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Prof. Umme Ammara Tariq
Lecturer of Computer Science
1
CHAPTER 1:
Basics of Information Technology
Introduction to Computers
Paper Patteren Scheme
 MCQ’S (15)
 Short Questions (3 sections-> 8 out of 12)
 Long Questions (3 out of 5)
Introduction to Computers
2
Course Outline
Introduction to Computers
3
 Chapter 1: Identify the Basics of Information Technology.
 Chapter 2: Information Networks.
 Chapter 3: Data Communication.
 Chapter 4: Application and uses of computers.
 Chapter 5: Computer Architecture.
 Chapter 6: Security,Copyright an the Law.
Definition of a computer
Introduction to Computers
4
 By definition, a computer is an electronic device that inputs
data, processes data(converting it into information that is
useful to people) outputs and stores information.
 Computers are controlled by programmed instructions that
transform the data into meaningful information.
 Generally a Computer is a device that accepts input,
processes it, stores data, and produces output.
Information Processing Cycle
Introduction to Computers
5
 Steps followed to process data
 Input
 Processing
 Output
 Storage
Input and Output
Introduction to Computers
6
 Input devices accept data in a form that the
computer can use and then send it to processing
unit
 input devices such as keyboard,mouse,scanning
devices etc
 Output devices shows up the processd data.
 output devices such as display
screen,videos,printer.
Secondary Storage devices
 Which store data an program outside the
computer.
 Store data on temporary basis.
 Hard disk,floppy diskettes,CD’s.
Introduction to Computers
7
Parts of a Computer System
Introduction to Computers
8
 Computer hardware:
 A computer's hardware consists of electronic devices; the
parts you can see and touch.
 Machine is called Hardware
 Such as a keyboard, monitor, modem, mouse, etc.
 These are mechanical devices that make up the computer.
Input
Introduction to Computers
9
 Input: Information provided to the computer by a person,
the environment, or another computer.
Examples of Input
 words and symbols
 numbers
 pictures
 audio signals from a microphone
 signals from another computer
 temperature, speed, pressures, etc. from sensors
Processing
Introduction to Computers
10
 Processing - manipulation of data.
 Data are symbols that represent raw facts, objects, and ideas
about people, places, events, and things that are of importance
in an organization.
 A computer program or software is a series of instructions
that tell a computer how to carry out a processing task.
 Examples of Processing
 Arithmetic calculations
 Sorting a list
 Modifying pictures
 Drawing graphs
Output
Introduction to Computers
11
 Output - the result produced by a computer after processing
the data.
 Output device –displays, prints, or transmits the results after
processing.
 Examples of Output
 images on a monitor
 printed documents
 sounds
 signals to device controllers
Memory and Storage
Introduction to Computers
12
 Memory - the area of a computer that temporarily holds
data that is being processed or waiting to be processed,
stored, or output.
 Storage - The area where data can be left on a permanent
basis while it is not needed for processing.
 Examples of Storage
 magnetic disks
 CD-ROM (Compact Disk Read-Only Memory)
 magnetic tapes
 Flash disk
 Memory card
 Floppy disk
Personal and Home Uses of
Computers
 Computers allow people with
disabilities to do normal
activities.
 Shopping online
 Playing games with other people
 Work from home
 Entertainment such as listening
to music, watching videos etc.
 Enable communication through
the use of (electronic mails) e-
mails , chats etc.
Introduction to Computers 13
Business Uses of Computers
 Computers allow companies to
keep large amounts of
information at hand.
 Databases
 Makes ordering and tracking
resources quicker and easier.
 Allows people to have
meetings from different
locations.
 Helps in information
management which eases the
process of decision making .
 Computers allow people across
the world to communicate
easily.
Introduction to Computers 14
Educational Uses of Computers
 The Internet allows access to
hundreds of online research
materials.
 Allows colleagues to
correspond quickly about
ongoing research.
 Eases the process of analysing
research data.
Introduction to Computers 15
Parts of a Computer System
Introduction to Computers
16
 Computer systems have four parts
 Hardware
 Software
 Data
 User (people)
Computer Hardware Components
 Display Device (Monitor
or LCD screen)
 System Unit
 Floppy disk drive
 CD ROM drive
 Hard disk drive
 Keyboard
 Mouse
Introduction to Computers
17
Other hardware components
 DVD drive (Digital Versatile Disk)
 CD writer (Compact disk)
 Sound card and speakers
 Modem (Modulate and Demodulate)
 Printers.
