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Copyright 2014, Simplilearn, All rights reserved.1
PMI® & ACP are the registered marks of Project Management Institute, Inc. Copyright 2014, Simplilearn, All rights reserved.
Knowledge and Skills: Part 3
PMI®—Agile Certified Practitioner (PMI-ACP)®
Copyright 2014, Simplilearn, All rights reserved.2
● Recognize the project and quality standards for Agile projects
● List the principles of stakeholder management
● Explain Agile team motivation
● List the characters of Agile high performance teams
● Differentiate between distributed and collocated teams in Agile projects
● Describe Agile facilitation techniques and Agile participative leadership
methods
After completing
this lesson, you will
be able to:
Objectives
Copyright 2014, Simplilearn, All rights reserved.3
Extreme programming (XP) recommends creating a coding standard and enforcing the adherence to
it. All developers agree to adhere to these guidelines while programming. The guidelines should be as
follows:
● It should be beyond formatting.
● It should focus on consistency and consensus over perfection.
● It should have minimal set of standards to follow.
Project and Quality Standards for Agile Projects
Teams should also develop their standards of behavior which can be posted in the team room as a
visual radiator.!
Copyright 2014, Simplilearn, All rights reserved.4
Suppliers
Anyone who has a stake in the project is a
stakeholder. Anybody whose interest is positively
or negatively impacted by the project’s outcomes
or anybody who can impact the project positively
or negatively is a stakeholder.
Effective management of stakeholders can be one
of the most important determinants of project
success. Much of stakeholder management
requires effective communication.
Stakeholder Management
Employees
Management
Stakeholders
Customer/
Interested
Parties Partners
Competitors
Candidates for
Employment
Internal
Stakeholders
External
Stakeholders
Copyright 2014, Simplilearn, All rights reserved.5
The ten principles of stakeholder management are as follows:
Principles of Stakeholder Management
Copyright 2014, Simplilearn, All rights reserved.6
Agile Team Motivation
One of the Agile Principles states, “Build the team around motivated individuals; give them the
support and encouragement they need.”
An Agile leader needs to motivate the team. Some of the well-known motivation theories are as
follows:
● Abraham Maslow's Hierarchy of Human Needs
● Motivational Factors by Boehm
● Frederick Herzberg's Two-Factor Theory
● David McClelland Achievement Motivation Theory
Copyright 2014, Simplilearn, All rights reserved.7
Abraham Maslow's hierarchy of human needs is
depicted as a five level pyramid.
● The four lower levels represent the most
fundamental needs, what Maslow called ‘deficiency
needs’ or ‘d-needs’. They are physiological, safety,
love and belonging, and esteem.
● The fifth level is self-actualization where people
reach their full potential.
● Maslow indicates that the lower level needs have
to be satisfied before one can move on to the
higher tiers.
Agile Team Motivation—Maslow’s Theory
Copyright 2014, Simplilearn, All rights reserved.8
Frederick Herzberg established a theory on motivators based on the following two factors:
Agile Team Motivation—Frederick Herzberg's Theory
An Agile project team requires hygiene factors to establish a minimal level of team performance, but
establishing motivators determine if the team can achieve high performance.!
Motivators
These give satisfaction, arising from intrinsic
conditions of the job itself, such as
recognition, achievement, or personal
growth.
E.g., challenging work, recognition, and
responsibility.
Hygiene factors
These are necessary, but do not give
motivation; although the absence will result
in dissatisfaction.
E.g., status, job security, salary, fringe
benefits, and work conditions.
Copyright 2014, Simplilearn, All rights reserved.9
David McClelland's achievement motivation theory is based on Maslow’s hierarchy of needs.
Agile Team Motivation—McClelland's Theory
Dominant Motivator Characteristics of the Person
Achievement
● Has a strong need to set and accomplish challenging goals.
● Takes calculated risks to accomplish goals.
● Likes to receive regular feedback on progress and achievements.
● Often likes to work alone.
Affiliation
● Wants to belong in the group.
● Wants to be liked, and will often go along with what the rest of the group wants to do.
● Favors collaboration over competition.
● Doesn't like high risk or uncertainty.
Power
● Wants to control and influence others.
● Likes to win arguments.
● Enjoys competition and winning.
● Enjoys status and recognition.
People with achievement motivator require challenging tasks, ones with affiliation require a cordial work
environment and the ones with dominant power motivator need to manage people and enjoy recognition.!
