is stored on both sides.
• Each disk consists of a no. of invisible concentric
circles called Tracks.
• A set of corresponding tracks in all the surfaces is
called a cylinder.
• Each track is subdivided into sectors.
• Information is recorded on track and can be read
using read/write heads.
1. Floppy Disk
Track
s
Sector
s
• Surface of floppy disk is coated with magnetic material.
• Data is stored on the surface of disk by magnetizing the
surface.
• That’s why FD is called magnetic storage device.
0
1
2
0
1
2
Storage Types
File address
contains
information about
track and sector of
file.
Floppy Disk
• Storage capacity is 1.44 MB.
• Each file has a size and location where it is stored in the floppy
disk.
• In order to locate a particular file, FAT (File Allocation Table)
is maintained:
FAT contains:
1. Name of file
2. Size of file
3. Location on disk (Starting Track and Sector)
4. Date created
5. Attributes such as Read Only, Hidden, etc.
•Formatting a floppy disk means creating tracks and sectors on the
disk
surface.
• Data is stored in files in floppy
disk.
Structure of a Floppy Disk
Hard Disk
Disk
0
Disk
1
Disk
2
Disk
3
Disk
4
Read
Write
Heads
Cylinder (same track of all
disks)
File address contains information about disk, cylinder and sector of
file. HD is also a magnetic storage device.
Storage capacity of HD ranges from GBs to TBs.
OPTICAL
DISK
 An optical disc is an electronic data storage medium that
can be written to and read using a low-powered laser
beam.
 An optical disc holds much more data. reflectiv
e
 Consist of rotating disk coated with a
highly material.
 A laser beam is focussed on the surface of disk.
 There is one spiral track on the disk surface.
 When the laser beam is turned on, it creates a small hole
on the surface of the disk along its track while writing
the data, known as pit.
 The surface of the disk is plane in the absence of data,
known as crater.
 Storage capacity is higher.
Optical Disk
0
1
1
0
1
0
0
1
Read Head throws a beam of light on
the surface and senses the reflected
light. If the beam reflects it indicates
that 1 is stored otherwise 0 is
stored. Range of data storage is
650/700 MB.
Disk
surface
1. Compact Disk:
CD is an optical storage device.
In order to store the information, on the surface of CD, the
surface is burned accordingly. That’s why writing a CD is also
called burning a CD.
Once written, the content of CD can’t be changed.
Stored bits
Burned
places
DIGITAL VERSATILE DISK
DVD ("Digital Versatile Disc" or "Digital Video Disc"):
 A popular optical disc storage media format that can be
used for data storage.
 Including movies with high video and sound quality.
 DVDs resemble CDs.
 A DVD reader or writer can usually read CDs, but DVDs are
encoded in a different format of much greater density,
allowing a data storage capacity 8 times greater.
 Range of storage capacity is from 2.8 Gigabytes to
4.7 Gigabytes.
OTHER TYPES OF STORAGE
DEVICES
 PC Cards (PCMCIA)
 Compact Flash Memory Card
 Memory Stick
 Smart Card
DATA
REPRESENTATION
Data: raw facts, inserted into the computer to be processed.
eg typing the alphabets through keyboard – G, O, D
Information: processed data or output given by computer.
eg the word GOD displayed on monitor.
Types of Representation of Data
1. Internal Representation: values used by computer
to store and process data.
2. External Representation: Computer translates data
into the form of human understandable language of
numbers, characters, figures and sound etc.
Data Representation
For
Example:
G O D
0110 1110 0011
Data Representation
Data Representation
Bit: A bit refers to one binary digit. Either 0 or 1.
Byte: Set of 8 bits is called byte. i.e. 1Byte = 8 Bits
Word: It is a collection of 2 bytes or 4 bytes depending on
the word size of computer, whether it is 16 bit
computer or 32 bit computer
1024 bytes = 1Kilo Bytes
1024 KB = 1 Mega Bytes
1024 MB = 1 Giga Bytes
LECTURE
-5
Input/output ports and connectors
THE COMPONENTS OF THE
SYSTEM UNIT
THE SYSTEM UNIT
 What is the system unit?
 Case that contains electronic components of the
computer used to process data
THE SYSTEM UNIT
 Memory
power supply
 What are common components inside the system unit?
drive bays
 Processor
 Adapter cards processor
 Sound card
 Video card ports memory
 Ports
 Drive bays
 Power supply
sound card
video card
THE SYSTEM UNIT
 What is the motherboard?
 Main circuit board in system unit
 Contains adapter cards, processor chips, and
memory modules
THE SYSTEM UNIT
 What is a chip?
 Small piece of semi-conducting material on
which integrated circuits are etched
 Integrated circuits contain many microscopic
pathways capable of carrying electrical
current
 Chips are packaged so they can be attached to a
circuit board
THE SYSTEM
UNIT
 What is the central processing unit (CPU)?
Processor
Control
Unit
Arithmetic
Logic Unit
(ALU)
Arithmetic
Logic Unit (ALU)
Control
Unit
 Interprets and carries out
basic instructions that
operate a computer
 Control unit directs and
coordinates operations
Instructions
Data
Information
Input
Devices
Output
Devices
Memory
Data Information
in computer
 Arithmetic logic unit
(ALU) performs Instructions
Data
Information
Storage
Devices
arithmetic, comparison,
and logical operations
 Also called the
processor
PROCESS
OR
What are multi-core processors?
• A dual-core processor is a single chip that contains
two separate processors
• A quad-core processor is a single chip that contains
four separate processors
• A multi-core processor is a chip with two or
more separate processors
• Each processor on a multi-core chip generally runs at
a slower clock speed, but increase overall performance
WHAT IS A MACHINE
CYCLE?