Introduction to Computers
18
Peripherals
Introduction to Computers
19
 A peripheral device designates equipment that might be
added to a computer system to enhance its functionality.
 Examples:
 Printer
 Digital camera
 Scanner
 Joystick
Parts of a Computer System
Introduction to Computers
20
 Computer Software
 Is the set of instructions that makes the computer perform tasks.
 The software is a part of the computer you cannot touch but is
very important.
 The software is all the programming that makes the computer
run; controlling everything that the computer does.
 For any computer to function, it needs to have software installed
on it.
Parts of a Computer System
Introduction to Computers
21
 Data:
 Data consists of raw facts, which the computer can manipulate
and process into information that is useful to people.
 Computerized data is digital, meaning that it has been reduced
to digits, or numbers. The computer stores and reads all data as
numbers.
 Users:
 People operating the computer.
 Tell the computer what to do.
Essential Computer Hardware
Introduction to Computers
22
 A computer’s hardware devices falls into one of the four
categories;
1. Processor
2. Memory
3. Input and Output
4. Storage
Essential Computer Hardware
Introduction to Computers
23
 Processing Devices
 The procedure that transforms raw data into useful information
is called processing.
 The processor is like the brain of the computer.
 Organizes and carries out instructions from either the user or
software.
 Manipulate the data.
 Most computers have several processors.
 Central Processing Unit (CPU) refers to a computer’s processor.
Essential Computer Hardware
Introduction to Computers
24
 Memory devices
 Memory is made up of one or more sets of chips that Store
data or program instructions either temporarily or
permanently. Memory is divided into two types:
a) Random Access Memory (RAM)
 RAM holds data and program instructions temporarily while the CPU
works with them.
 RAM is volatile, meaning it holds data only when the power is on.
When the power is off, RAM's contents are lost.
 The “random” in RAM implies that any portion of RAM can be
accessed at anytime. This helps make RAM very fast.
 More RAM results in a faster system.
Essential Computer Hardware
Introduction to Computers
25
b) Read Only Memory (ROM)
 Permanent storage of programs.
 ROM is called non-volatile memory because it never loses its contents.
 Holds instructions that the computer needs to operate.
 Memory is measured in terms of:
 Kilobyte (KB) - 1,000 bytes
 Megabyte (MB) - 1,000,000 bytes
 Gigabyte (GB) - 1,000,000,000 bytes
 Terabyte (TB) - 1,000,000,000,000 bytes.
Position of RAM and ROM on the
MotherBoard
Introduction to Computers
26
Essential Computer Hardware
Introduction to Computers
27
 Input and Output Devices
 Input devices accept data and instructions from the user or
from another computer system.
 Output devices return processed data to the user or to another
computer system.
 Input devices include: keyboard, mouse, scanner, digital camera,
microphone etc.
 Output devices include: monitor, printer, stereo speakers,
headphones etc.
 Communications devices (such as modems and network
interface cards) perform both input and output, allowing
computers to share information.
Essential Computer Hardware
Introduction to Computers
28
 Storage Devices
 The purpose of storage is to hold data permanently, even
when the computer is turned off.
 Storage devices hold data not currently being used by
the CPU.
 Data is commonly stored on a magnetic or optical disk.
 A disk drive is a device that reads data from and writes
data to a disk. Most new computers feature a floppy disk
drive, a hard disk drive, and an optical disk drive.
 The most common optical storage devices are CDROM
and DVD-ROM drives.
Computer Software
Introduction to Computers
29
 Software is a set of instructions that drive a computer to
perform specific tasks.
 These instructions tell the machine’s physical components
what to do.
 A set of instructions is often called a program.
 When a computer is using a particular program, it is said to be
running or executing the program.
 The two most common types of programs are system
software and application software.
Computer Software
Introduction to Computers
30
1) System software: Is any program that controls the
computer’s hardware or that can be used to maintain the
computer in some way so that it runs more efficiently.
 System Software provides a platform for running
application software.
 There are three basic types of system software:
a) An operating system tells the computer how to use
its own components. All computers require an
operating system.
 The OS tells the computer how to interact with the
user and its own devices.
 Examples of operating systems include Windows,
Macintosh operating system and Linux.
