In The Palm of Our Hands: innovations that have already arrived Feb.09, 2009 presented by Jordan Epp (Cell phone slides originally prepared by David Trottier for TLt 2008 presentation  Innovative Interfaces within Reach ) Used with permission
Lateral Thinking = Innovation The winner is the chef who takes the same ingredients as everyone else and produces the best results. - Edward de Bono
6 Technologies 60 Possibilities Cell Phones iPods/iPhones Game Controllers Gaming Consoles Virtual Communities/3D Environments VODcasting
Cell Phones Saskatchewan 2006:  Land Line 95.5% Cell Phone 67.9% Canada: Land Line 90.5% Cell Phone 66.8% http://www. statcan .ca/Daily/English/070504/d070504a. htm Not just voice anymore Ubiquitous Mobile Communications device Audio / Video device playback / recording / collection Data / Web gateway mLearning, Geomatics
Cell Phones What’s being done? SMS Messaging Text messaging – txtdrop.com text messaging from your desktop Mobile notes – jott.com text messaging, email & voicemail integration Surveys – mobiode.com build surveys to be completed by texting
Cell Phones What’s being done? Audio Podcasting -  GabCast.com Interviews, debates Sound clip collection, Field Trips (Data) Audiobooks, language skills/ESL Poetry slams/ringtone poetry slams
Cell Phones What’s being done? Video/Photo Photo blogging - flickr, ShoZu VODcasting - ShoZu, Youtube, eyespot.com,  jumpcut.com Field work data collection School News Digital storytelling
Cell Phones What’s being done? Geomatics Land Survey - wireless gps, bluetooth  connectivity to database, images, video, etc CAERUS - Guide application
iPod Touch/iPhone OSX 1.0 400mhz processor 512MB RAM 8, 16, or 32GB USB 2.0 802.11b/g WiFi  Multi-touch display Accelerometer
iPod Touch/iPhone Safari Web  Browser
iPod Touch/iPhone AJAX Web Apps
iPod Touch/iPhone AJAX Web Apps Abilene Christian University All freshmen were provided an iPod Touch ACU mobile web-app Schedules, registration, calendars, to-do lists all accessible
iPod Touch/iPhone iTunes App Store
iPod Touch/iPhone iTunes App Store
iPod Touch/iPhone Learning Communities
Game Controllers/Consoles Haptic Devices Accelerometers IR Cameras Touch Interfaces Networkable  WiFi, Bluetooth
Game Controllers/Consoles Wiimote Accelerometer Bluetooth IR camera equipped $45.00 Darwin Remote, OSCulator, Remote Buddy MaxMSP  - node based programming Johnny Chung Lee Whiteboard   3D Head tracking   Point tracking projection
Game Controllers/Consoles Nintendo DS Accelerometer Bluetooth WiFi Touchscreen $130.00 Homebrew - flashcard Linux OS GPS geo-positioning Disneyland tour guide Voip client Web-browser Expandable memory Camera, accelerometer, rumble pack add-ons
Game Controllers/Consoles Sony PS3 Wifi networking Bluetooth Blu-ray HDMI USB 2.0 $400.00 Social gaming community building Downloadable games Web-browser Media centre (expandable storage) “ Serious gaming” platform
Virtual Learning Communities Learning Management Systems: WebCT Blackboard Moodle Places where learners and Instructors meet for synchronous and Asynchronous communication.  Where students can access and contribute content. Where assessment and evaluation processes are integrated. Social Networks: Facebook Myspace Ning Twitter Users communicate Asynchronously. Users build community of like-minded friends. Sharing of content and ideas. “ Phone a friend lifeline”. Virtual Environments: Second Life Quest Atlantis Activeworlds Vlearn 3D Provides “Physical” space for learning. Provides tools for building, communication and programming. Media is imported via streaming/mapping. Learners communicate synchronously through chat or voice.
Virtual Learning Communities Second Life 3D environment for synchronous interaction 3D modeling & Scripting tools provided Everything you see in SL was build by users Media can be mapped and streamed 16,785,531 registered users 1US dollar = 262 Linden dollars $80,888.00 US in transactions in Dec.08
Virtual Learning Communities Second Life What’s happening Biology  - protein and molecule rezzing Pharmatopia  - Monash University Archit ecture  - Montana State University Commerce -  Market research agency Automotive sales  - GM and Toyota Fashion Design -  Veronica Brown Conferences Plug-ins - LMS integration ( SLOODLE ) Resources   University of Saskatchewan’s SLUG  SaskInteractive Pathfinder Linden SecondLife .com
Course Casting/VOD casting Recollect - Chris Brooks Apresso Profcast   Camtasia  -  Smartboard  Physics ustream . tv iTunes  U  - Microbiology 333 Skype Garageband

Mobile Tech Pres

  • 1.