 Four operations of the CPU comprise a machine
cycle
Step 1. Fetch
Obtain program instruction
or data item from memory
Memory
Processor
Step 2.
Decode
Translate
instruction into
commands
Step 4. Store
Write result to memory
Control Unit
ALU
Step 3. Execute
Carry out command
DATA REPRESENTATION
 Most computers are digital
 Recognize only two
discrete states: on or off
 Use a binary system to
recognize two states
 Use Number system with
two unique digits: 0 and
1, called bits (short for
binary digits)
WHAT IS A
BYTE?
 Eight bits grouped together as a unit
 Provides enough different combinations of 0s and 1s
to represent 256 individual characters
 Numbers
 Uppercase
and lowercase
letters
 Punctuation
marks
What are two popular coding systems to represent data?
DATA REPRESENTATION
 ASCII—American Standard Code for Information
Interchange
 EBCDIC—Extended Binary Coded Decimal Interchange
Code ASCII Symbol EBCDIC
00110000 0 11110000
00110001 1 11110001
00110010 2 11110010
00110011 3 11110011
MEMORY
 What is memory?
 Electronic components that store instructions, data,
and results
 Consists of one or more chips on motherboard
or other circuit board.
 Each byte stored in unique location called an
address, similar to seats in a concert hall
WHAT IS RANDOM ACCESS MEMORY
(RAM)?
Memory chips that can be
read from and written
to by processor
Also called
main memory
or primary
storage
Most RAM is
volatile, it is lost
when computer’s
power is
turned off
The more RAM a
computer has, the
faster it responds
MEMORY
 Where does memory reside?
memory slot
memory chip
 Resides on small circuit
board called memory
module
 Memory slots on
motherboard hold memory
modules
 What is access time?
 Amount of time it takes processor to read data
from memory
 Measured in nanoseconds (ns), one billionth of a
second
 It takes 1/10 of a second to blink your eye; a computer
can perform up to 10 million operations in same
amount of time
Term Speed
Millisecond One-
thousandth of a second Microsecond One-
millionth of a second Nanosecond One-
billionth of a second Picosecond One-
trillionth of a second
EXPANSION SLOTS AND ADAPTER
CARDS
 What are PC cards, flash memory cards, and USB Flash Drives?
 A PC card adds memory, storage, sound, fax/modem,
communications, and other capabilities to notebook
computers
 A flash memory card allows users to transfer data
from
mobile devices to desktop computers
 A USB flash drive is a flash memory storage device
that plugs into a USB port on a computer
p. 147 Figs. 4-19 – 4-
20
PORTS AND
CONNECTORS
 What are ports and connectors?
 Port connects external devices to system unit
 Connector joins cable to peripheral
PORTS AND CONNECTORS
 What is a serial port?
 Transmits one bit of data at a
time
 Connects slow-speed devices,
such as a mouse, keyboard, or
modem
PORTS AND CONNECTORS
 What is a parallel port?
 Connects devices that can
transfer more than one bit at a
time, such as a printer
PORTS AND CONNECTORS
 What are USB ports?
USB (universal serial bus) port can connect
up to 127 different peripherals together
with a single connector type
Single USB port can
be used to attach
multiple peripherals
using a USB hub
PCs typically have
six to eight USB ports
on front or back of
the system unit
The latest version of
USB is called
USB 2.0
PORTS AND CONNECTORS
 What are FireWire ports?
 Connects multiple types of devices that require
faster data transmission speeds
 Allows you to connect up to 63 devices
together
PORTS AND
CONNECTORS
 What are special-purpose ports?
 Allow users to attach specialized peripherals or transmit data
to wireless devices
 MIDI (Musical Instrument Digital Interface) port
 Serial port
 Electronic Keyboard
 SCSI (small computer system interface) port
 Disk Drives, Printers
 IrDA (Infrared Data Association) port
 Smart phone, PDA, keyboard
 Bluetooth port
 Uses radio-waves
 Cell Phones
PORTS AND CONNECTORS
What is a bus?
 Channel that allows devices inside
and attached to the computer to
communicate with each other
 Bus width (size) determines
number of bits transmitted
at one time
 64-bit common type
 2 Types:
1. System bus connects
processor and main
memory
2. Expansion bus allows
processor to communicate
with peripherals.
PORTS AND CONNECTORS
 What is a bay?
 Open area inside
system unit used
to install
additional
equipment
 Drive bays
typically hold disk
drives
POWER
SUPPLY
 What is a power supply?
Converts
AC Power
(115 to 120
volts)
into
DC Power
(5 to 12
volts)
Fan keeps
system unit
components
cool
External peripherals
might use an AC
adapter, which is an
external power supply
WHAT PORTS ARE ON A
NOTEBOOK COMPUTER?
WHAT PORTS AND SLOTS ARE ON A
TABLET
PC?

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IOP Unit 1.pptx for btech 1st year students

  • 2. Topic1:Evaluation of computers What is Computer ? A programmable machine. Which responds to a specific set of instructions in a well- defined manner
  • 3. WHAT IS A COMPUTER? A computer is an electronic device, operating under the control of instructions stored in its own memory unit,  that can accept data (input),  process data arithmetically and logically, produce results (output), and store the results for future use.