Copyright 2014, Simplilearn, All rights reserved.10
Agile Team Motivation—Boehm’s Theory
Possibility for growth
Work itself
Recognition
Boehm’s Team Motivators
Advancement
Technical supervision
Achievement
Relationship with peers
Relationship with
subordinates
Salary
Responsibility
Barry Boehm has created team motivational factors from his extensive project work.
He established the Theory W Software Project Management: Make Everyone a Winner.
His theory was supported by two principles: Plan the Flight and Fly the Plan, and Identify and Manage
Your Risks.
Boehm identified the following team motivators:
Copyright 2014, Simplilearn, All rights reserved.11
Building High-Performance Teams
High-performance teams (HPTs) is a concept within organization development referring to teams,
organizations, or virtual groups that are highly focused on their goals and achieve superior business
results. High-performance teams outperform all other similar teams and they also outperform
expectations, given their composition.
Composition of High-Performance Teams
It has people with right skills and motivation.
It is a committed team that has been effectively
empowered.
It has established trust.
It works at a sustainable pace to deliver high
quality software.
It reflects a consistent high velocity.
It factors in influences like capacity and support.
Copyright 2014, Simplilearn, All rights reserved.12
High-performance Agile teams would have the following characteristics:
Characteristics of High-Performance Agile Teams
Copyright 2014, Simplilearn, All rights reserved.13
Collocated teams work together in the same physical location. The characteristics of collocated teams
are as follows:
● Each team will have all the skills required.
● Teams in different locations work independently, but collaborate to coordinate their work.
Collaborating Collocated Teams
Team 1 Team 2
Copyright 2014, Simplilearn, All rights reserved.14
In distributed teams the team members work in geographically dispersed locations. The characteristics
of distributed teams are as follows:
● Individuals in different cities work together as one team.
● Each location has people with different skills.
● Forming collaborating collocated teams would not have sufficient depth of skills.
● It is more effective to leverage distributed teams.
Deliberately Distributed Teams
Team 1 Team 2Team 1 Team 2
Location 1 Location 2
Copyright 2014, Simplilearn, All rights reserved.15
Agile can work on both distributed and collocated teams. However, the following aspects would work
differently in both the teams:
Distributed vs. Collocated Teams
Distributed Teams Collocated Teams
Formal logging of knowledge Issues resolved informally, in a timely manner
Structured use of processes Incidental interaction leads to productivity
Explicit role definition through tasks Meetings focused on strategic discussion
Exploiting technology for collaboration More collaborative technical system
Copyright 2014, Simplilearn, All rights reserved.16
Facilitation is enabling a discussion that aims to achieve a decision. Facilitation is particularly
important for visioning, requirements solicitation, and retrospectives. There are many techniques for
facilitating ideas and enabling team input.
Agile Facilitation Methods
● ‘Buy a Feature’ game helps the team in prioritizing features.
● ‘White Elephant Sizing’ is an estimation technique used for relative sizing and categorization
of user stories.
● ‘Product box’ encourages the team to identify the most important features for the product.
● ‘Spider web’ helps represent the relationships of a product with other products and
services.
Visioning
Requirements
● ‘Sailboat’ is a game used to identify the retrospective experiences as positive or negative.
● ‘Learning Matrix’ is used to identify what went well, what did not go well, ideas that can be
implemented and individuals who performed well.
Retrospectives
Copyright 2014, Simplilearn, All rights reserved.17
Participatory decision making is to involve the team in making the decisions. The objective of
participatory decision making is to provide the project community with specific practices to frame,
analyze, and make the myriad decisions that arise during a project.
The primary goals of participatory decision making are:
● to foster clear communication of goals and constraints;
● to liberate the untapped knowledge; and
● to harness the creativity and insights in the organization.
Agile Participatory Decision Making
Copyright 2014, Simplilearn, All rights reserved.18
There are three representative positions in the overall framework for participatory decision making.
Agile Participatory Decision Models
Input based Shared Collaboration Command
All the participants should
have the opportunity to
provide inputs in the
decision making process.
Participants are not only
consulted, but are actively
involved in arriving at the
decision.
The decision is made by a
senior leader or by a small
group of people. The team
members are informed
about the decision.
Copyright 2014, Simplilearn, All rights reserved.19
Quiz
Copyright 2014, Simplilearn, All rights reserved.20
QUIZ
a.
b.
c.
d.
Which of the following is not an example of project standard?
