The document discusses different types of loaders and their functions. It explains that a loader takes object code as input and prepares it for execution by performing allocation of memory, linking of symbolic references, relocation of addresses, and loading the machine code into memory. It describes various types of loaders like compile-and-go, absolute, bootstrap, and relocating loaders. A relocating loader is able to load a program into memory wherever there is space, unlike an absolute loader which loads programs at fixed addresses.