  • 4. COMPONENTS OF A COMPUTER Basic Components Input Devices System Unit Output Devices Storage Devices Other Components Peripheral Devices Communication Devices
  • 5. STRENGTHS OF COMPUTERS  Speed.  Storage  Accuracy  communication/Connectivity  Processing
  • 6. GENERATIONS OF COMPUTERS This term is also used in the different advancements of computer technology. With each new generation, the circuitry has gotten smaller and more advanced than the previous generation before it. 5 generations of computer I. First generation(1946-1959) II. Second generation(1959-1965) III. Third generation(1965-1971) IV. Fourth generation(1971-1980) V. Fifth generation(1980 onwards)
  • 7. FIRST GENERATION(1946- 1959) VACUUM TUBES The first computers used vacuum tubes for circuitry and magnetic drums for memory Main Features They were very expensive Non portable Huge size Supported machine language Very slow speed Consumed lot of electricity Generate lot of heat Slow I/O
  • 8. SECOND GENERATION(1959- 1965) TRANSISTORS Transistors replaced vacuum tubes and ushered in the second generation of computers. Main Features Use of transistors Small size as compare to first generation Generate less heat as compare to first generation Faster than first generation Still very costly Support machine and assmebly languages
  • 9. THIRD GENERATION(1965- 1971) INTEGRATED CIRCUITS The development of the integrated circuit was the hallmark of the third generation of computers. Transistors were miniaturized and placed on silicon chips, called semiconductors, which drastically increased the speed and efficiency of computers. Main Features IC used More reliabel Still costly Faster Lesser maintenance Smaller size Support high level languages Consumed lesser electricity
  • 10. FOURTH GENERATION(1971- 1980) MICROPROCESSOR The microprocessor brought the fourth generation of computers, as thousands of integrated circuits were built onto a single silicon chip. Main Features VLSI technology Very cheap Portable and reliable Increased capabilities of I/O Concept of internet was introduced Pipeline processing
  • 11. FIFTH GENERATION(1980 ONWARDS) ARTIFICIAL INTELLIGENCE Fifth generation computing devices, based on artificial intelligence, are still in development. though there are some applications, such as voice recognition, that are being used today. The use of parallel processing and superconductors is helping to make artificial intelligence a reality. The goal of fifth-generation computing is to develop devices that respond to natural language input and are capable of learning and self- organization.
  • 12. TOPIC 2: HARDWARE ORGANIZATION OF A COMPUTER Basic Computer Components
  • 13. THE CENTRAL PROCESSING UNIT It is the brain of a computer system The CPU: receives input. interprets instructions provided by programs. directs other components of the system to act. processes data. controls output.
  • 14. THE CENTRAL PROCESSING UNIT Control Unit ALU Register s Bus CPU Memory Control Unit: The control unit controls the computer by repeating 4 operations, called the machine cycle. The 4 operations are: 1. fetching program instructions from memory 2. decoding the instructions into commands that the computer can process 3. executing the commands 4. storing the results in memory
  • 15. THE CENTRAL PROCESSING UNIT Control Unit ALU Register s Bus CPU Memory Arithmetic and Logic Unit (ALU) It performs calculations and comparisons of data.
  • 16. THE CENTRAL PROCESSING UNIT Control Unit ALU Register s Memory Bus CPU Registers They hold program instructions, data values, and memory locations as the computer executes a program.
  • 17. THE CENTRAL PROCESSING UNIT Control Unit ALU Register s Memory Bus CPU Buses They are electrical pathways that carry signal (bits) between a CPU’s components and outside devices.
  • 18. THE CENTRAL PROCESSING UNIT Control Unit ALU Register s Bus CPU Memory Memory accepts and holds program instruction and data acts as the CPU’s source for data and instructions and as a destination for operation results holds the final processed information until it can be sent to the desired output or storage devices, such as printer or disk drive
  • 19. LECTURE -2 Topics: • computers classification • Introduction to Microprocessors
  • 20. 1. COMPUTERS CLASSIFICATION ACCORDING TO DATA REPRESENTATION TECHNIQUES According to DRT ,computers can be classified into three types computers Digital Analog Hybrid
  • 21. DIGITAL COMPUTERS A computer that stores data in terms of digits (numbers) and proceeds in discrete steps from one state to the next. 1 0 Digital computers have the capabilities of adding, subtracting, multiplying ,dividing and comparing. These computers provide highly accurate results. For example: I. Desk Calculators II. Electronic computers
  • 22. ANALOG COMPUTERS A computer that represents data in terms of physical measures or quantities and proceeds along a continuum constituted by its components These computers are suitable for use as controlling devices in factories ,military weaponry. For example: Speedometer Voltmeters Wall clock Flight simulators
  • 23. HYBRID COMPUTERS Hybrid computers are computers that comprise features of analog computers and digital computers. The digital component normally serves as the controller and provides logical operations, while the analog component normally serves as a solver of differential equations. For example: Intensive care unit (I.C.U)
  • 24. 2. COMPUTER CLASSIFICATION BY CAPACITY PERFORMANCE CRITERIA (BY SIZE, COST, SPEED & MEMORY) Computer s Micr o Min i Mainframe s Super Deskto p Lapto p Palmto p
  • 25. SUPER COMPUTERS The biggest in size the most expensive in price It can process trillions of instructions in seconds. This computer is not used as a PC in a home neither by a student in a college. Governments specially use this type of computer for their different calculations and heavy jobs. In most of the Hollywood's movies it is used for animation purposes. This kind of computer is also helpful for forecasting weather reports worldwide
  • 26. MAINFRAME COMPUTER This can also process millions of instructions per second and is capable of accessing billions of data. This computer is commonly used in big hospitals, air line reservation companies, and many other huge companies prefer mainframe because of its capability of retrieving data on a huge basis. This is normally to expensive This kind of computer can cost thousands of dollars
  • 27. MINI COMPUTERS Mini computers generally have greater size, main and secondary memories and powerful processor. It is capable of supporting from 4 to about 200 simultaneous users. It is commonly used as a server in the network environment. Mini computers are usually multi-user systems so they are used in interactive applications in industries ,research organizations, colleges, and universities.