1
Team Coding standards
Code of Conduct
Data center failover
Definition of Done
Copyright 2014, Simplilearn, All rights reserved.21
QUIZ
a.
b.
c.
d.
Which of the following is not an example of project standard?
1
Answer: d.
Explanation: A data center failover would not be a standard activity or guideline.
Team Coding standards
Code of Conduct
Data center failover
Definition of Done
Copyright 2014, Simplilearn, All rights reserved.22
QUIZ
a.
b.
c.
d.
Maslow categorized four needs as ‘d-needs’ or deficiency needs, identify which of the
following is not a D-need.2
Self Actualization
Love/Friendship
Security
Esteem
Copyright 2014, Simplilearn, All rights reserved.23
QUIZ
a.
b.
c.
d.
Maslow categorized four needs as ‘d-needs’ or deficiency needs, identify which of the
following is not a D-need.2
Answer: b.
Explanation: The fourth d-need is physical. Self actualization is the fifth level and reflects a
person who is performing at their full potential.
Self Actualization
Love/Friendship
Security
Esteem
Copyright 2014, Simplilearn, All rights reserved.24
QUIZ
a.
b.
c.
d.
Which of the following is an example of a motivator in Herzberg’s theory?
3
Job Security
Challenging Work
Salary
Status
Copyright 2014, Simplilearn, All rights reserved.25
QUIZ
a.
b.
c.
d.
Which of the following is an example of a motivator in Herzberg’s theory?
3
Answer: c.
Explanation: Challenging work is a motivating factor.
Job Security
Challenging Work
Salary
Status
Copyright 2014, Simplilearn, All rights reserved.26
QUIZ
a.
b.
c.
d.
Which of the following is not a satisfactory reason to undertake command decision in a
participative decision making model?4
Decision makers cannot come to agreement on an issue
The team is not accessible for a decision that needs to be made expeditiously
A complex decision needs to be made
Insufficient time is available to get the entire team involved in reviewing a decision
Copyright 2014, Simplilearn, All rights reserved.27
QUIZ
a.
b.
c.
d.
Which of the following is not a satisfactory reason to undertake command decision in a
participative decision making model?4
Answer: d.
Explanation: Complex decisions are the best opportunities to engage the team to
participate.
Decision makers cannot come to agreement on an issue
The team is not accessible for a decision that needs to be made expeditiously
A complex decision needs to be made
Insufficient time is available to get the entire team involved in reviewing a decision
Copyright 2014, Simplilearn, All rights reserved.28
QUIZ
a.
b.
c.
d.
What does Barry Boehm’s ‘Theory W for software development’ refer to?
5
Workers need to be closely supervised and comprehensive systems of controls
developed.
Make Everyone A Winner
Increase employee loyalty to the company by providing a job for life with a strong
focus on the well-being of the employee.
Employees are ambitious, self-motivated and exercise self-control. Management
should foster an environment of trust to allow employees to develop.
Copyright 2014, Simplilearn, All rights reserved.29
QUIZ
a.
b.
c.
d.
What does Barry Boehm’s ‘Theory W for software development’ refer to?
5
Answer: c.
Explanation: Boehm emphasized making everyone a winner in his Theory. Option A is
Theory Y, option B is Theory X, and option D is Theory Z.
Workers need to be closely supervised and comprehensive systems of controls
developed.
Make Everyone A Winner
Increase employee loyalty to the company by providing a job for life with a strong
focus on the well-being of the employee.
Employees are ambitious, self-motivated and exercise self-control. Management
should foster an environment of trust to allow employees to develop.
Copyright 2014, Simplilearn, All rights reserved.30
● Extreme programming recommends creating a coding standard and
enforcing the adherence to it.
● Well-known motivation theories used in Agile are Abraham Maslow's
Hierarchy of Human Needs, Frederick Herzberg's Two-Factor Theory, David
McClelland Achievement Motivation Theory, and Motivational Factors by
Boehm.
● High-performance team is a concept within organization development
referring to teams, organizations, or virtual groups that are highly focused
on their goals and achieve superior business results.
● Agile facilitation is important for visioning, requirements solicitation, and
retrospectives.
● Participatory decision making is to involve the team in making the decisions.
It provides the project community with specific practices to frame, analyze,
and make the myriad decisions that arise during a project.
Summary
Here is a quick
recap of what was
covered in this
lesson:
Copyright 2014, Simplilearn, All rights reserved.31
Copyright 2014, Simplilearn, All rights reserved.PMI® & ACP are the registered marks of Project Management Institute, Inc.