    In The Palmof Our Hands: innovations that have already arrived Feb.09, 2009 presented by Jordan Epp (Cell phone slides originally prepared by David Trottier for TLt 2008 presentation Innovative Interfaces within Reach ) Used with permission
  • 2.
    Lateral Thinking =Innovation The winner is the chef who takes the same ingredients as everyone else and produces the best results. - Edward de Bono
  • 3.
    6 Technologies 60Possibilities Cell Phones iPods/iPhones Game Controllers Gaming Consoles Virtual Communities/3D Environments VODcasting
  • 4.
    Cell Phones Saskatchewan2006: Land Line 95.5% Cell Phone 67.9% Canada: Land Line 90.5% Cell Phone 66.8% http://www. statcan .ca/Daily/English/070504/d070504a. htm Not just voice anymore Ubiquitous Mobile Communications device Audio / Video device playback / recording / collection Data / Web gateway mLearning, Geomatics
  • 5.
    Cell Phones What’sbeing done? SMS Messaging Text messaging – txtdrop.com text messaging from your desktop Mobile notes – jott.com text messaging, email & voicemail integration Surveys – mobiode.com build surveys to be completed by texting
  • 6.
    Cell Phones What’sbeing done? Audio Podcasting - GabCast.com Interviews, debates Sound clip collection, Field Trips (Data) Audiobooks, language skills/ESL Poetry slams/ringtone poetry slams
  • 7.
    Cell Phones What’sbeing done? Video/Photo Photo blogging - flickr, ShoZu VODcasting - ShoZu, Youtube, eyespot.com, jumpcut.com Field work data collection School News Digital storytelling
  • 8.
    Cell Phones What’sbeing done? Geomatics Land Survey - wireless gps, bluetooth connectivity to database, images, video, etc CAERUS - Guide application
  • 9.
    iPod Touch/iPhone OSX1.0 400mhz processor 512MB RAM 8, 16, or 32GB USB 2.0 802.11b/g WiFi Multi-touch display Accelerometer
  • 10.
  • 11.
  • 12.
    iPod Touch/iPhone AJAXWeb Apps Abilene Christian University All freshmen were provided an iPod Touch ACU mobile web-app Schedules, registration, calendars, to-do lists all accessible
  • 13.
  • 14.
  • 15.
  • 16.
    Game Controllers/Consoles HapticDevices Accelerometers IR Cameras Touch Interfaces Networkable WiFi, Bluetooth
  • 17.
    Game Controllers/Consoles WiimoteAccelerometer Bluetooth IR camera equipped $45.00 Darwin Remote, OSCulator, Remote Buddy MaxMSP - node based programming Johnny Chung Lee Whiteboard 3D Head tracking Point tracking projection
  • 18.
    Game Controllers/Consoles NintendoDS Accelerometer Bluetooth WiFi Touchscreen $130.00 Homebrew - flashcard Linux OS GPS geo-positioning Disneyland tour guide Voip client Web-browser Expandable memory Camera, accelerometer, rumble pack add-ons
  • 19.
    Game Controllers/Consoles SonyPS3 Wifi networking Bluetooth Blu-ray HDMI USB 2.0 $400.00 Social gaming community building Downloadable games Web-browser Media centre (expandable storage) “ Serious gaming” platform
  • 20.
    Virtual Learning CommunitiesLearning Management Systems: WebCT Blackboard Moodle Places where learners and Instructors meet for synchronous and Asynchronous communication. Where students can access and contribute content. Where assessment and evaluation processes are integrated. Social Networks: Facebook Myspace Ning Twitter Users communicate Asynchronously. Users build community of like-minded friends. Sharing of content and ideas. “ Phone a friend lifeline”. Virtual Environments: Second Life Quest Atlantis Activeworlds Vlearn 3D Provides “Physical” space for learning. Provides tools for building, communication and programming. Media is imported via streaming/mapping. Learners communicate synchronously through chat or voice.
  • 21.
    Virtual Learning CommunitiesSecond Life 3D environment for synchronous interaction 3D modeling & Scripting tools provided Everything you see in SL was build by users Media can be mapped and streamed 16,785,531 registered users 1US dollar = 262 Linden dollars $80,888.00 US in transactions in Dec.08
  • 22.
    Virtual Learning CommunitiesSecond Life What’s happening Biology - protein and molecule rezzing Pharmatopia - Monash University Archit ecture - Montana State University Commerce - Market research agency Automotive sales - GM and Toyota Fashion Design - Veronica Brown Conferences Plug-ins - LMS integration ( SLOODLE ) Resources University of Saskatchewan’s SLUG SaskInteractive Pathfinder Linden SecondLife .com
  • 23.
    Course Casting/VOD castingRecollect - Chris Brooks Apresso Profcast Camtasia - Smartboard Physics ustream . tv iTunes U - Microbiology 333 Skype Garageband