  • 28. MICRO COMPUTERS A micro computer is a small and low cost digital computer Which usually consists of a microprocessor, a storage unit, a power supply, appropriate peripherals. They are mainly used for managingpersonal data of a small company or an individual. that’s why they are called (PC).
  • 29. INTRODUCTION TO MICROPROCESSOR Microprocessor, the key component, the brain, of a computer its various sub-systems  Bus interface unit  Data & instruction cache memory  Instruction decoder  Arithmetic-Logic unit  Floating-point unit  Control unit
  • 30. MICROPROCES SOR The key element of all computers, providing the mathematical and decision making ability Current state-of-the-art uPs (Pentium, Athlon, SPARC, PowerPC) contain complex circuits consisting of tens of millions of transistors They operate at ultra-fast speeds – doing over a billion operations very second Made up from a semiconductor, Silicon
  • 31. INTEGRATED CIRCUITS •Commonly known as an IC or a chip •A tiny piece of Silicon that has several electronic parts on it •Most of the size of an IC comes form the pins and packaging; the actual Silicon occupies a very small piece of the volume •The smallest components on an IC are much smaller than the thickness of a human hair
  • 32. Microprocessor Instructio n Cache Arithmeti c & Logic Unit Registe rs Control Unit Bus Interfac e Unit Data Cache Instructio n Decode r I/ O RAM Memory Bus System Bus Floatin g Point Unit Registers
  • 33. BUS INTERFACE UNIT Receives instructions & data from main memory Instructions are then sent to the instruction cache, data to the data cache Also receives the processed data and sends it to the main memory Instruction Decoder  This unit receives the programming instructions and decodes them into a form that is understandable by the processing units, i.e. the ALU or FPU  Then, it passes on the decoded instruction to the ALU or FPU
  • 34. Arithmetic & Logic Unit (ALU) It performs whole-number math calculations (subtract, multiply, divide, etc) comparisons (is greater than, is smaller than, etc.) and logical operations (NOT, OR, AND, etc) Floating-Point Unit (FPU) Also known as the “Numeric Unit” It performs calculations that involve numbers represented in the scientific notation (also known as floating-point numbers). Floating-point calculations are required for doing graphics, engineering and scientific work
  • 35. Registers Both ALU & FPU have a very small amount of super-fast private memory placed right next to them for their exclusive use. These are called registers The ALU & FPU store intermediate and final results from their calculations in these registers Processed data goes back to the data cache and then to main memory from these registers Control Unit The brain of the uP Manages the whole uP Tasks include fetching instructions & data, storing data, managing input/output devices
  • 36. INSTRUCTION SET The set of machine instructions that a uP recognizes and can execute – the only language uP knows An instruction set includes low-level, a single step- at- a-time instructions, such as add, subtract, multiply, and divide Each uP family has its unique instruction set Bigger instruction-sets mean more complex chips (higher costs, reduced efficiency), but shorter programs
  • 37. MICROPROCESSOR GENERATIONS First generation: 1971-78 Behind the power curve (16-bit, <50k transistors) Second Generation: 1979-85 Becoming “real” computers (32-bit , >50k transistors) Third Generation: 1985-89 Challenging the “establishment” (Reduced Instruction Set Computer/RISC, >100k transistors) Fourth Generation: 1990- Architectural and performance leadership (64-bit, > 1M transistors, Intel/AMD translate into RISC internally)
  • 38. MOORE’S LAW In 1965, one of the founders of Intel – Gordon Moore – predicted that the number of transistor on an IC (and therefore the capability of microprocessors) will double every year. Later he modified it to 18-months His prediction still holds true in ‘02. In fact, the time required for doubling is contracting to the original prediction, and is closer to a year now
  • 40. LECTURE -3 Topics: •Input Devices: examples with explanation •Output Devices : examples with explanation
  • 41. INPUT/OUTPUT DEVICES Input Devices Any device used to input data into the computer (keyboard, mouse, scanner, etc) Or Hardware that allows the user to put data into the computer
  • 43. TYPES OF INPUT  Data ⚫ raw facts that a computer receives and processes to produce information  Programs ⚫ instructions that direct the computer operations  Commands ⚫ key words that direct the computer to perform certain activities  User Responses ⚫ data a user enters to respond to a question or message.
  • 44. A. KEYBOARDS  The most commonly used input devices. Contains alphanumeric, cursors and function keys. Function key Numeric keyp
  • 45.  Function Keys, labeled from F1 to F12, allow user to quickly access commands and functions, such as saving a document or calling up a program’s Help feature.  Cursor-control Keys govern the movement of the cursor on the screen. They include Up Arrow, Down Arrow, Left Arrow and Right Arrow key on the keyboard.  Special Purpose Keys are used in conjunction with other keys to enter commands into a computer. Control (Ctrl), Alternate (Alt) and Shift keys are example of special purpose keys.  Toggle Keys are keys that, when pressed, activates a certain mode or condition, and when pressed again, deactivates the condition. The Num Lock key, Cap Lock key and the Scroll Lock key are examples of toggle keys  Numeric Keypad, located in the far right portion of the keyboard, is used for entering numbers quickly and for performing the same operations as a calculator.
  • 46. TYPES OF KEYBOARDS Serial Keyboard A serial Keyboard is one, which communicate the data to the Central Processing Unit one bit at a time.This mean that bit patttern that forms a perticular character is sent on a single wire.So,bit-by-bit transmission is made. Parallel Keyboard A Parallel Keboard carries one Byte(8 bits ) at a time to the Central Processing Unit. This means that the bit pattern that forms a character is sent on 8 different wires. Each wire carries one bit.
  • 47. B. POINTING DEVICES Many people use pointing devices instead of keyboards whenever possible. Pointing devices minimize the amount of typing (and the number of errors).