THANK YOU

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PMI-ACP Lesson 12 Knowledge and Skills Nugget 3

  • 1. Copyright 2014, Simplilearn, All rights reserved.1 PMI® & ACP are the registered marks of Project Management Institute, Inc. Copyright 2014, Simplilearn, All rights reserved. Knowledge and Skills: Part 3 PMI®—Agile Certified Practitioner (PMI-ACP)®
  • 2. Copyright 2014, Simplilearn, All rights reserved.2 ● Recognize the project and quality standards for Agile projects ● List the principles of stakeholder management ● Explain Agile team motivation ● List the characters of Agile high performance teams ● Differentiate between distributed and collocated teams in Agile projects ● Describe Agile facilitation techniques and Agile participative leadership methods After completing this lesson, you will be able to: Objectives
  • 3. Copyright 2014, Simplilearn, All rights reserved.3 Extreme programming (XP) recommends creating a coding standard and enforcing the adherence to it. All developers agree to adhere to these guidelines while programming. The guidelines should be as follows: ● It should be beyond formatting. ● It should focus on consistency and consensus over perfection. ● It should have minimal set of standards to follow. Project and Quality Standards for Agile Projects Teams should also develop their standards of behavior which can be posted in the team room as a visual radiator.!
  • 4. Copyright 2014, Simplilearn, All rights reserved.4 Suppliers Anyone who has a stake in the project is a stakeholder. Anybody whose interest is positively or negatively impacted by the project’s outcomes or anybody who can impact the project positively or negatively is a stakeholder. Effective management of stakeholders can be one of the most important determinants of project success. Much of stakeholder management requires effective communication. Stakeholder Management Employees Management Stakeholders Customer/ Interested Parties Partners Competitors Candidates for Employment Internal Stakeholders External Stakeholders
  • 5. Copyright 2014, Simplilearn, All rights reserved.5 The ten principles of stakeholder management are as follows: Principles of Stakeholder Management
  • 6. Copyright 2014, Simplilearn, All rights reserved.6 Agile Team Motivation One of the Agile Principles states, “Build the team around motivated individuals; give them the support and encouragement they need.” An Agile leader needs to motivate the team. Some of the well-known motivation theories are as follows: ● Abraham Maslow's Hierarchy of Human Needs ● Motivational Factors by Boehm ● Frederick Herzberg's Two-Factor Theory ● David McClelland Achievement Motivation Theory
  • 7. Copyright 2014, Simplilearn, All rights reserved.7 Abraham Maslow's hierarchy of human needs is depicted as a five level pyramid. ● The four lower levels represent the most fundamental needs, what Maslow called ‘deficiency needs’ or ‘d-needs’. They are physiological, safety, love and belonging, and esteem. ● The fifth level is self-actualization where people reach their full potential. ● Maslow indicates that the lower level needs have to be satisfied before one can move on to the higher tiers. Agile Team Motivation—Maslow’s Theory
  • 8. Copyright 2014, Simplilearn, All rights reserved.8 Frederick Herzberg established a theory on motivators based on the following two factors: Agile Team Motivation—Frederick Herzberg's Theory An Agile project team requires hygiene factors to establish a minimal level of team performance, but establishing motivators determine if the team can achieve high performance.! Motivators These give satisfaction, arising from intrinsic conditions of the job itself, such as recognition, achievement, or personal growth. E.g., challenging work, recognition, and responsibility. Hygiene factors These are necessary, but do not give motivation; although the absence will result in dissatisfaction. E.g., status, job security, salary, fringe benefits, and work conditions.
  • 9. Copyright 2014, Simplilearn, All rights reserved.9 David McClelland's achievement motivation theory is based on Maslow’s hierarchy of needs. Agile Team Motivation—McClelland's Theory Dominant Motivator Characteristics of the Person Achievement ● Has a strong need to set and accomplish challenging goals. ● Takes calculated risks to accomplish goals. ● Likes to receive regular feedback on progress and achievements. ● Often likes to work alone. Affiliation ● Wants to belong in the group. ● Wants to be liked, and will often go along with what the rest of the group wants to do. ● Favors collaboration over competition. ● Doesn't like high risk or uncertainty. Power ● Wants to control and influence others. ● Likes to win arguments. ● Enjoys competition and winning. ● Enjoys status and recognition. People with achievement motivator require challenging tasks, ones with affiliation require a cordial work environment and the ones with dominant power motivator need to manage people and enjoy recognition.!