Computer Software
Introduction to Computers
31
b) A network operating system allows computers to
communicate and share data across a network while
controlling network operations and overseeing the
network’s security. Example is Windows server 2003.
c) A utility is a program that makes the computer system
easier to use or performs highly specialized functions.
 Utilities are used to manage disks, troubleshoot
hardware problems, and perform other tasks that the
operating system itself may not be able to do. For
example a Symantec antivirus, Partition Magic etc.
Computer Software
Introduction to Computers
32
2) Application Software: Tells the computer how to
accomplish specific tasks, such as word processing or
drawing, for the user.
 Some of the major categories of these applications include:
 Word processing software for creating text-based documents
 Spreadsheets for creating numeric-based documents such as
budgets.
 Presentation programs for creating and presenting electronic
slide shows.
 Graphics programs for designing illustrations or
manipulating photographs, movies etc.
 Database management software for building and
manipulating large sets of data such as names, addresses etc.
Data and Information
Introduction to Computers
33
 Data are the words, numbers, symbols and graphics that
describe people, events, things, and ideas.
 Data becomes information when it is used as the basis for
initiating some action or for making a decision.
 Information are the words, numbers, and graphics used as
the basis for human actions and decisions.
 A set of data that has been given a name is called a file.
 A file that a user can open and use is called document.
 A folder is a place where groups of computer files and
other folders can be kept and organized.
Files
Introduction to Computers
34
 A file is a named collection of data, stored on a storage
medium such as a hard disk.
 There are two types of files
 Data files contains text, images, or other data that can be used
by a program.
 Executable files contains programs or instructions that tell the
computer how to perform a task.
 Filename extensions describe a file’s contents. For
example Executable files usually end in .exe, word files end
in .doc, adobe acrobat documents end in .pdf etc.
Extensions and Formats
 A filename might be followed by a filename extension that
further describes the file contents.
 Word files end in .doc
 Excel files end in .xls
 The file format is the arrangement of data in a file and the
coding scheme that is used to represent the data.
 The native file format is the format that is saved by the
application that created it.
Introduction to Computers
35
Assignment 1
Introduction to Computers
36
1. Discuss the history and evolution of computers.
(maximum. 3 pages).
2. Computers are used more extensively than ever for
tasks such as banking, investing, shopping and
communicating. Do you see this trend as having a
positive or a negative impact on our society and
economy? Give reasons to support your answer.
(maximum. 3 pages).

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lesson_1_Introduction_to_computers_pptx.pptx

  • 1. Prof. Umme Ammara Tariq Lecturer of Computer Science 1 CHAPTER 1: Basics of Information Technology Introduction to Computers
  • 2. Paper Patteren Scheme  MCQ’S (15)  Short Questions (3 sections-> 8 out of 12)  Long Questions (3 out of 5) Introduction to Computers 2
  • 3. Course Outline Introduction to Computers 3  Chapter 1: Identify the Basics of Information Technology.  Chapter 2: Information Networks.  Chapter 3: Data Communication.  Chapter 4: Application and uses of computers.  Chapter 5: Computer Architecture.  Chapter 6: Security,Copyright an the Law.
  • 4. Definition of a computer Introduction to Computers 4  By definition, a computer is an electronic device that inputs data, processes data(converting it into information that is useful to people) outputs and stores information.  Computers are controlled by programmed instructions that transform the data into meaningful information.  Generally a Computer is a device that accepts input, processes it, stores data, and produces output.
  • 5. Information Processing Cycle Introduction to Computers 5  Steps followed to process data  Input  Processing  Output  Storage
  • 6. Input and Output Introduction to Computers 6  Input devices accept data in a form that the computer can use and then send it to processing unit  input devices such as keyboard,mouse,scanning devices etc  Output devices shows up the processd data.  output devices such as display screen,videos,printer.
  • 7. Secondary Storage devices  Which store data an program outside the computer.  Store data on temporary basis.  Hard disk,floppy diskettes,CD’s. Introduction to Computers 7
  • 8. Parts of a Computer System Introduction to Computers 8  Computer hardware:  A computer's hardware consists of electronic devices; the parts you can see and touch.  Machine is called Hardware  Such as a keyboard, monitor, modem, mouse, etc.  These are mechanical devices that make up the computer.