  • 48. MOUS E Palm-sized pointing devices a ball on the bottom senses its movement various actions can be preformed by moving the pointer and then pressing one of the buttons on top of the mouse.
  • 49. TYPES OF MOUSE Mechanical Mouse A mouse that uses a rubber ball that makes contact with wheels inside the unit when it is rolled on a pad or desktop. Mechanical sensors within the mouse detect the direction the ball is rolling and move the screen pointer accordingly Optomechanical Mouse Same as a mechanical mouse, but uses optical sensors to detect motion of the ball.
  • 50. TYPES OF MOUSE Optical Mouse Uses a laser to detect the mouse's movement. You must move the mouse along a special mat with a grid so that the optical mechanism has a frame of reference. Optical mice have no mechanical moving parts. They respond more quickly and precisely than mechanical and optomechanical mice, but they are also more expensive. Cordless Mouse aren't physically connected at all. Instead they rely on infrared or radio waves to communicate with the computer. Cordless mice are more expensive than both serial and bus mice, but they do eliminate the cord, which can sometimes get in the way.
  • 52. TRACKPOI NT Touchpad The mouse is not practical for people using a notebook computer in a small space. Track Point or Touch pad is therefore used instead to control the pointer.
  • 53. TOUCH-SENSITIVE SCREENS  Touch screens are commonly used in grocery stores, fast- food restaurants, and information kiosks.  Touch screens enable the user to select an option by pressing a specific part of the screen. A touch screen kit solution
  • 54. JOYSTICKS  Use the movement of a vertical stem to direct the pointer.  Joysticks are used mostly for computer games, but they are also used occasionally for CAD/CAM systems and other applications.
  • 55. C. PEN INPUT DEVICES Input data with hand written characters, select items by pressing the pen against the screen, and use gestures, which are special symbols, to issue commands. Light Pen Used to select processing options or to draw on the screen
  • 56. D. SCANNING DEVICES Image Scanner Electronically capture an entire image & convert it into digital form that can be processed by a computer Imag e Scan Edit
  • 57. OPTICAL MARK RECOGNITION  Optical marks are the filled-in shape, usually ovals or rectangles, on scan sheets.  The data collected on the scan sheets are translated into binary form by an optical mark reader (OMR) Use lead pencil to mark on scan sheet Feed the scan sheets into the OMR
  • 58. OUTPUT DEVICES Output is data that has been processed into a useful form called information. Report Computer Graphics Audio Output Video Output
  • 59. TYPES OF OUTPUT  Most output can be divided into 2 categories: Soft copy & hard copy  Soft copy is what you see on the monitor. Soft copy is temporary.  Hard copy can be touched and carried. Hard copy is usually some form of paper output.
  • 60. MONITO RS  A visual output device of a computer.  Monitor output is a most common form of soft copy. CRT Monitor Flat-panel Monitor
  • 61. RESOLUTION OF DISPLAY  Images on the screen are created by configurations of dots called pixels (picture elements)  The more the pixels, the better the resolution of the image ⚫ SVGA = pixel configuration of 800 by 600 ⚫ XVGA = pixel configuration of 1024 by 768
  • 62. 2.PRINTER A printer is a device that accepts text and graphic output from a computer and transfers the information to paper, usually to standard size sheets of paper. Personal computer printers can be distinguished as impact Printers non-impact Printers
  • 63. PRINTERS  Produce permanent output (hard copy)  consists of 2 main types: impact & non- impact Types Impact Printers Non-impact Printers Mechanisms Transfer an image by striking the paper and the ribbon. Print without striking against a sheet of paper. Advantages Cheap consumables; Can print on multiple carbon copies Fast; High printing quality; Quiet Disadvantages Noisy Expensive consumable
  • 64. TYPES OF IMPACT PRINTERS  Line Printers  Character Printers
  • 65. CHARACTER PRINTERS  Printer that stores individual characters when needed to print. The printer will print one character at a time instead of one line at a time. Today, these printers are rarely used because of speed issues and because only text is capable of being printed.
  • 66. A. LINE PRINTERS  The line printer is a form of high speed impact printer in which one line of type is printed at a time.  They are mostly associated with the early days of computing, but the technology is still in use.  Print speeds of 600 to 1200 lines-per- minute (approximately 10 to 20 pages per minute) were common  The disadvantages of line printers are that they cannot print graphics, the print quality is low, and they are very noisy.
  • 67. TYPES OF LINE PRINTERS  Drum printers  Chain (train) printers  Bar printers  Comb printers
  • 68. DRUM PRINTER MECHANISM The hammer pushes the paper into the type slug when it rotated around to the proper position. Such printer technologies seem ridiculous compared to the quiet, high-speed workings of today's laser printers.
  • 69. CHAIN PRINTER MECHANISM When the required character in the chain has revolved to the selected print column, the hammer pushes the paper into the ribbon and against the type slug of the letter or digit.
  • 70. BAR PRINTERS  Bar printers were similar to chain printers but were slower and less expensive.  Rather than a chain moving continuously in one direction, the characters were on fingers mounted on a bar that moved left-to-right and then right-to-left in front of the paper.  An example was the IBM 1443
  • 71. COMB PRINTER  Comb printers, also called line matrix printers, represent the fourth major design.  These printers were a hybrid of dot matrix printing and line printing. In these printers, a comb of hammers printed a portion of a row of pixels at one time (for example, every eighth pixel).  By shifting the comb back and forth slightly, the entire pixel row could be printed (continuing the example, in just eight cycles). The paper then advanced and the next pixel row was printed.
  • 72. B. CHARACTER PRINTERS Definition of: character printer A printer that prints one character at a time. The typical character printer is the dot matrix printer. Their printing speed lies in the range of 30 to 600 character per second .