  • 10. Copyright 2014, Simplilearn, All rights reserved.10 Agile Team Motivation—Boehm’s Theory Possibility for growth Work itself Recognition Boehm’s Team Motivators Advancement Technical supervision Achievement Relationship with peers Relationship with subordinates Salary Responsibility Barry Boehm has created team motivational factors from his extensive project work. He established the Theory W Software Project Management: Make Everyone a Winner. His theory was supported by two principles: Plan the Flight and Fly the Plan, and Identify and Manage Your Risks. Boehm identified the following team motivators:
  • 11. Copyright 2014, Simplilearn, All rights reserved.11 Building High-Performance Teams High-performance teams (HPTs) is a concept within organization development referring to teams, organizations, or virtual groups that are highly focused on their goals and achieve superior business results. High-performance teams outperform all other similar teams and they also outperform expectations, given their composition. Composition of High-Performance Teams It has people with right skills and motivation. It is a committed team that has been effectively empowered. It has established trust. It works at a sustainable pace to deliver high quality software. It reflects a consistent high velocity. It factors in influences like capacity and support.
  • 12. Copyright 2014, Simplilearn, All rights reserved.12 High-performance Agile teams would have the following characteristics: Characteristics of High-Performance Agile Teams
  • 13. Copyright 2014, Simplilearn, All rights reserved.13 Collocated teams work together in the same physical location. The characteristics of collocated teams are as follows: ● Each team will have all the skills required. ● Teams in different locations work independently, but collaborate to coordinate their work. Collaborating Collocated Teams Team 1 Team 2
  • 14. Copyright 2014, Simplilearn, All rights reserved.14 In distributed teams the team members work in geographically dispersed locations. The characteristics of distributed teams are as follows: ● Individuals in different cities work together as one team. ● Each location has people with different skills. ● Forming collaborating collocated teams would not have sufficient depth of skills. ● It is more effective to leverage distributed teams. Deliberately Distributed Teams Team 1 Team 2Team 1 Team 2 Location 1 Location 2
  • 15. Copyright 2014, Simplilearn, All rights reserved.15 Agile can work on both distributed and collocated teams. However, the following aspects would work differently in both the teams: Distributed vs. Collocated Teams Distributed Teams Collocated Teams Formal logging of knowledge Issues resolved informally, in a timely manner Structured use of processes Incidental interaction leads to productivity Explicit role definition through tasks Meetings focused on strategic discussion Exploiting technology for collaboration More collaborative technical system
  • 16. Copyright 2014, Simplilearn, All rights reserved.16 Facilitation is enabling a discussion that aims to achieve a decision. Facilitation is particularly important for visioning, requirements solicitation, and retrospectives. There are many techniques for facilitating ideas and enabling team input. Agile Facilitation Methods ● ‘Buy a Feature’ game helps the team in prioritizing features. ● ‘White Elephant Sizing’ is an estimation technique used for relative sizing and categorization of user stories. ● ‘Product box’ encourages the team to identify the most important features for the product. ● ‘Spider web’ helps represent the relationships of a product with other products and services. Visioning Requirements ● ‘Sailboat’ is a game used to identify the retrospective experiences as positive or negative. ● ‘Learning Matrix’ is used to identify what went well, what did not go well, ideas that can be implemented and individuals who performed well. Retrospectives
  • 17. Copyright 2014, Simplilearn, All rights reserved.17 Participatory decision making is to involve the team in making the decisions. The objective of participatory decision making is to provide the project community with specific practices to frame, analyze, and make the myriad decisions that arise during a project. The primary goals of participatory decision making are: ● to foster clear communication of goals and constraints; ● to liberate the untapped knowledge; and ● to harness the creativity and insights in the organization. Agile Participatory Decision Making
  • 18. Copyright 2014, Simplilearn, All rights reserved.18 There are three representative positions in the overall framework for participatory decision making. Agile Participatory Decision Models Input based Shared Collaboration Command All the participants should have the opportunity to provide inputs in the decision making process. Participants are not only consulted, but are actively involved in arriving at the decision. The decision is made by a senior leader or by a small group of people. The team members are informed about the decision.