  • 9. Input Introduction to Computers 9  Input: Information provided to the computer by a person, the environment, or another computer. Examples of Input  words and symbols  numbers  pictures  audio signals from a microphone  signals from another computer  temperature, speed, pressures, etc. from sensors
  • 10. Processing Introduction to Computers 10  Processing - manipulation of data.  Data are symbols that represent raw facts, objects, and ideas about people, places, events, and things that are of importance in an organization.  A computer program or software is a series of instructions that tell a computer how to carry out a processing task.  Examples of Processing  Arithmetic calculations  Sorting a list  Modifying pictures  Drawing graphs
  • 11. Output Introduction to Computers 11  Output - the result produced by a computer after processing the data.  Output device –displays, prints, or transmits the results after processing.  Examples of Output  images on a monitor  printed documents  sounds  signals to device controllers
  • 12. Memory and Storage Introduction to Computers 12  Memory - the area of a computer that temporarily holds data that is being processed or waiting to be processed, stored, or output.  Storage - The area where data can be left on a permanent basis while it is not needed for processing.  Examples of Storage  magnetic disks  CD-ROM (Compact Disk Read-Only Memory)  magnetic tapes  Flash disk  Memory card  Floppy disk
  • 13. Personal and Home Uses of Computers  Computers allow people with disabilities to do normal activities.  Shopping online  Playing games with other people  Work from home  Entertainment such as listening to music, watching videos etc.  Enable communication through the use of (electronic mails) e- mails , chats etc. Introduction to Computers 13
  • 14. Business Uses of Computers  Computers allow companies to keep large amounts of information at hand.  Databases  Makes ordering and tracking resources quicker and easier.  Allows people to have meetings from different locations.  Helps in information management which eases the process of decision making .  Computers allow people across the world to communicate easily. Introduction to Computers 14
  • 15. Educational Uses of Computers  The Internet allows access to hundreds of online research materials.  Allows colleagues to correspond quickly about ongoing research.  Eases the process of analysing research data. Introduction to Computers 15
  • 16. Parts of a Computer System Introduction to Computers 16  Computer systems have four parts  Hardware  Software  Data  User (people)
  • 17. Computer Hardware Components  Display Device (Monitor or LCD screen)  System Unit  Floppy disk drive  CD ROM drive  Hard disk drive  Keyboard  Mouse Introduction to Computers 17
  • 18. Other hardware components  DVD drive (Digital Versatile Disk)  CD writer (Compact disk)  Sound card and speakers  Modem (Modulate and Demodulate)  Printers. Introduction to Computers 18
  • 19. Peripherals Introduction to Computers 19  A peripheral device designates equipment that might be added to a computer system to enhance its functionality.  Examples:  Printer  Digital camera  Scanner  Joystick
  • 20. Parts of a Computer System Introduction to Computers 20  Computer Software  Is the set of instructions that makes the computer perform tasks.  The software is a part of the computer you cannot touch but is very important.  The software is all the programming that makes the computer run; controlling everything that the computer does.  For any computer to function, it needs to have software installed on it.
  • 21. Parts of a Computer System Introduction to Computers 21  Data:  Data consists of raw facts, which the computer can manipulate and process into information that is useful to people.  Computerized data is digital, meaning that it has been reduced to digits, or numbers. The computer stores and reads all data as numbers.  Users:  People operating the computer.  Tell the computer what to do.
  • 22. Essential Computer Hardware Introduction to Computers 22  A computer’s hardware devices falls into one of the four categories; 1. Processor 2. Memory 3. Input and Output 4. Storage
  • 23. Essential Computer Hardware Introduction to Computers 23  Processing Devices  The procedure that transforms raw data into useful information is called processing.  The processor is like the brain of the computer.  Organizes and carries out instructions from either the user or software.  Manipulate the data.  Most computers have several processors.  Central Processing Unit (CPU) refers to a computer’s processor.
  • 24. Essential Computer Hardware Introduction to Computers 24  Memory devices  Memory is made up of one or more sets of chips that Store data or program instructions either temporarily or permanently. Memory is divided into two types: a) Random Access Memory (RAM)  RAM holds data and program instructions temporarily while the CPU works with them.  RAM is volatile, meaning it holds data only when the power is on. When the power is off, RAM's contents are lost.  The “random” in RAM implies that any portion of RAM can be accessed at anytime. This helps make RAM very fast.  More RAM results in a faster system.