  • 74. TYPES OF CHARACTER PRINTER  Dot Matrix Printer  Letter Quality Printer
  • 76. LETTER QUALITY PRINTER A daisywheel printing element
  • 77. Types of non-impact printer are: ⚫ Thermal Printer ⚫ Laser Printer ⚫ Ink Jet Printer ⚫ Electromagnetic Printer
  • 78. INK JET PRINTERS Characters are formed as a result of electrically charged or heated ink being sprayed in fine jets onto the paper. Individual nozzles in the printing head produce high resolution (up to 400 dots per inch or 400 dpi) dot matrix characters Colour cartridge showing inkjet nozzles Inkj t printers use colour cartridges which combine magenta, yellow and cyan inks to create colour tones. A black cartridge is also used for crisp monochrome output. This m thod of printing can generate up to 200 cps and allows for good quality, cheap colour printing.
  • 79. THERMAL PRINTERS Characters are formed by heated elements being placed in contact with special heat sensitive paper forming darkened dots when the elements reach a critical temperature. hermal printer paper tends to darken over time due to exposure to sunlight and heat. The standard of print produced is poor. • her al printers are widely used in battery powered equipment such as portable calculators
  • 80. LASER PRINTER  Laser Printers use a laser beam and dry powdered ink to produce a fine dot matrix pattern. This method of printing can generate about 4 pages of A4 paper per minute. The standard of print is very good and laser printers can also produce very good quality printed graphic images too
  • 81. OTHER OUTPUT DEVICES  Plotter  produce high-quality line drawings  A continuous-curve plotter is used to draw maps from stored data.
  • 82.  LCD Projectors  project a computer image onto screen  Voice Output Devices  generate spoken words from text  Computer Output microfilm (COM)  records output as microscopic images on roll film.  Facsimile (FAX) Machine  transmit & receives document over telephone line.  Multifunctional Devices (MFD)  can print, copy and fax
  • 84. The storage unit of a computer system is ranked according to the following criteria: • Access Time – time required to retrieve data. • Storage Capacity – amount of data that can be stored in storage unit. • Cost/bit of storage – the goal is to minimize the cost Data Storage
  • 85. Storage Devices • The device which stores the data in a computer. • Also known as memory. • It is of two types – • Primary memory/storage device • Secondary memory/storage device
  • 86. Primary Storage • Also known as memory. • It is of two types – • Primary memory/storage • Secondary memory/storage
  • 87. Storage Types Why storage is required by computer? Computer storage can be classified into following types:  Primary Storage >> RAM (Random Access Memory) >> ROM (Read only Memory)  Secondary Storage >> Floppy Disk >> Hard Disk >> CD (Compact Disk) >> DVD (Digital Versatile Disk)
  • 88. Primary Storage 1. Random Access Memory (RAM) • Basic to all computers. • In the form of integrated circuits that allow the stored data to be accessed in any order i.e. at random and without the physical movement of the storage medium or a physical reading head. • Made up of several small parts known as cells. • Each cell can store a fixed no. of bits. • Each cell has a unique no. assigned to it which is known as address of cell.
  • 89. Primary Storage •Also known as Read/Write memory. •Volatile in nature. •Usually it is known as memory of computer.
  • 90. Types of RAM There are two basic types of RAM: 1. Dynamic RAM (DRAM) - The term dynamic indicates that the memory must be constantly refreshed or it will lose its contents. 2. Static RAM (SRAM) – • Faster and more reliable than DRAM. • The term static is derived from the fact that it doesn't need to be refreshed like dynamic RAM. • It can give access times as low as 10 nanoseconds. • Much more expensive than DRAM. • Due to its high cost, SRAM is often used only as a memory cache. • Cache memory - a special high-speed storage mechanism. It can be either a reserved section of main memory or an independent high-speed storage device.
  • 91. Other Types of RAM Other than the above basic types of RAM, there are few more newer versions – 1. FPM DRAM: Fast Page Mode DRAM, maximum data transfer rate is 176 mbps. 2. EDO DRAM: Extended data-out DRAM, maximum data transfer rate is 264 mbps. 3. SDRAM: Synchronous Dynamic RAM, maximum data transfer rate is 528 mbps. 4. DDR SDRAM: Double Data Rate SDRAM, maximum data transfer rate is 1064 mbps.
  • 92. Primary Storage 2. Read Only Memory(ROM) : • Computer memory on which data has been prerecorded. • Information is permanently stored i.e. data stored in ROM cannot be modified, hence known as ROM. • Non volatile in nature. • Stores critical programs such as the program that boots the computer. • Used extensively in calculators and peripheral devices such as laser printers, whose fonts are often stored in ROMs. Types of ROM: 3. Programmable Read-Only Memory (PROM) – • One-time programmable ROM (OTP), can be programmed through a special device called a PROM programmer. • PROM can only be programmed once.
  • 93. Primary Storage 2. Erasable programmable Read-Only Memory (EPROM): • Can be erased by exposure to strong ultraviolet light, then rewritten. • Repeated exposure to UV light will eventually wear out an EPROM. 3. Electrically erasable programmable Read-Only Memory (EEPROM) • Based on a similar semiconductor structure to EPROM, but allows its entire contents to be electrically erased, then rewritten electrically, so that they need not be removed from the computer. • Used in camera, MP3 player, etc. • Writing or flashing an EEPROM is much slower.
  • 94. Primary Storage 4. Electrically Alterable Read-Only Memory (EAROM): • A type of EEPROM that can be modified one bit at a time. • Writing is a very slow process and again requires higher voltage. • intended for applications that require infrequent and only partial rewriting. 5. Flash memory (or simply flash) • A modern type of EEPROM invented in 1984. • Flash memory can be erased and rewritten faster than ordinary EEPROM. • Modern NAND flash makes efficient use of silicon chip area. • Is sometimes called flash ROM or flash EEPROM when used as a replacement for older ROM types.