  • 19. Copyright 2014, Simplilearn, All rights reserved.19 Quiz
  • 20. Copyright 2014, Simplilearn, All rights reserved.20 QUIZ a. b. c. d. Which of the following is not an example of project standard? 1 Team Coding standards Code of Conduct Data center failover Definition of Done
  • 21. Copyright 2014, Simplilearn, All rights reserved.21 QUIZ a. b. c. d. Which of the following is not an example of project standard? 1 Answer: d. Explanation: A data center failover would not be a standard activity or guideline. Team Coding standards Code of Conduct Data center failover Definition of Done
  • 22. Copyright 2014, Simplilearn, All rights reserved.22 QUIZ a. b. c. d. Maslow categorized four needs as ‘d-needs’ or deficiency needs, identify which of the following is not a D-need.2 Self Actualization Love/Friendship Security Esteem
  • 23. Copyright 2014, Simplilearn, All rights reserved.23 QUIZ a. b. c. d. Maslow categorized four needs as ‘d-needs’ or deficiency needs, identify which of the following is not a D-need.2 Answer: b. Explanation: The fourth d-need is physical. Self actualization is the fifth level and reflects a person who is performing at their full potential. Self Actualization Love/Friendship Security Esteem
  • 24. Copyright 2014, Simplilearn, All rights reserved.24 QUIZ a. b. c. d. Which of the following is an example of a motivator in Herzberg’s theory? 3 Job Security Challenging Work Salary Status
  • 25. Copyright 2014, Simplilearn, All rights reserved.25 QUIZ a. b. c. d. Which of the following is an example of a motivator in Herzberg’s theory? 3 Answer: c. Explanation: Challenging work is a motivating factor. Job Security Challenging Work Salary Status
  • 26. Copyright 2014, Simplilearn, All rights reserved.26 QUIZ a. b. c. d. Which of the following is not a satisfactory reason to undertake command decision in a participative decision making model?4 Decision makers cannot come to agreement on an issue The team is not accessible for a decision that needs to be made expeditiously A complex decision needs to be made Insufficient time is available to get the entire team involved in reviewing a decision
  • 27. Copyright 2014, Simplilearn, All rights reserved.27 QUIZ a. b. c. d. Which of the following is not a satisfactory reason to undertake command decision in a participative decision making model?4 Answer: d. Explanation: Complex decisions are the best opportunities to engage the team to participate. Decision makers cannot come to agreement on an issue The team is not accessible for a decision that needs to be made expeditiously A complex decision needs to be made Insufficient time is available to get the entire team involved in reviewing a decision
  • 28. Copyright 2014, Simplilearn, All rights reserved.28 QUIZ a. b. c. d. What does Barry Boehm’s ‘Theory W for software development’ refer to? 5 Workers need to be closely supervised and comprehensive systems of controls developed. Make Everyone A Winner Increase employee loyalty to the company by providing a job for life with a strong focus on the well-being of the employee. Employees are ambitious, self-motivated and exercise self-control. Management should foster an environment of trust to allow employees to develop.
  • 29. Copyright 2014, Simplilearn, All rights reserved.29 QUIZ a. b. c. d. What does Barry Boehm’s ‘Theory W for software development’ refer to? 5 Answer: c. Explanation: Boehm emphasized making everyone a winner in his Theory. Option A is Theory Y, option B is Theory X, and option D is Theory Z. Workers need to be closely supervised and comprehensive systems of controls developed. Make Everyone A Winner Increase employee loyalty to the company by providing a job for life with a strong focus on the well-being of the employee. Employees are ambitious, self-motivated and exercise self-control. Management should foster an environment of trust to allow employees to develop.
  • 30. Copyright 2014, Simplilearn, All rights reserved.30 ● Extreme programming recommends creating a coding standard and enforcing the adherence to it. ● Well-known motivation theories used in Agile are Abraham Maslow's Hierarchy of Human Needs, Frederick Herzberg's Two-Factor Theory, David McClelland Achievement Motivation Theory, and Motivational Factors by Boehm. ● High-performance team is a concept within organization development referring to teams, organizations, or virtual groups that are highly focused on their goals and achieve superior business results. ● Agile facilitation is important for visioning, requirements solicitation, and retrospectives. ● Participatory decision making is to involve the team in making the decisions. It provides the project community with specific practices to frame, analyze, and make the myriad decisions that arise during a project. Summary Here is a quick recap of what was covered in this lesson:
  • 31. Copyright 2014, Simplilearn, All rights reserved.31 Copyright 2014, Simplilearn, All rights reserved.PMI® & ACP are the registered marks of Project Management Institute, Inc. THANK YOU