  • 25. Essential Computer Hardware Introduction to Computers 25 b) Read Only Memory (ROM)  Permanent storage of programs.  ROM is called non-volatile memory because it never loses its contents.  Holds instructions that the computer needs to operate.  Memory is measured in terms of:  Kilobyte (KB) - 1,000 bytes  Megabyte (MB) - 1,000,000 bytes  Gigabyte (GB) - 1,000,000,000 bytes  Terabyte (TB) - 1,000,000,000,000 bytes.
  • 26. Position of RAM and ROM on the MotherBoard Introduction to Computers 26
  • 27. Essential Computer Hardware Introduction to Computers 27  Input and Output Devices  Input devices accept data and instructions from the user or from another computer system.  Output devices return processed data to the user or to another computer system.  Input devices include: keyboard, mouse, scanner, digital camera, microphone etc.  Output devices include: monitor, printer, stereo speakers, headphones etc.  Communications devices (such as modems and network interface cards) perform both input and output, allowing computers to share information.
  • 28. Essential Computer Hardware Introduction to Computers 28  Storage Devices  The purpose of storage is to hold data permanently, even when the computer is turned off.  Storage devices hold data not currently being used by the CPU.  Data is commonly stored on a magnetic or optical disk.  A disk drive is a device that reads data from and writes data to a disk. Most new computers feature a floppy disk drive, a hard disk drive, and an optical disk drive.  The most common optical storage devices are CDROM and DVD-ROM drives.
  • 29. Computer Software Introduction to Computers 29  Software is a set of instructions that drive a computer to perform specific tasks.  These instructions tell the machine’s physical components what to do.  A set of instructions is often called a program.  When a computer is using a particular program, it is said to be running or executing the program.  The two most common types of programs are system software and application software.
  • 30. Computer Software Introduction to Computers 30 1) System software: Is any program that controls the computer’s hardware or that can be used to maintain the computer in some way so that it runs more efficiently.  System Software provides a platform for running application software.  There are three basic types of system software: a) An operating system tells the computer how to use its own components. All computers require an operating system.  The OS tells the computer how to interact with the user and its own devices.  Examples of operating systems include Windows, Macintosh operating system and Linux.
  • 31. Computer Software Introduction to Computers 31 b) A network operating system allows computers to communicate and share data across a network while controlling network operations and overseeing the network’s security. Example is Windows server 2003. c) A utility is a program that makes the computer system easier to use or performs highly specialized functions.  Utilities are used to manage disks, troubleshoot hardware problems, and perform other tasks that the operating system itself may not be able to do. For example a Symantec antivirus, Partition Magic etc.
  • 32. Computer Software Introduction to Computers 32 2) Application Software: Tells the computer how to accomplish specific tasks, such as word processing or drawing, for the user.  Some of the major categories of these applications include:  Word processing software for creating text-based documents  Spreadsheets for creating numeric-based documents such as budgets.  Presentation programs for creating and presenting electronic slide shows.  Graphics programs for designing illustrations or manipulating photographs, movies etc.  Database management software for building and manipulating large sets of data such as names, addresses etc.
  • 33. Data and Information Introduction to Computers 33  Data are the words, numbers, symbols and graphics that describe people, events, things, and ideas.  Data becomes information when it is used as the basis for initiating some action or for making a decision.  Information are the words, numbers, and graphics used as the basis for human actions and decisions.  A set of data that has been given a name is called a file.  A file that a user can open and use is called document.  A folder is a place where groups of computer files and other folders can be kept and organized.
  • 34. Files Introduction to Computers 34  A file is a named collection of data, stored on a storage medium such as a hard disk.  There are two types of files  Data files contains text, images, or other data that can be used by a program.  Executable files contains programs or instructions that tell the computer how to perform a task.  Filename extensions describe a file’s contents. For example Executable files usually end in .exe, word files end in .doc, adobe acrobat documents end in .pdf etc.
  • 35. Extensions and Formats  A filename might be followed by a filename extension that further describes the file contents.  Word files end in .doc  Excel files end in .xls  The file format is the arrangement of data in a file and the coding scheme that is used to represent the data.  The native file format is the format that is saved by the application that created it. Introduction to Computers 35
  • 36. Assignment 1 Introduction to Computers 36 1. Discuss the history and evolution of computers. (maximum. 3 pages). 2. Computers are used more extensively than ever for tasks such as banking, investing, shopping and communicating. Do you see this trend as having a positive or a negative impact on our society and economy? Give reasons to support your answer. (maximum. 3 pages).