  • 95. ROM
  • 96. Difference between RAM and ROM RAM ROM 1. RAM stands for Random Access Memor y 2. It is volatile in nature. Its contents are erased when power is turned off. 3. We can read as well as write through this memory 1. ROM stands for Read only Memory 2. It is non-volatile in nature. Its contents are non erased when power is turned off. 3. We can only read this memory and cannot write through it
  • 98. Secondary Storage The storage capacity of primary storage is not sufficient to store large volume of data, hence, additional memory is used, known as secondary memory/storage. Two methods of accessing data – 1. Sequential Access: Data can be retrieved in same sequence in which it is stored. 2. Direct Access: Data can be accessed directly eg. Computerised Airline ticket booking system
  • 99. Types of Secondary Storage 1. Magnetic Tape: • Data is sequentially access and retrieved . • Made up of plastic ribbon, half inch wide, one side coated with an iron oxide material. • Ribbon is stored in reels of 50 to 2400 feet or a small cartridge. • • Unlimited storage High data density • • • Low cost Rapid transfer rate Ease of handling • Portable BUT • No direct access • Environmental problems
  • 100. Types of Secondary Storage 1. Magnetic Disk: • Contains a thin metal plate, coated on both sides with a magnetic material. • A disk pack consists of a no. of disks, mounted about half inch apart from each other on a central shaft which rotates at the speed of 2400or more rpm. • Information is stored on both sides. • Each disk consists of a no. of invisible concentric circles called Tracks. • A set of corresponding tracks in all the surfaces is called a cylinder. • Each track is subdivided into sectors. • Information is recorded on track and can be read using read/write heads.
  • 101. 1. Floppy Disk Track s Sector s • Surface of floppy disk is coated with magnetic material. • Data is stored on the surface of disk by magnetizing the surface. • That’s why FD is called magnetic storage device. 0 1 2 0 1 2 Storage Types File address contains information about track and sector of file.
  • 102. Floppy Disk • Storage capacity is 1.44 MB. • Each file has a size and location where it is stored in the floppy disk. • In order to locate a particular file, FAT (File Allocation Table) is maintained: FAT contains: 1. Name of file 2. Size of file 3. Location on disk (Starting Track and Sector) 4. Date created 5. Attributes such as Read Only, Hidden, etc. •Formatting a floppy disk means creating tracks and sectors on the disk surface. • Data is stored in files in floppy disk.
  • 103. Structure of a Floppy Disk
  • 104. Hard Disk Disk 0 Disk 1 Disk 2 Disk 3 Disk 4 Read Write Heads Cylinder (same track of all disks) File address contains information about disk, cylinder and sector of file. HD is also a magnetic storage device. Storage capacity of HD ranges from GBs to TBs.
  • 105. OPTICAL DISK  An optical disc is an electronic data storage medium that can be written to and read using a low-powered laser beam.  An optical disc holds much more data. reflectiv e  Consist of rotating disk coated with a highly material.  A laser beam is focussed on the surface of disk.  There is one spiral track on the disk surface.  When the laser beam is turned on, it creates a small hole on the surface of the disk along its track while writing the data, known as pit.  The surface of the disk is plane in the absence of data, known as crater.  Storage capacity is higher.
  • 106. Optical Disk 0 1 1 0 1 0 0 1 Read Head throws a beam of light on the surface and senses the reflected light. If the beam reflects it indicates that 1 is stored otherwise 0 is stored. Range of data storage is 650/700 MB. Disk surface 1. Compact Disk: CD is an optical storage device. In order to store the information, on the surface of CD, the surface is burned accordingly. That’s why writing a CD is also called burning a CD. Once written, the content of CD can’t be changed. Stored bits Burned places
  • 107. DIGITAL VERSATILE DISK DVD ("Digital Versatile Disc" or "Digital Video Disc"):  A popular optical disc storage media format that can be used for data storage.  Including movies with high video and sound quality.  DVDs resemble CDs.  A DVD reader or writer can usually read CDs, but DVDs are encoded in a different format of much greater density, allowing a data storage capacity 8 times greater.  Range of storage capacity is from 2.8 Gigabytes to 4.7 Gigabytes.
  • 108. OTHER TYPES OF STORAGE DEVICES  PC Cards (PCMCIA)  Compact Flash Memory Card  Memory Stick  Smart Card
  • 110. Data: raw facts, inserted into the computer to be processed. eg typing the alphabets through keyboard – G, O, D Information: processed data or output given by computer. eg the word GOD displayed on monitor. Types of Representation of Data 1. Internal Representation: values used by computer to store and process data. 2. External Representation: Computer translates data into the form of human understandable language of numbers, characters, figures and sound etc. Data Representation
  • 111. For Example: G O D 0110 1110 0011 Data Representation
  • 112. Data Representation Bit: A bit refers to one binary digit. Either 0 or 1. Byte: Set of 8 bits is called byte. i.e. 1Byte = 8 Bits Word: It is a collection of 2 bytes or 4 bytes depending on the word size of computer, whether it is 16 bit computer or 32 bit computer 1024 bytes = 1Kilo Bytes 1024 KB = 1 Mega Bytes 1024 MB = 1 Giga Bytes
  • 114. THE COMPONENTS OF THE SYSTEM UNIT THE SYSTEM UNIT  What is the system unit?  Case that contains electronic components of the computer used to process data
  • 115. THE SYSTEM UNIT  Memory power supply  What are common components inside the system unit? drive bays  Processor  Adapter cards processor  Sound card  Video card ports memory  Ports  Drive bays  Power supply sound card video card
  • 116. THE SYSTEM UNIT  What is the motherboard?  Main circuit board in system unit  Contains adapter cards, processor chips, and memory modules
  • 117. THE SYSTEM UNIT  What is a chip?  Small piece of semi-conducting material on which integrated circuits are etched  Integrated circuits contain many microscopic pathways capable of carrying electrical current  Chips are packaged so they can be attached to a circuit board
  • 118. THE SYSTEM UNIT  What is the central processing unit (CPU)? Processor Control Unit Arithmetic Logic Unit (ALU) Arithmetic Logic Unit (ALU) Control Unit  Interprets and carries out basic instructions that operate a computer  Control unit directs and coordinates operations Instructions Data Information Input Devices Output Devices Memory Data Information in computer  Arithmetic logic unit (ALU) performs Instructions Data Information Storage Devices arithmetic, comparison, and logical operations  Also called the processor
  • 119. PROCESS OR What are multi-core processors? • A dual-core processor is a single chip that contains two separate processors • A quad-core processor is a single chip that contains four separate processors • A multi-core processor is a chip with two or more separate processors • Each processor on a multi-core chip generally runs at a slower clock speed, but increase overall performance
  • 120. WHAT IS A MACHINE CYCLE?  Four operations of the CPU comprise a machine cycle Step 1. Fetch Obtain program instruction or data item from memory Memory Processor Step 2. Decode Translate instruction into commands Step 4. Store Write result to memory Control Unit ALU Step 3. Execute Carry out command
  • 121. DATA REPRESENTATION  Most computers are digital  Recognize only two discrete states: on or off  Use a binary system to recognize two states  Use Number system with two unique digits: 0 and 1, called bits (short for binary digits)
  • 122. WHAT IS A BYTE?  Eight bits grouped together as a unit  Provides enough different combinations of 0s and 1s to represent 256 individual characters  Numbers  Uppercase and lowercase letters  Punctuation marks
  • 123. What are two popular coding systems to represent data? DATA REPRESENTATION  ASCII—American Standard Code for Information Interchange  EBCDIC—Extended Binary Coded Decimal Interchange Code ASCII Symbol EBCDIC 00110000 0 11110000 00110001 1 11110001 00110010 2 11110010 00110011 3 11110011
  • 124. MEMORY  What is memory?  Electronic components that store instructions, data, and results  Consists of one or more chips on motherboard or other circuit board.  Each byte stored in unique location called an address, similar to seats in a concert hall
  • 125. WHAT IS RANDOM ACCESS MEMORY (RAM)? Memory chips that can be read from and written to by processor Also called main memory or primary storage Most RAM is volatile, it is lost when computer’s power is turned off The more RAM a computer has, the faster it responds
  • 126. MEMORY  Where does memory reside? memory slot memory chip  Resides on small circuit board called memory module  Memory slots on motherboard hold memory modules
  • 127.  What is access time?  Amount of time it takes processor to read data from memory  Measured in nanoseconds (ns), one billionth of a second  It takes 1/10 of a second to blink your eye; a computer can perform up to 10 million operations in same amount of time Term Speed Millisecond One- thousandth of a second Microsecond One- millionth of a second Nanosecond One- billionth of a second Picosecond One- trillionth of a second
  • 128. EXPANSION SLOTS AND ADAPTER CARDS  What are PC cards, flash memory cards, and USB Flash Drives?  A PC card adds memory, storage, sound, fax/modem, communications, and other capabilities to notebook computers  A flash memory card allows users to transfer data from mobile devices to desktop computers  A USB flash drive is a flash memory storage device that plugs into a USB port on a computer p. 147 Figs. 4-19 – 4- 20
  • 129. PORTS AND CONNECTORS  What are ports and connectors?  Port connects external devices to system unit  Connector joins cable to peripheral
  • 130. PORTS AND CONNECTORS  What is a serial port?  Transmits one bit of data at a time  Connects slow-speed devices, such as a mouse, keyboard, or modem
  • 131. PORTS AND CONNECTORS  What is a parallel port?  Connects devices that can transfer more than one bit at a time, such as a printer
  • 132. PORTS AND CONNECTORS  What are USB ports? USB (universal serial bus) port can connect up to 127 different peripherals together with a single connector type Single USB port can be used to attach multiple peripherals using a USB hub PCs typically have six to eight USB ports on front or back of the system unit The latest version of USB is called USB 2.0
  • 133. PORTS AND CONNECTORS  What are FireWire ports?  Connects multiple types of devices that require faster data transmission speeds  Allows you to connect up to 63 devices together
  • 134. PORTS AND CONNECTORS  What are special-purpose ports?  Allow users to attach specialized peripherals or transmit data to wireless devices  MIDI (Musical Instrument Digital Interface) port  Serial port  Electronic Keyboard  SCSI (small computer system interface) port  Disk Drives, Printers  IrDA (Infrared Data Association) port  Smart phone, PDA, keyboard  Bluetooth port  Uses radio-waves  Cell Phones
  • 135. PORTS AND CONNECTORS What is a bus?  Channel that allows devices inside and attached to the computer to communicate with each other  Bus width (size) determines number of bits transmitted at one time  64-bit common type  2 Types: 1. System bus connects processor and main memory 2. Expansion bus allows processor to communicate with peripherals.
  • 136. PORTS AND CONNECTORS  What is a bay?  Open area inside system unit used to install additional equipment  Drive bays typically hold disk drives
  • 137. POWER SUPPLY  What is a power supply? Converts AC Power (115 to 120 volts) into DC Power (5 to 12 volts) Fan keeps system unit components cool External peripherals might use an AC adapter, which is an external power supply
  • 138. WHAT PORTS ARE ON A NOTEBOOK COMPUTER?
  • 139. WHAT PORTS AND SLOTS ARE ON A TABLET PC?